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(manufactured armors) |
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The more protection an armor offers, the heavier and more encumbering the unit is likely to be. Not only might a heavy armor cause the owner to tire more easily, it may also slow his movements enough to make it trickier for him to parry blows. | The more protection an armor offers, the heavier and more encumbering the unit is likely to be. Not only might a heavy armor cause the owner to tire more easily, it may also slow his movements enough to make it trickier for him to parry blows. | ||
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==Manufactured Armors== | |||
Most armors come in three varieties: cuirass, hauberk, and full. There are five types of normal manufactured armors. | |||
* Leather - The lightest of the light, leather armors are the cheapest in resources to make and rarely encumber the wearer, but they offer little protection from attacks. | |||
* Ring - Ring armors are in a limbo between light and medium armor. The protection they offer is not great, but it is not bad either. | |||
* Scale - This is the most common armor for medium level infantry. They offer good protection at a reasonable cost. | |||
* Chain - Chain armors are getting into the heavy armor category. They cost a descent amount of resources, but give very nice protection. | |||
* Plate - These armors offer the most protection. They are also the heaviest and most cumbersome. Many resources are required to build plate armor. |
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