From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
(migrate)
m (Update infobox)
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
{{Header Nav|game=Dead or Alive 2|num=1|custom=[[/Moves/]]}}
{{Header Nav|game=Dead or Alive 2|custom=[[/Moves/]]}}
{{Game
{{Game
|completion=1
|image=Dead or Alive 2 arcade flyer.jpg
|title=Dead or Alive 2
|title=Dead or Alive 2
|image=Dead or Alive 2 arcade flyer.jpg
|developer=[[Team Ninja]]
|developer=[[Team Ninja]]
|publisher={{co|Tecmo}}{{co|Acclaim Entertainment|eu|DC}}{{co|Sony Computer Entertainment|eu|PS2|SCEE}}
|publisher={{colist|Tecmo|Acclaim Entertainment|Sony Computer Entertainment}}
|year=1999
|year=1999
|genre=[[Fighting]]
|systems={{syslist|arcade|dc|ps2}}
|systems=[[Arcade]], [[Dreamcast]], [[PlayStation 2]]
|ratings={{ESRB|T}}{{ELSPA|11}}{{USK|16}}{{OFLC old|MA15}}
|title1=Dead or Alive 2 Millennium
|title1=Dead or Alive 2 Millennium
|developer1=[[Team Ninja]]
|developer1=[[Team Ninja]]
|publisher1=[[Tecmo]]
|publisher1=[[Tecmo]]
|year1=2000
|year1=2000
|systems1=[[Arcade]]
|systems1={{syslist|arcade}}
|title2=Dead or Alive 2: Limited Edition
|title2=Dead or Alive 2: Limited Edition
|year2=2000
|developer2=[[Team Ninja]]
|developer2=[[Team Ninja]]
|publisher2=[[Tecmo]]
|publisher2=[[Tecmo]]
|systems2=[[Dreamcast]]
|year2=2000
|systems2={{syslist|dc}}
|title3=DOA2: Hardcore<br/>DOA2: Dead or Alive 2
|title3=DOA2: Hardcore<br/>DOA2: Dead or Alive 2
|developer3=[[Team Ninja]]
|publisher3={{colist|Tecmo|Sony Computer Entertainment}}
|year3=2000
|year3=2000
|developer3=[[Team Ninja]]
|systems3={{syslist|ps2|ps3}}
|publisher3=[[Tecmo]]
|ratings3={{ESRB|T}}{{ELSPA|15}}{{USK|16}}{{OFLC old|M15}}
|systems3=[[PlayStation 2]]
|title4=Dead or Alive Hard*Core
|title4=Dead or Alive Hard*Core
|developer4=[[Team Ninja]]
|developer4=[[Team Ninja]]
|publisher4=[[Tecmo]]
|publisher4=[[Tecmo]]
|year4=2000
|year4=2000
|systems4=[[PlayStation 2]]
|systems4={{syslist|ps2|ps3}}
|modes=[[Single player]], [[multiplayer]]
|ratings4={{CERO|C}}
|ratings={{ESRB|T}}
|genre=[[Fighting]]
|modes=[[Single player]], [[Multiplayer]]
|series=Dead or Alive
|series=Dead or Alive
}}
}}
Line 36: Line 39:
''Dead or Alive 2'' improved upon the graphics of its predecessor and on the gameplay system by including many new features. In 2004, ''DOA2'' was remade for the [[Xbox]] as part of ''[[Dead or Alive Ultimate]]''.
''Dead or Alive 2'' improved upon the graphics of its predecessor and on the gameplay system by including many new features. In 2004, ''DOA2'' was remade for the [[Xbox]] as part of ''[[Dead or Alive Ultimate]]''.


