From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
(removed needinfobox, stub, changed level to 1)
m (Update guide main page)
 
(24 intermediate revisions by 9 users not shown)
Line 1: Line 1:
{{needcat}}
{{Header Nav|game=Dead to Rights}}
 
{{Game
{{All Game Nav|game=Dead to Rights|num=1}}
|completion=2
{{Infobox
|image=Dead to Rights Box Artwork.jpg
|title=Dead to Rights
|title=Dead to Rights
|developer=[[Namco]]
|developer=[[Namco]]
|publisher=[[Namco]]
|publisher=[[Namco]]
|releasedates=[[August 8]], [[2002]] (Xbox) [[November 21]], [[2002]] (PS2) [[November 26]], [[2002]] (GameCube)
|year=2002
|genre=[[Action]], [[Adventure]]
|systems={{syslist|gc|ps2|xbox|win}}
|platform=[[GameCube]], [[PS2]], [[Xbox]]
|ratings={{ESRB|M}}{{CERO old|18}}{{OFLC|MA15}}{{PEGI|16}}
|ratings=ESRB: Mature<br/>CERO:Ages 17 and Up
|genre=[[Third-person shooter]]
|modes=[[Single player]]
|followed by=[[Dead to Rights II]]
|followed by=[[Dead to Rights II]]
|series=Dead to Rights
|pcgamingwiki=Dead to Rights
}}
}}
{{game disambig||the [[Game Boy Advance]] version|[[Dead to Rights (GBA)]]}}
'''Dead to Rights''' is a third-person shooter video game published by [[Namco]] for the [[PlayStation 2]], [[Xbox]] and [[Nintendo GameCube]]. It was eleased on August 8, [[2002]] as a timed-exclusive for the Xbox platform.
==Story==
Jack Slate cracks down on crime in Grant City. When his father gets mixed up in a mysterious crime, he has no other choice than to seek revenge. With the help of his K-9 companion Shadow, Jack kicks butt over all the slums while putting his reputation on the line. Going against orders, this renegade cop stops at nothing to bring the bad guys down.


'''Dead to Rights''' is a third-person shooter video game published by [[Namco]] for the [[PlayStation 2]], [[Xbox]] and [[Nintendo GameCube]]. Released on [[August 8]], [[2002]] as a timed-exclusive for the Xbox platform, Dead to Rights features gameplay similar to that of games in the Max Payne series.
==Gameplay==
Dead to Rights features gameplay similar to that of games in the {{c|Max Payne}} series; using mixed perspectives and elements of time distortion. The game is linear and is mostly action based. There are, however, several "mini games" that put the player in various gameplay positions, for instance a scene where the player must time button presses correctly; a concept vaguely similar to [[DDR]].


==Table of Contents==
{{ToC}}
{{:Dead to Rights/Table of Contents}}
{{Dead to Rights}}
{{-}}


[[Category:Namco]]
[[Category:Namco]]
[[Category:Third-person shooter]]
[[Category:Single player]]
[[Category:Sony Greatest Hits]]

Latest revision as of 19:22, 11 April 2023

This is the first game in the Dead to Rights series. For other games in the series see the Dead to Rights category.

Box artwork for Dead to Rights.
Box artwork for Dead to Rights.
Dead to Rights
Developer(s)Namco
Publisher(s)Namco
Year released2002
System(s)Nintendo GameCube, PlayStation 2, Xbox, Windows
Followed byDead to Rights II
SeriesDead to Rights
Genre(s)Third-person shooter
ModesSingle player
Rating(s)ESRB MatureCERO Ages 18 and upOFLC Mature Accompanied & RestrictedPEGI Ages 16+
LinksDead to Rights at PCGamingWikiDead to Rights ChannelSearchSearch
For the Game Boy Advance version, see Dead to Rights (GBA).

Dead to Rights is a third-person shooter video game published by Namco for the PlayStation 2, Xbox and Nintendo GameCube. It was eleased on August 8, 2002 as a timed-exclusive for the Xbox platform.

Story[edit]

Jack Slate cracks down on crime in Grant City. When his father gets mixed up in a mysterious crime, he has no other choice than to seek revenge. With the help of his K-9 companion Shadow, Jack kicks butt over all the slums while putting his reputation on the line. Going against orders, this renegade cop stops at nothing to bring the bad guys down.

Gameplay[edit]

Dead to Rights features gameplay similar to that of games in the Max Payne series; using mixed perspectives and elements of time distortion. The game is linear and is mostly action based. There are, however, several "mini games" that put the player in various gameplay positions, for instance a scene where the player must time button presses correctly; a concept vaguely similar to DDR.

Table of Contents

edit