Disgaea: Afternoon of Darkness/Episode IV: Finale: Difference between revisions

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→‎Millennium Ice: boast->boost
(→‎Millennium Ice: boast->boost)
 
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The final map of Etna Mode. Here, you have six Angels, two wielding Spears and well within your range of power, and four slightly above, two with Bows and two with Swords. Then the boss is behind all of them. You also have four Geo Symbols, all of them with beneficiary effects, not on the purple panels. The first thing to do here is to kill the two Angels nearby you. Try you absolute best to kill them on your first turn. If the turn ends, all of the Angels wielding Swords will come at you and may heal the ones you left standing. Use area-of effect attacks as well as long range and Magic to defeat the Angels. Be advised that ALL of the Angels are wielding Magic and Healing spells. You can throw some of the symbols onto the panels and kill the Angels off using their benefits. Once the Angels are dispatched, Vulcanus is your final enemy. With over 10,000 HP (Or 100,000 if started as a New Game+!) and a lot of Counters, he's your biggest obstacle. Combo him with extreme prejudice. Make sure your healers are well out of range of the bloodbath, otherwise, they may get hit by crossfire. He has no unique quirks, although he has one special move that can deal Paralyzation as well as some decent damage and he can fling it anywhere within a 3-panel radius, despite it only being able to hit one character only. He also has a move that can hit any horizontal 3-character line directly in front of him, but there's no quirk to it. One way to defeat him is to lure him nearby the Purple panels, then throw some symbols onto them, allowing you to gain an advantage while fighting the Archangel. Be aware that it's a big mistake if he's able to step on these panels himself, so try to block him as much as you can.
The final map of Etna Mode. Here, you have six Angels, two wielding Spears and well within your range of power, and four slightly above, two with Bows and two with Swords. Then the boss is behind all of them. You also have four Geo Symbols, all of them with beneficiary effects, not on the purple panels. The first thing to do here is to kill the two Angels nearby you. Try you absolute best to kill them on your first turn. If the turn ends, all of the Angels wielding Swords will come at you and may heal the ones you left standing. Use area-of effect attacks as well as long range and Magic to defeat the Angels. Be advised that ALL of the Angels are wielding Magic and Healing spells. You can throw some of the symbols onto the panels and kill the Angels off using their benefits. Once the Angels are dispatched, Vulcanus is your final enemy. With over 10,000 HP (Or 100,000 if started as a New Game+!) and a lot of Counters, he's your biggest obstacle. Combo him with extreme prejudice. Make sure your healers are well out of range of the bloodbath, otherwise, they may get hit by crossfire. He has no unique quirks, although he has one special move that can deal Paralyzation as well as some decent damage and he can fling it anywhere within a 3-panel radius, despite it only being able to hit one character only. He also has a move that can hit any horizontal 3-character line directly in front of him, but there's no quirk to it. One way to defeat him is to lure him nearby the Purple panels, then throw some symbols onto them, allowing you to gain an advantage while fighting the Archangel. Be aware that it's a big mistake if he's able to step on these panels himself, so try to block him as much as you can.
One character that can be a great asset to you on this map is the Ninja. He has the best evasion rate in the game and can evade most attacks with a high SPD stat. Use him to absorb most of the attacks that will be coming your way.
One character that can be a great asset to you on this map is the Ninja. He has the best evasion rate in the game and can evade most attacks with a high SPD stat. Use him to absorb most of the attacks that will be coming your way.
An easy way to win this fight is to either boast high attack and hit, or boast high defense and speed, or even try for high attack and speed. Vulcanus just barely survives a hit over about 10,589 damage from Calamity Drive from an Etna at level 305 with over 8,000 in attack and over 3,000 in other stats, as well as maxed Axe mastery!
 
An easy way to win this fight is to either boost high attack and hit, or boost high defense and speed, or even try for high attack and speed. Vulcanus just barely survives a hit over about 10,589 damage from Calamity Drive from an Etna at level 305 with over 8,000 in attack and over 3,000 in other stats, as well as maxed Axe mastery!
 
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