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Equipment[edit]
Weapons[edit]
Name | Power | Weight | Cost | Sell for |
---|---|---|---|---|
Short Sword | 1 | 2.0 | - | 15 |
Red Mace | 2 | 2.0 | 60 | 30 |
Red Rapier | 3 | 1.5 | - | 50 |
Blue Mace | 4 | 2.2 | - | 125 |
Red Scimitar | 5 | 2.8 | 500 | 250 |
Blue Rapier | 6 | 2.0 | 600 | 300 |
Iron Sword | 7 | 2.5 | - | 375 |
Red Axe | 8 | 3.5 | - | 500 |
Grey Flail | 9 | 3.0 | - | 560 |
Silver Sword | 10 | 4.0 | - | 1100 |
Armor[edit]
Name | Defense | Weight | Cost | Sell for |
---|---|---|---|---|
Shirt | 1 | 1.0 | - | 10 |
Red Leather | 2 | 2.0 | 80 | 40 |
Red Fur | 3 | 3.0 | - | 99 |
Blue Leather | 4 | 6.0 | 420 | 210 |
Blue Fur | 5 | 4.0 | - | 260 |
Blue Plate | 6 | 10.0 | 1068 | 534 |
Silver Plate | 7 | 12.0 | - | 1000 |
Legendary Armor | 10 | 8.0 | - | 4900 |
Helmets[edit]
Name | Defense | Weight | Cost | Sell for |
---|---|---|---|---|
Headband | 1 | 0.2 | - | 5 |
Red hat | 2 | 0.4 | 30 | 15 |
Blue hood | 3 | 0.6 | 280 | 140 |
Blue Helm | 4 | 0.8 | 580 | 290 |
Silver helm | 5 | 0.6 | - | 780 |
Shields[edit]
Name | Defense | Weight | Cost | Sell for |
---|---|---|---|---|
Wooden Shield | 1 | 3.0 | 80 | 40 |
Metal Shield | 2 | 5.0 | 500 | 250 |
Plate Shield | 3 | 7.0 | 1640 | 820 |
Arm guards[edit]
Name | Defense | Weight | Cost | Sell for |
---|---|---|---|---|
Wrist bands | 1 | 0.2 | - | 5 |
Red Gloves | 2 | 0.3 | 8 | 4 |
Silver Gauntles | 3 | 1.0 | 240 | 120 |
Leg guards[edit]
Name | Defense | Weight | Cost | Sell for |
---|---|---|---|---|
Pants | 1 | 0.5 | - | 10 |
Blue Chain | 2 | 2.0 | 140 | 70 |
Silver Plate | 3 | 4.0 | 460 | 230 |
Feet[edit]
Name | Defense | Weight | Cost | Sell for |
---|---|---|---|---|
Shows | 1 | 0.4 | - | 8 |
Leather Boots | 2 | 0.6 | 60 | 30 |
Silver Greaves | 3 | 1.2 | 340 | 170 |
Food and magic bottles[edit]
Prices vary from town to town, but only if you purchase items. Any store will buy your bottles for half the base price.
Earth magic can cure status ailments. As soon as you learn it, you can sell any blue and grey potion.
The blue elixir can resurrect you, if you drink it before the "death" music is over (i.e. before the "game over" screen appears). The effect of the red elixir lasts for 10 attacks.
Additionally, there is the Red Ring, which will transport you to the island in Sky World, as well as sending you back to the ground, a few grid spaces north of the castle next to Granville.
Plot items[edit]
Item | Purpose | Location |
---|---|---|
Compass | The compass indicates which cardinal direction you are currently facing. | Granville |
Sword of Earth | The Earth Elemental Sword needed to apprentice in Earth magic. | North of Bell |
Blue Ring | Makes the Invisible Chamber in Sky World visible | Cavern in the Sky |
Sword of Fairy | The Fairy Elemental Sword needed to apprentice in Fairy magic. | Invisible Chamber |
Sword of Fire | The Fire Elemental Sword needed to apprentice in Fire Magic | North of Gran |
Flowers | Allows you to talk with Spirits | Dungeon West of Zandor |
Grey Book | Allows you to talk with the departed | Sunken Chamber |
Sword of Water | The Water Elemental Sword needed to apprentice in Water Magic | Dragon's Lair |
Red Book | Allows you to talk with Fairies | Cave South of Sull |
Sword of Wind | The Wind Elemental Sword needed to apprentice in Wind Magic | North Tower |
Tores Sword | The weapon required to defeat Darces | Sky Chamber |