From StrategyWiki, the video game walkthrough and strategy guide wiki
< Enter the Matrix
Revision as of 21:29, 18 November 2006 by Ryguy59323 (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

The Following is a partial list of the avaliable weapons in the game. You'll discover more weapons and special ammunition types as you progress- keep your eyes open!

.380 Security Pistol

Small Clip size and under-powered ammunition, but a common choice for security officers and police.

92FS Automatic Pistol

Standard automatic pistol used by police and military agencies. Large clip size and high velocity ammo. Great when wielded in pairs.

p229 S Automatic Pistol

Excellent all-around performance. Ghost's primary handgun.

9000 S Automatic Pistol

Smaller frame size, but packs the same punch. Niobe's primary handgun.

.50AE Automatic Pistol

The most powerful handgun in the game, often carried by agents.

MP5 Submachine Gun

The gold standard for weapons of this type. Commonly carried by SWAT officers, the MP5 can be fitted with a flashlight or infared scope.

M16

The U.S military's standard battle rifle for more than 30 years.

M240 Machine Gun

Heavy Duty machine gun, in standard use by U.S Army and Marine Corps. Often mounted on vehicles and aircraft.

Shotgun

Tremendous short range stopping power more than makes up for its slow reload time. Can be fitted with a flashlight.

M95 .50 Advanced Sniper Rifle

The sniper's best friend. Deals massive damage, even at extreme ranges.

Flash-Bang Grenade

Blinds and disorients with a loud bang and brilliant flash. Used by SWAT teams during forced entries.

Offensive Grenade

Lethal fragmentation grenade, perfect for clearing enimies from behind cover.

40mm Grenade Launcher

Fires high-explosive grenades that detonate on impact.