Dota 2/Boush the Tinker: Difference between revisions

From StrategyWiki, the video game walkthrough and strategy guide wiki
m
Line 83: Line 83:
There are a couple of ways to build Tinker depending on whether you need to push early or want to get immense burst damage quickly. Whatever the goal, the first level of Rearm is usually delayed until getting a Boots of Travel, while the remaining levels are only taken once your mana pool is large enough to support repeated uses.
There are a couple of ways to build Tinker depending on whether you need to push early or want to get immense burst damage quickly. Whatever the goal, the first level of Rearm is usually delayed until getting a Boots of Travel, while the remaining levels are only taken once your mana pool is large enough to support repeated uses.


===Nuke-heavy build===
====Nuke-heavy build====
This skill build will maximize your burst damage, making you a deadly ganker, but forces you to sacrifice pushing power and counter-gank ability during the laning phase. Laser and Heat-Seeking Missile will be your main focus, so you should max them both out by level 8. Only level up March of the Machines after maxing your first two skills. Get Rearm once you get your Boots of Travel max it whenever you wish to do so.
This skill build will maximize your burst damage, making you a deadly ganker, but forces you to sacrifice pushing power and counter-gank ability during the laning phase. Laser and Heat-Seeking Missile will be your main focus, so you should max them both out by level 8. Only level up March of the Machines after maxing your first two skills. Get Rearm once you get your Boots of Travel max it whenever you wish to do so.