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{{Header Nav|game=Defender}} | {{Header Nav|game=Defender}} | ||
In a majority of cases, the controls for the home versions of Defender were simplified so that Thrust and Reverse were removed and the player could direct the lateral movement of the spaceship solely with the joystick. | In a majority of cases, the controls for the home versions of Defender were simplified so that Thrust and Reverse were removed and the player could direct the lateral movement of the spaceship solely with the joystick. For most computer systems, smart bombs are deployed with the space bar. | ||
==Apple II== | ==Apple II== | ||
[[ | [[File:Defender AP2.png|thumb|left|Screenshot of the game]] | ||
[[ | [[File:Defender AP2 box.jpg|thumb|120px|right|box]] | ||
Developed by Atarisoft in 1983. | Developed by Atarisoft in 1983. | ||
{{-}} | {{-}} | ||
==Atari 2600== | ==Atari 2600== | ||
[[ | [[File:Defender 2600.png|thumb|left|Screenshot of the game]] | ||
[[ | [[File:Defender 2600 box.jpg|thumb|120px|right|box]] | ||
Developed by Atari in 1981. | Developed by Atari in 1981. Not surprisingly, the biggest departure from the arcade version. The surface of Earth appears more like a sprawling metropolis instead of a rugged mountain terrain. Only five humanoids appear per stage. In order to use smart bombs, the player must dive below the buildings and press fire. In order to hyperspace, the player must push against the top line until he disappears, and then press fire. | ||
{{-}} | {{-}} | ||
==Atari 5200 & 400/800/XL/XE== | ==Atari 5200 & 400/800/XL/XE== | ||
Developed by Atari in 1982. | Developed by Atari in 1982. As was typical for these two systems, the 5200 version was visually identical to the Atari home computer versions. | ||
<gallery> | <gallery> | ||
File:Defender 5200.png|Screenshot of the game | |||
File:Defender 5200 box.jpg|5200 box | |||
File:Defender A800 box.jpg|400/800 box | |||
</gallery> | </gallery> | ||
{{-}} | {{-}} | ||
==Colecovision== | ==Colecovision== | ||
[[ | [[File:Defender COL.png|thumb|left|Screenshot of the game]] | ||
[[ | [[File:Defender COL box.jpg|thumb|120px|right|box]] | ||
Developed by Atarisoft in 1983. | Developed by Atarisoft in 1983. | ||
{{-}} | {{-}} | ||
==Commodore 64== | ==Commodore 64== | ||
[[ | [[File:Defender C64.png|thumb|left|Screenshot of the game]] | ||
[[ | [[File:Defender C64 box.jpg|thumb|120px|right|box]] | ||
Developed by Atarisoft in 1983. | Developed by Atarisoft in 1983. | ||
{{-}} | {{-}} | ||
==Commodore VIC-20== | ==Commodore VIC-20== | ||
[[ | [[File:Defender V20.png|thumb|left|Commodore VIC-20]] | ||
Developed by Atarisoft in 1983. | Developed by Atarisoft in 1983. | ||
{{-}} | {{-}} | ||
==Entex Adventure Vision== | ==Entex Adventure Vision== | ||
[[ | [[File:Defender ADV.png|thumb|left|Entex Adventure Vision]] | ||
Developed by Entex in 1982. | Developed by Entex in 1982. Defender was the pack-in for the system, which only received three other games, [[Super Cobra]], [[Turtles]], and [[Space Force]], an [[Asteroids]] clone. | ||
{{-}} | {{-}} | ||
==Game Boy== | ==Game Boy== | ||
[[ | [[File:Defender SGB.png|thumb|left|Super Game Boy screen]] | ||
[[ | [[File:Arcade Classic No. 4 box.jpg|thumb|120px|right|[[Arcade Classic No. 4: Defender / Joust|Arcade Classic No. 4]] box]] | ||
Published by Nintendo in 1995 on a single cartridge with [[Joust]] as the fourth in their Arcade Classic series. The cartridge was compatible with, and enhanced by, the Super Game Boy adapter. | Published by Nintendo in 1995 on a single cartridge with [[Joust]] as the fourth in their Arcade Classic series. The cartridge was compatible with, and enhanced by, the Super Game Boy adapter. | ||
{{-}} | {{-}} | ||
==Game Boy Color== | ==Game Boy Color== | ||
[[ | [[File:Defender GBC.png|thumb|left|Screenshot of the game]] | ||
[[ | [[File:Joust Defender GBC box.jpg|thumb|120px|right|box]] | ||