{{Continue Nav}}
==Versions==
==Versions==
Nine different versions (excluding DOA2 Ultimate on Xbox and the two PSN releases) of ''Dead or Alive 2'' were released: two for the arcade market, and the others were home versions. The Dreamcast port was identical to the arcade Millennium update release, but added the usual Versus and Sparring modes, as well as Team Battle Mode. This version also featured a simplified hold system, which would become standard for the rest of the series. Unlike home ports of the first ''[[Dead or Alive]]'' game, there were no unlockables in this release. ''Dead or Alive 2'' was the only game that [[Tecmo]] published on the Dreamcast.
Nine different versions (excluding DOA2 Ultimate on Xbox and the two PSN releases) of ''Dead or Alive 2'' were released: two for the arcade market, and the others were home versions. The Dreamcast port was identical to the arcade Millennium update release, but added the usual Versus and Sparring modes, as well as Team Battle Mode. This version also featured a simplified hold system, which would become standard for the rest of the series. Unlike home ports of the first ''[[Dead or Alive]]'' game, there were no unlockables in this release. ''Dead or Alive 2'' was the only game that [[Tecmo]] published on the Dreamcast.


''Dead or Alive 2'' was released as a launch title for the PlayStation 2 in Japan. This version added new stages (Crimson, Koku An and Prairie) and new unlockable costumes.  
''Dead or Alive 2'' was released as a launch title for the PlayStation 2 in Japan. This version added new stages (Crimson, Koku An and Prairie) and new unlockable costumes.


The European Dreamcast version included the costumes from the Japanese PlayStation 2 version, but not the new stages. It also added new costumes for Zack and Tina, which pay homage to The Shadow Man and his love interest from the [[Shadow Man]] series.
The European Dreamcast version included the costumes from the Japanese PlayStation 2 version, but not the new stages. It also added new costumes for Zack and Tina, which pay homage to The Shadow Man and his love interest from the [[Shadow Man]] series.
Line 51: Line 53:


A software emulated version of ''DOA2: Hard*Core'' was made available as a downloadable game on the Japanese [[PlayStation Network]]. The North American version was released to PlayStation Network.
A software emulated version of ''DOA2: Hard*Core'' was made available as a downloadable game on the Japanese [[PlayStation Network]]. The North American version was released to PlayStation Network.
<gallery>
File:Dead or Alive 2 DC US box.jpg|US Dreamcast box
File:Dead or Alive 2 PS2 JP box.jpg|Japanese PlayStation 2 box
File:Dead or Alive 2 DC EU box.jpg|European Dreamcast box
File:Dead or Alive 2 DC JP box.jpg|Japanese Dreamcast box
File:Dead or Alive 2 DC JP LE box.jpg|Japanese Dreamcast box (Limited Edition)
File:DOA2 Hardcore US box.jpg|US PlayStation 2 box
File:Dead or Alive 2 PS2 EU box.jpg|European PlayStation 2 box
File:DOA2 Hardcore JP box.jpg|Japanese PlayStation 2 box (Hard*Core)
</gallery>


{{ToC}}
{{ToC}}
Line 77: Line 90:
[[Category:Team Ninja]]
[[Category:Team Ninja]]
[[Category:Tecmo]]
[[Category:Tecmo]]
[[Category:Acclaim Entertainment]]
[[Category:Sony Computer Entertainment]]
[[Category:Fighting]]
[[Category:Fighting]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:Multiplayer]]
[[Category:Multiplayer]]
[[Category:Arcade]]
[[Category:Sega Dreamcast]]
[[Category:PlayStation 2]]

Latest revision as of 14:49, 29 June 2022

Box artwork for Dead or Alive 2.
Box artwork for Dead or Alive 2.
Dead or Alive 2
Developer(s)Team Ninja
Publisher(s)Tecmo, Acclaim Entertainment, Sony Computer Entertainment
Year released1999
System(s)Arcade, Sega Dreamcast, PlayStation 2
SeriesDead or Alive
Genre(s)Fighting
ModesSingle player, Multiplayer
Rating(s)ESRB TeenELSPA Ages 11+USK Ages 16+OFLC Mature Restricted
Dead or Alive 2 Millennium
Developer(s)Team Ninja
Publisher(s)Tecmo
Year released2000
System(s)Arcade
Dead or Alive 2: Limited Edition
Developer(s)Team Ninja
Publisher(s)Tecmo
Year released2000
System(s)Sega Dreamcast
DOA2: Hardcore
DOA2: Dead or Alive 2
Developer(s)Team Ninja
Publisher(s)Tecmo, Sony Computer Entertainment
Year released2000
System(s)PlayStation 2, PlayStation 3
Rating(s)ESRB TeenELSPA Ages 15+USK Ages 16+OFLC Mature
Dead or Alive Hard*Core
Developer(s)Team Ninja
Publisher(s)Tecmo
Year released2000
System(s)PlayStation 2, PlayStation 3
Rating(s)CERO Ages 15 and up
LinksDead or Alive 2 ChannelSearchSearch

