Dog's Life/Boom City Centre: Difference between revisions

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m (Reverted edits by 83.100.251.8 (Talk) to last revision by Melon247)
 
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== The accomplice ==
== The accomplice ==
[[Image:Dog's Life Boom City Centre.jpg|thumb|left|The Sleeping Bandit's accomplice is guarding the loot.]]
[[Image:Dog's Life Boom City Centre.jpg|thumb|left|The Sleeping Bandit's accomplice is guarding the loot.]]
If it's the first time you've been to this level, you'll be expecting it to look something like the [[Dog's Life/Centre (Clarksville)|Clarksville Centre]]. But this is Boom City, so it's mainly full of skyscrapers and such. You remember when the Sheriff in [[Dog's Life/Station|Boom City Station]] asked you to keep a look out for the Sleeping Bandit's accomplice? Well, he's hiding around this level. If you go to the building right in the middle of the level, you will see some stairs that lead to a balcony. Go up, and when you are about to go around the corner, the camera will move so you can see the bandit, who is possibly awake. '''Do not go near him''' because if you do, he will shoot you and Jake will lose health.
If it's the first time you've been to this level, you'll be expecting it to look something like the [[Dog's Life/Clarksville Centre|Clarksville Centre]]. But this is Boom City, so it's mainly full of skyscrapers and such. You remember when the Sheriff in [[Dog's Life/Station|Boom City Station]] asked you to keep a look out for the Sleeping Bandit's accomplice? Well, he's hiding around this level. If you go to the building right in the middle of the level, you will see some stairs that lead to a balcony. Go up, and when you are about to go around the corner, the camera will move so you can see the bandit, who is possibly awake. '''Do not go near him''' because if you do, he will shoot you and Jake will lose health.


Instead, go back down the stairs and go the opposite way of the road leading back to the [[Dog's Life/Park|Park]], and you will find a small area where there are lots of orange scents. There is also a bone in the bin, so eat it. Get all eight orange scents, and you'll be doing a Tug-O-War against the local Greyhound. If you win, you can take control of him and you'll be surprised at how much speed he has compared to Jake! He has speed, but if you go near the bandit's assistant now, he'll still shoot you! So instead of doing that, go underneath the balcony (while in control of the Greyhound) and bark continuously, and the man will start to tell you to be quiet. You know he is listening now, so slowly walk around the building clockwise, still barking, and the man will follow you on the balcony. When you get to the end of the balcony, and the man has too, run for it! Don't stop barking until you've gone around the first corner to give you extra time, and then run up the stairs to the balcony, around the corner and pick up the loot bag. The Greyhound will take it to the Sheriff who somehow knew you were there, and he will give you a bone.
Instead, go back down the stairs and go the opposite way of the road leading back to the [[Dog's Life/Park|Park]], and you will find a small area where there are lots of orange scents. There is also a bone in the bin, so eat it. Get all eight orange scents, and you'll be doing a Tug-O-War against the local Greyhound. If you win, you can take control of him and you'll be surprised at how much speed he has compared to Jake! He has speed, but if you go near the bandit's assistant now, he'll still shoot you! So instead of doing that, go underneath the balcony (while in control of the Greyhound) and bark continuously, and the man will start to tell you to be quiet. You know he is listening now, so slowly walk around the building clockwise, still barking, and the man will follow you on the balcony. When you get to the end of the balcony, and the man has too, run for it! Don't stop barking until you've gone around the first corner to give you extra time, and then run up the stairs to the balcony, around the corner and pick up the loot bag. The Greyhound will take it to the Sheriff who somehow knew you were there, and he will give you a bone.
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You will find a bone lying on the pavement next to the bar, so eat that one and then you can look for purple scents. There are loads of them around the road, around six of them on the balcony, and some near the bar. Remember, you can always press {{psx|r1}} if you are missing some. When you have all fifty scents, a bone will appear in the dog bowl, so go and eat it.  
You will find a bone lying on the pavement next to the bar, so eat that one and then you can look for purple scents. There are loads of them around the road, around six of them on the balcony, and some near the bar. Remember, you can always press {{psx|r1}} if you are missing some. When you have all fifty scents, a bone will appear in the dog bowl, so go and eat it.  


Go into the kennel to save the game, then go along the road back to the park and head towards the gate to the Dog Pound. Jake will run through the gate, but he will bark twice, alerting The Dog Catcher. He will say, "Hey, it's that Clarksville dog. Come back here!", and then you will arrive at the creepy [[Dog's Life/Dog Pound|Dog Pound]] level.
Go into the kennel to save the game, then go along the road back to the park and head towards the gate to the Dog Pound. Jake will run through the gate, but the Doberman barks twice, alerting The Dog Catcher. He will say, "Hey, it's that Clarksville dog. Come back here!", and then you will arrive at the creepy [[Dog's Life/Dog Pound|Dog Pound]] level.


{{Footer Nav|game=Dog's Life|prevpage=Park|nextpage=Dog Pound}}
{{Footer Nav|game=Dog's Life|prevpage=Park|nextpage=Dog Pound}}

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