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< Conker's Bad Fur Day
Revision as of 15:55, 16 May 2008 by Itsame934 (talk | contribs) (I've made the first chapter of the guide.)
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You'll gain control as a drunk Conker. You can't jump or walk fast. First, go to the scarecrow, the entrance is on the other side of the island. Walk over a B-button on the floor. You'll meet the scarecrow Birdy. He'll explain about the B-buttons. They'll give you whatever you need. Then Birdy will open a gate to another B-button, walk to that button and press-you can guess it-B. You'll drink some milk and you can control a normal Conker. Then, jump into the water and swim to the little island on the other side of the river. Now, you'll have to do a platform part. Notice the door. When you are on the top, jump to the handle so it'll open the door. Now, go into the door and you'll get a new move. The frying pan! KO the key and use it to get out of the room. Jump to the top again and you'll have to smash the stone person. Yay, you can go through. At least you'll think that... A rock is blocking the path... Jump on the rock and helicopter to another B-button. Press B. You'll have some TNT and you'll blow up the rock. go trough the entrance and you can go to the "Windy" stage!