Published by Midway in 1998 on a single cartridge with [[Joust]]. | Published by Midway in 1998 on a single cartridge with [[Joust]]. | ||
{{-}} | {{-}} | ||
==IBM PC== | ==IBM PC== | ||
[[ | [[File:Defender IBM.png|thumb|left|Screenshot of the game]] | ||
[[ | [[File:Defender PC box.jpg|thumb|120px|right|box]] | ||
Developed by Atarisoft in 1983. | Developed by Atarisoft in 1983. | ||
{{-}} | {{-}} | ||
==Intellivision== | ==Intellivision== | ||
[[ | [[File:Defender INTV.png|thumb|left|Screenshot of the game]] | ||
[[ | [[File:Defender INTV box.jpg|thumb|120px|right|box]] | ||
Developed by Atarisoft in 1983. | Developed by Atarisoft in 1983. | ||
{{-}} | {{-}} | ||
==TI-99/4a== | ==TI-99/4a== | ||
[[ | [[File:Defender TI99.png|thumb|left|Screenshot of the game]] | ||
[[ | [[File:Defender TI99 box.jpg|thumb|120px|right|box]] | ||
Developed by Atarisoft in 1983. | Developed by Atarisoft in 1983. | ||
{{-}} | {{-}} | ||
==Noteworthy== | ==Noteworthy== | ||
===Atari 2600=== | ===Atari 2600=== | ||
[[ | [[File:Defender 2600 hack.png|thumb|left|Homebrew hack of Atari 2600 Stargate]] | ||
Hacked from Atari 2600 Stargate by PacManPlus in 2006. | Hacked from Atari 2600 Stargate by PacManPlus in 2006. | ||
{{-}} | {{-}} | ||
===BBC Micro=== | ===BBC Micro=== | ||
[[ | [[File:Defender BBC.png|thumb|left|BBC Micro]] | ||
Developed by Acornsoft in 1982. | Developed by Acornsoft in 1982. Originally named Defender, it was later changed to Planetoid. | ||
{{-}} | {{-}} | ||
===Vectrex=== | ===Vectrex=== | ||
[[ | [[File:Protector VEC.jpg|thumb|left|Homebrew clone of Defender for Vectrex]] | ||
Impressive homebrew project for the Vectrex developed by Alex Herbs in 2003. | Impressive homebrew project for the Vectrex developed by Alex Herbs in 2003. | ||
{{-}} | {{-}} | ||
{{Footer Nav|game=Defender|prevpage=Walkthrough|nextpage=Achievements}} | {{Footer Nav|game=Defender|prevpage=Walkthrough|nextpage=Achievements}} |
Latest revision as of 18:50, 3 June 2022
In a majority of cases, the controls for the home versions of Defender were simplified so that Thrust and Reverse were removed and the player could direct the lateral movement of the spaceship solely with the joystick. For most computer systems, smart bombs are deployed with the space bar.
Apple II[edit]
Developed by Atarisoft in 1983.
Atari 2600[edit]
Developed by Atari in 1981. Not surprisingly, the biggest departure from the arcade version. The surface of Earth appears more like a sprawling metropolis instead of a rugged mountain terrain. Only five humanoids appear per stage. In order to use smart bombs, the player must dive below the buildings and press fire. In order to hyperspace, the player must push against the top line until he disappears, and then press fire.
Atari 5200 & 400/800/XL/XE[edit]
Developed by Atari in 1982. As was typical for these two systems, the 5200 version was visually identical to the Atari home computer versions.
-
Screenshot of the game
-
5200 box
-
400/800 box
Colecovision[edit]
Developed by Atarisoft in 1983.
Commodore 64[edit]
Developed by Atarisoft in 1983.
Commodore VIC-20[edit]
Developed by Atarisoft in 1983.
Entex Adventure Vision[edit]
Developed by Entex in 1982. Defender was the pack-in for the system, which only received three other games, Super Cobra, Turtles, and Space Force, an Asteroids clone.
Game Boy[edit]
Published by Nintendo in 1995 on a single cartridge with Joust as the fourth in their Arcade Classic series. The cartridge was compatible with, and enhanced by, the Super Game Boy adapter.
Game Boy Color[edit]
Published by Midway in 1998 on a single cartridge with Joust.
IBM PC[edit]
Developed by Atarisoft in 1983.
Intellivision[edit]
Developed by Atarisoft in 1983.
TI-99/4a[edit]
Developed by Atarisoft in 1983.
Noteworthy[edit]
Atari 2600[edit]
Hacked from Atari 2600 Stargate by PacManPlus in 2006.
BBC Micro[edit]
Developed by Acornsoft in 1982. Originally named Defender, it was later changed to Planetoid.
Vectrex[edit]
Impressive homebrew project for the Vectrex developed by Alex Herbs in 2003.