Chrono Trigger/Gameplay: Difference between revisions

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{{Header Nav|game=Chrono Trigger}}
{{Header Nav|game=Chrono Trigger}}
Chrono Trigger is a real time turn based RPG; this means that during a battle the longer you take the more turns the enemy will receive.  Thus, it is imperative that all actions are thought out before they must be made, and that you know your characters and equipment well.   
Chrono Trigger is a real-time turn-based RPG; this means that during a battle the longer you take the more turns the enemy will receive.  Thus, it is imperative that all actions are thought out before they must be made, and that you know your characters and equipment well.   


Like any RPG, grinding (fighting enemies for long periods of time to achieve higher levels) and the overuse of items are the two simplest tips for beating this game.  Be patient and don't be afraid to heal (gold is not hard to come by).
Like any RPG, grinding (fighting enemies for long periods of time to achieve higher levels) and the overuse of items are the two simplest tips for beating this game.  Be patient and don't be afraid to heal (gold is not hard to come by).


Chrono Trigger is more open than most RPG's, allowing for non-linear progression through the use of multiple endings and open adventuring (flight, and time travel).  This means that you can change elements of the game by doing things out of order (although most of the time level restrictions still apply; i.e. difficulty).
Chrono Trigger is more open than most RPG's, allowing for non-linear progression through the use of multiple endings and open adventuring (flight and time travel).  This means that you can change elements of the game by doing things out of order (although most of the time level restrictions still apply, i.e. difficulty).


Just keep in mind that if you don't follow the walkthrough, focus on exploration rather than the adventure itself to get the most out of this game.
Just keep in mind that if you don't follow the walkthrough, focus on exploration rather than the adventure itself to get the most out of this game.
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==Battle Modes==
==Battle Modes==
[[Image:Chrono Trigger Battle Modes.png|thumb|right|250px|Battle Mode options.]]
[[Image:Chrono Trigger Battle Modes.png|thumb|right|250px|Battle Mode options.]]
The first thing you will encounter within Chrono Trigger is a prompt as to whether you would like the battle system to be set to "Active" or "Wait."  The difference being turn based compared to real time action.   
The first thing you will encounter within Chrono Trigger is a prompt as to whether you would like the battle system to be set to "Active" or "Wait."  The difference being turn-based compared to real-time action.   


Basically this is for player preference; but if you don't know the difference or would like the more traditional experience of the game, choose active.  Wait allows you to take your time in deciding actions without having to worry about your opponent.  Active, thus has a higher difficulty, but changes the strategy of the game as well.
This is essentially for player preference, but if you don't know the difference or would like the more traditional experience of the game, choose active.  Wait allows you to take your time in deciding actions without having to worry about your opponent.  Active, thus has a higher difficulty, but changes the strategy of the game as well.


Note that its possible to change between the two settings during the game by accessing the options menu (press {{snes|X}} and scroll to the right a few windows).
Note that its possible to change between the two settings during the game by accessing the options menu (press {{snes|X}} and scroll to the right a few windows).
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Items come in use mainly for recovery, HP & MP and if an ally has fallen.   
Items come in use mainly for recovery, HP & MP and if an ally has fallen.   


Tabs, a rare type of item, are used to permanently boost a character's statistic (specified by the tab).   
'''Tabs''', a rare type of item, are used to permanently boost a character's statistic (specified by the tab).   


Equipment is used to modify primarily attack and defense, although stats and other effects also come into play on better equipment farther in the game.   
Equipment is used to modify primarily attack and defense, although stats and other effects also come into play on better equipment farther in the game.