Donkey Kong Jr.: Difference between revisions

From StrategyWiki, the video game walkthrough and strategy guide wiki
21 bytes removed ,  29 November 2008
m
migrated marquee to template
m (Add |series parameter, fix cats using AWB)
m (migrated marquee to template)
Line 17: Line 17:
}}
}}
{{Wikipedia|Donkey Kong Junior (arcade game)}}
{{Wikipedia|Donkey Kong Junior (arcade game)}}
<center>[[Image:DKJ Marquee.png|300px]]</center>
{{marquee|DKJ Marquee.png}}
When '''Donkey Kong Jr.''' showed up in the arcades in 1982, it demonstrated Shigeru Miyamoto's ability to not only create a sequel in terms of game play, but a spiritual successor in terms of story. Donkey Kong Jr. wasn't a traditional follow up to other popular arcade games that featured the same play with some enhancements. Jr. told the next chapter in the ongoing saga between Mario and [[Donkey Kong]], and introduced Kong's son as the new hero. With four new diverse settings, Donkey Kong Jr. expanded the Mario universe in a harmonious way.
When '''Donkey Kong Jr.''' showed up in the arcades in 1982, it demonstrated Shigeru Miyamoto's ability to not only create a sequel in terms of game play, but a spiritual successor in terms of story. Donkey Kong Jr. wasn't a traditional follow up to other popular arcade games that featured the same play with some enhancements. Jr. told the next chapter in the ongoing saga between Mario and [[Donkey Kong]], and introduced Kong's son as the new hero. With four new diverse settings, Donkey Kong Jr. expanded the Mario universe in a harmonious way.


Line 44: Line 44:
[[Category:Intellivision]]
[[Category:Intellivision]]
[[Category:ColecoVision]]
[[Category:ColecoVision]]
[[Category:e-Reader]]
[[Category:E-Reader]]
[[Category:NES]]
[[Category:NES]]
[[Category:Wii Virtual Console]]
[[Category:Wii Virtual Console]]
7,811

edits