Command & Conquer: Red Alert 3/Yokohama: Difference between revisions

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*'''Mission Objectives'''
*'''Mission Objectives:'''
*#Retake the Forward Bases
*#Retake the Forward Bases
*#Hold out for Reinforcements
*#Hold out for Reinforcements
*#Destroy the Allied Relay Stations
*#Destroy the Allied Relay Stations


*'''Bonus Objectives'''
*'''Bonus Objectives:'''
*#Capture the Nanoswarm Hives
*#Capture the Nanoswarm Hives
*#Destroy the Soviet Forces
*#Destroy the Soviet Forces
*'''New Units:'''
*#King Oni
*#Yuriko Omega
*'''Opponents'''
*#Lissette
*#Krukov
*'''CO-Commanders'''
*#Shinzo
{{-}}
{{-}}
==Key Strategies==
==Key Strategies==
*This mission introduces two units, Yuriko Omega and the King Oni Battlewalker.
*This is your first mission where you will fight a joint attack from the Allies and the Soviets.
*There is going to be a lot of aerial attacks so be prepared.
*There is going to be a lot of aerial attacks so be prepared.
*Keep Yuriko alive if you can.
*Keep Yuriko alive if you can.
*To take back those Bases use your Shinobi to dispatch the infantry attacking the bases. Shinobis kill infantry faster than the King Oni and Yuriko.
*To take back those Bases use your Shinobi to dispatch the infantry attacking the bases. Shinobis kill infantry faster than the King Oni and Yuriko.
*Use your Nanoswarm wisely.
*Use your Nanoswarm wisely. It can stop the countdown on the Relay Towers and protect your forces from enemy attacks.
*Try to be ruler of the seas if you can and then mount an amphibious assault.
*Try to be ruler of the seas if you can and then mount an amphibious assault.
*Destroying the Soviet Forces is a hard Bonus Objective but with a lot of Aircraft and Tsunami Tanks you should be fine.
*Destroying the Soviet Forces is a hard Bonus Objective but with a lot of Aircraft and Tsunami Tanks you should be fine.
*Destroy the Allied Relay Towers as fast as you can.
*Destroy the Allied Relay Towers as fast as you can or after a few minutes pass you will lose the mission.
*Attack with Striker VX in Chopper form, Jet Tengus, Tsunami Tanks, Yuriko, Rocket Angels and Sky Wings. Your King Onis cannot swim across the water.
*Attack with Striker VX in Chopper form, Jet Tengus, Tsunami Tanks, Yuriko, Rocket Angels and Sky Wings. Your King Onis cannot swim across the water.


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==Walkthrough==
==Walkthrough==
{{merge section|Walkthrough|samepage=1}}
{{merge section|Walkthrough|samepage=1}}
This mission has been tried on hard setting. The key is hitting the enemy hard and fast, early as possible.
This mission has been tried on hard setting. The key is hitting the enemy hard and fast, early as possible.


The first part introduces you to Yuriko. Use her to kill any oppossing Allied troops. Use her psionic scream special feature when surrounded by numerous Allied soldiers. As you proceed to the captured bases, you will be introduced to the King Oni robots. Use the King Onis to take the brunt of the Allied soldiers' attacks and Yuriko to wipe them out.
The first part introduces you to Yuriko. Use her to kill any opposing Allied troops. Use her psionic scream special feature when surrounded by numerous Allied soldiers. As you proceed to the captured bases, you will be introduced to the King Oni robots. Use the King Onis to take the brunt of the Allied soldiers' attacks and Yuriko to wipe them out.


After having cleared the bases of enemy troops, the second part of the mission begins as you must now hold out for reinforcements. Send one King Oni to guard the Ore refinery on the western half of your base from chronoporting enemy tanks. On the west side of your base is a fully upgraded Imperial Dock. Build a force of 4 Shogun battleships supported by at least 2 Naginata cruisers and at least 4 Seawings. While you are building this naval force, your enemy will mostly concentrate on destroying yours and your partner's base's static tower defenses and power plants. The enemy will whittle down your defenses, but at least you can slow down the attacks. Build a few Strikers to slow down if not stop the air attacks. Send Yuriko to destroy the aircraft carriers. Have the King Onis guard the ramp going to the east side of your base. Be careful in using Yuriko to destroy the Allied warships as she is vulnerable in the open especially against bombers and cryocopters.
After having cleared the bases of enemy troops, the second part of the mission begins as you must now hold out for reinforcements. Send one King Oni to guard the Ore refinery on the western half of your base from chronoporting enemy tanks. On the west side of your base is a fully upgraded Imperial Dock. Build a force of 4 Shogun battleships supported by at least 2 Naginata cruisers and at least 4 Seawings. While you are building this naval force, your enemy will mostly concentrate on destroying yours and your partner's base's static tower defenses and power plants. The enemy will whittle down your defenses, but at least you can slow down the attacks. Build a few Strikers to slow down if not stop the air attacks. Send Yuriko to destroy the aircraft carriers. Have the King Onis guard the ramp going to the east side of your base. Be careful in using Yuriko to destroy the Allied warships as she is vulnerable in the open especially against bombers and cryocopters.


At some point, your reinforcements arrive in the form of a construction yard, barracks and ore refinery.  At the same time, the Allies activate their relay station. Deploy ore refinery to the west side of the map.  Near this time, your naval force should be fully assembled. Have your battleships attack the west side of the Allied base. They will make quick work on the prism tower, Naval yard, Airfield and Construction Yard.  By this time, the Soviets will join the battle. Immediately destroy the Soviet dreadnaughts and Bullfrog somewhere in the unexplored northwest part of the map. Having done this, immediately resume to destroying the rest of the key Allied and Soviet buildings. Strike hard and fast. You can practically finish the primary mission with this naval force alone since the relay stations can come within striking distance of the battleships. If you want to finish the bonus objective of destroying the Soviets, hold off destroying the last relay station, until after sending in the Strikers to destroy the remaining Soviet structures.
At some point, your reinforcements arrive in the form of a construction yard, barracks and ore refinery.  At the same time, the Allies activate their relay station. Deploy ore refinery to the west side of the map.  Near this time, your naval force should be fully assembled. Have your battleships attack the west side of the Allied base. They will make quick work on the Spectrum tower, Naval yard, Airfield and Construction Yard.  By this time, the Soviets will join the battle. Immediately destroy the Soviet dreadnoughts and Bullfrog somewhere in the unexplored northwest part of the map. Having done this, immediately resume to destroying the rest of the key Allied and Soviet buildings. Strike hard and fast. You can practically finish the primary mission with this naval force alone since the relay stations can come within striking distance of the battleships. If you want to finish the bonus objective of destroying the Soviets, hold off destroying the last relay station, until after sending in the Strikers to destroy the remaining Soviet structures.


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{{Footer Nav|game=Command & Conquer: Red Alert 3|prevpage=Santa Monica|nextpage=Moscow}}
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