Dead or Alive 2 (デッドオアアライブ2 Deddo Oa Araibu 2?, abbreviated as DOA2) is a fighting game in the Dead or Alive series, developed by Team Ninja and published by Tecmo. It debuted in arcades in 1999 and was later ported for the Dreamcast and the PlayStation 2 in 2000. Several enhanced editions of the game were released.

Dead or Alive 2 improved upon the graphics of its predecessor and on the gameplay system by including many new features. In 2004, DOA2 was remade for the Xbox as part of Dead or Alive Ultimate.

Versions[edit]

Nine different versions (excluding DOA2 Ultimate on Xbox and the two PSN releases) of Dead or Alive 2 were released: two for the arcade market, and the others were home versions. The Dreamcast port was identical to the arcade Millennium update release, but added the usual Versus and Sparring modes, as well as Team Battle Mode. This version also featured a simplified hold system, which would become standard for the rest of the series. Unlike home ports of the first Dead or Alive game, there were no unlockables in this release. Dead or Alive 2 was the only game that Tecmo published on the Dreamcast.

Dead or Alive 2 was released as a launch title for the PlayStation 2 in Japan. This version added new stages (Crimson, Koku An and Prairie) and new unlockable costumes.

The European Dreamcast version included the costumes from the Japanese PlayStation 2 version, but not the new stages. It also added new costumes for Zack and Tina, which pay homage to The Shadow Man and his love interest from the Shadow Man series.

For the Japanese Dreamcast version (known as the Limited Edition), the most notable addition was that Bankotsubo and Bayman were now unlockable, playable in all but Story Mode. The new stages from the PlayStation 2 version were not included, in favor of new versions of Burai Zenin and L's Castle stages from the first game. This version also added Sparring mode for Tag Battle, Watch Mode, the User Profile System, online play, more costumes to unlock, and a Gallery Mode with character renders.

Tecmo released DOA2: Hardcore for the PlayStation 2 in America and Europe, which was based on the Japanese second update of Dead or Alive 2 for Dreamcast. This version was featuring new playable characters, new stages, extra costumes and introduced the "Gallery" option. The Hardcore release featured many changes compared to its predecessor: Characters, pictures and moves were altered to appear more realistic, lessening the anime-look. Some fighting animations were elaborated upon, while others were cut. New stages were added (8 more than the Dreamcast update). More character outfits were added. Survival Mode now only took place in the "Danger Zone" arena. Overall gameplay speed was increased, and the entire game (including cutscenes) now ran at a full 60 frames-per-second (in the Dreamcast version, the game ran at 60fps, while cutscenes ran at 30). A special "Items Collection" feature and menu section was added to appeal to video game collectors. New artworks were added, and a CG Gallery section featuring renders of the female characters was added. The player history files were enhanced, and now included statistics on how often the player used each character, and tag battle pairing. Several special moves were added, but left undocumented. Kasumi can be unlocked as a trainable 'monster' in Monster Rancher 4 by going to the Shrine, and inserting the DOA2: Hardcore disk in the PS2.

Tecmo followed up on the release of Hardcore in the US and Europe with the release of DOA2: Hard*Core in Japan. This last version saw some minor updates, including new cutscenes, a few new costumes, and a new turbo speed option.

A software emulated version of DOA2: Hard*Core was made available as a downloadable game on the Japanese PlayStation Network. The North American version was released to PlayStation Network.

Table of Contents

edit

Character Select[edit]

Kasumi Gen Fu Tina Bayman Zack Jann Lee Ayane
Hayabusa Helena Bass Tengu Leon Lei-Fang Ein