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(I hope I have not offended anyone by pointing out all of the 16-bit Namco games that featured their year on their "legal notices"...)
 
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{{Header Nav|game=Dangerous Seed}}
{{Header Nav|game=Dangerous Seed}}
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==Controls==
==Controls==
*'''Joystick''': Use the 8-way joystick to direct your current ship around the screen. They will always be moving forward automatically, but you can direct them anywhere.
*'''Joystick''': Use the 8-way joystick to direct your current ship around the screen. They will always be moving forward automatically, but you can direct them anywhere.
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[[Image:DR Turtle Green.gif|left]] [[Image:DR Turtle Blue.gif|left]] [[Image:DR Turtle Red.gif|left]] [[Image:DR Turtle Yellow.gif|left]]
[[Image:DR Turtle Green.gif|left]] [[Image:DR Turtle Blue.gif|left]] [[Image:DR Turtle Red.gif|left]] [[Image:DR Turtle Yellow.gif|left]]
Each of the ships can gain up to four special weapons by destroying the Turtles and collecting the powerups that they leave behind. The green Turtles will only appear when you are controlling Alpha Ship, the blue Turtles will only appear when you are conntrolling Beta Ship, and the red Turtles will only appear when you are controlling Delta Ship (and either of the two Combined Ships during the second half of the game) - but the yellow Turtles will appear regardless of which ship you are currently controlling and will leave an Energy Capsule behind when destroyed, which will restore some of your ship's lost energy when collected. If you have the maximum of four special weapons, the green, blue and red Turtles will leave a Special Bonus powerup behind when destroyed, the point value of which will increase as the game progresses; however, the yellow ones will leave a Hyper-Booster behind when destroyed, which will make your ship fly directly to the end of the current stage (much like [[Beraboh Man]] did when he collected a Shinkansen powerup in his self-titled game) and return to its normal speed for the boss battle.
Each of the ships can gain up to four special weapons by destroying the Turtles and collecting the powerups that they leave behind. The green Turtles will only appear when you are controlling Alpha Ship, the blue Turtles will only appear when you are conntrolling Beta Ship, and the red Turtles will only appear when you are controlling Delta Ship (and either of the two Combined Ships during the second half of the game) - but the yellow Turtles will appear regardless of which ship you are currently controlling and will leave an Energy Capsule behind when destroyed, which will restore some of your ship's lost energy when collected. If you have the maximum of four special weapons, the green, blue and red Turtles will leave a Special Bonus powerup behind when destroyed, the point value of which will increase as the game progresses; however, the yellow ones will leave a Hyper-Booster behind when destroyed, which will make your ship fly directly to the end of the current stage (much like [[Beraboh Man]] did when he collected a Shinkansen powerup in his self-titled game) and return to its normal speed for the boss battle.
{{Footer Nav|game=Dangerous Seed|nextpage=Walkthrough}}

Revision as of 16:21, 30 August 2011

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This page is a work in progress. It has sections which are incomplete or currently under construction. If you have knowledge of this game or subject, you can either help by editing it to add to or improve the page, or discussing it on the talk page.

Controls

  • Joystick: Use the 8-way joystick to direct your current ship around the screen. They will always be moving forward automatically, but you can direct them anywhere.
  • Firing Button: Use this button to make your current ship fire shots at the enemies, if the arcade owner has set the "Shot" option dip switch to either "Rapid" or "Full".
  • Special Weapon Button: Use this button to make your current ship fire one of its special weapons at the enemies. They can possess a maximum of four at any time.
  • 1 or 2 Player Buttons: Push these buttons to begin a 1 or 2 player game.

Characters

Alpha Ship (α シップ)

DR Alpha Ship.gif Energy: 3. Special Weapon: Ring-Lasers. If Alpha Ship is unlucky enough to get destroyed in any of the first four stages, Beta Ship will make an attempt to get through.

Beta Ship (β シップ)

DR Beta Ship.gif Energy: 4. Special Weapon: Melt-Missiles. If Beta Ship is unlucky enough to get destroyed after takeover Alpha Ship, Delta Ship will make an attempt to get through.

Delta Ship (γ シップ)

DR Delta Ship.gif Energy: 5. Special Weapon: Hyper-Bombs. If Delta Ship is unlucky enough to get destroyed after taking over from both Alpha and Beta Ship, the game will be over.

Combined Ships

DR Combined Ship Large.gif
DR Combined Ship Medium.gif

If you made it through the first four stages with all three ships intact, they will combine into the large ship with an energy of 12 on the left; however, if you were unlucky enough to let Alpha Ship get destroyed in any of the first four stages, the two remaining ships will combine into the smaller, medium-sized ship with an energy of 9 on the right. Both combined ships have Hyper-Bombs as their special weapon, and if you were unlucky enough to let both Alpha and Beta Ship get destroyed in any of the first four stages, Delta Ship will not have anything to combine with and must try to make it through the next four stages of the game alone.

Turtles

DR Turtle Green.gif
DR Turtle Blue.gif
DR Turtle Red.gif
DR Turtle Yellow.gif

Each of the ships can gain up to four special weapons by destroying the Turtles and collecting the powerups that they leave behind. The green Turtles will only appear when you are controlling Alpha Ship, the blue Turtles will only appear when you are conntrolling Beta Ship, and the red Turtles will only appear when you are controlling Delta Ship (and either of the two Combined Ships during the second half of the game) - but the yellow Turtles will appear regardless of which ship you are currently controlling and will leave an Energy Capsule behind when destroyed, which will restore some of your ship's lost energy when collected. If you have the maximum of four special weapons, the green, blue and red Turtles will leave a Special Bonus powerup behind when destroyed, the point value of which will increase as the game progresses; however, the yellow ones will leave a Hyper-Booster behind when destroyed, which will make your ship fly directly to the end of the current stage (much like Beraboh Man did when he collected a Shinkansen powerup in his self-titled game) and return to its normal speed for the boss battle.