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| <noinclude>{{infobox|
| | {{Header Nav|game=Counter-Strike: Source}} |
| | {{Game |
| | |completion=2 |
| | |image=Counter-Strike Source PC Box Art.jpg |
| |title=Counter-Strike: Source | | |title=Counter-Strike: Source |
| |boxart=[[Image:css_box.jpg|250px]]
| | |developer={{colist|Valve Corporation|Turtle Rock Studios}} |
| |developer=[[:Category:Valve Software|Valve Software]], [[:Category:Turtle Rock Studios|Turtle Rock Studios]] | | |publisher=[[Valve Corporation]] |
| |publisher=[[:Category:Valve Software|Valve Software]] | | |year=2004 |
| |categories=[[:Category:FPS|FPS]] | | |systems={{syslist|win|macos|linux}} |
| |systems=[[:Category:PC|PC]] | | |ratings={{ESRB|M}}{{PEGI|16}}{{OFLC|MA15}}{{USK|16}} |
| |releasedates=[[October 7]], [[2004]] (NA) | | |genre=[[First-person shooter]] |
| |players=2-32+ | | |players=2-32+ |
| |ratings=ESRB: M (Mature)<br />PEGI: 16+ | | |modes=[[Multiplayer]] |
| |requirements=1.2GHz processor<br />256MB RAM<br />DirectX 7 graphics card | | |preceded by=[[Counter-Strike: Condition Zero]] |
| | |followed by=[[Counter-Strike: Global Offensive]] |
| | |series=Counter-Strike |
| | |pcgamingwiki=Counter-Strike: Source |
| }} | | }} |
| | '''Counter-Strike: Source''' is the sequel to the popular mod for [[Half-Life]], [[Counter-Strike]]. It was designed and created from the ground up by [[Valve Software]], using their new Source engine. Counter-Strike: Source features highly-realistic physics courtesy of the Havok physics engine, and detailed maps and models. Official maps for Counter-Strike: Source are mostly based on the original [[Counter-Strike]] maps, but there are a few new ones. Many were mapped by [[Turtle Rock Studios]], and the rest done internally by [[Valve]] staff. |
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| == Introduction ==
| | {{ToC}} |
| | {{Counter-Strike}} |
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| '''Counter-Strike: Source''' is the sequel to the popular mod for [[Half-Life]], [[Counter-Strike]]. It was designed and created from the ground up by [[:Category:Valve Software|Valve Software]], using their new [[Source engine]]. Counter-Strike: Source features highly realistic physics courtesy of the [[Havok physics engine]], and detailed maps and models. Official maps for Counter-Strike: Source are mostly based on the original [[Counter-Strike]] maps, but there are a few new ones. Many were mapped by [[:Category:Turtle Rock Studios|Turtle Rock Studios]], and the rest done internally by [[:Category:Valve Software|Valve]] staff.
| | [[Category:Valve Corporation]] |
| </noinclude><includeonly>
| | [[Category:First-person shooter]] |
| {| width=100% cellpadding=4 cellspacing=4 style="margin:0;border-collapse:collapse;"
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| |width=50% valign=top|
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| __NOEDITSECTION__</includeonly>
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| == The basics ==
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| * [[/Maps/]]
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| * [[/Weapons/]]
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| * [[/Player models/]]
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| * [[/Gameplay strategies/]]
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| * [[/Cheats|Cheats/Console commands]]
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| <includeonly>
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| |width=50% valign=top|</includeonly>
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| == Map strategies ==
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| | |
| * [[/cs_assault/]]
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| * [[/cs_compound/]]
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| * [[/cs_havana/]]
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| * [[/cs_italy/]]
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| * [[/cs_militia/]]
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| * [[/cs_office/]]
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| * [[/de_aztec/]]
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| * [[/de_chateau/]]
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| * [[/de_cbble/]]
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| * [[/de_dust/]]
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| * [[/de_dust2/]]
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| * [[/de_inferno/]]
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| * [[/de_nuke/]]
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| * [[/de_piranesi/]]
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| * [[/de_port/]]
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| * [[/de_prodigy/]]
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| * [[/de_train/]]
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| * [[/de_tides/]]
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| <includeonly>
| |
| |}
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| </includeonly>
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| <noinclude>
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| [[Category:PC]]
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| [[Category:FPS]]
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| [[Category:Valve Software]]
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| [[Category:Turtle Rock Studios]]
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| [[Category:Multiplayer]] | | [[Category:Multiplayer]] |
| [[Category:2004]]
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| [[Category:October 7]]
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| </noinclude>
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