EverQuest/Frequently Asked Questions: Difference between revisions

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== SOE Contact ==
==SOE Contact==


email for bugs: eqtesting@soe.sony.com
email for bugs: eqtesting@soe.sony.com
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name change info: namechange@soe.sony.com
name change info: namechange@soe.sony.com


SOE Customer Service email adress: eqcs@soe.sony.com.  
SOE Customer Service email address: eqcs@soe.sony.com.  


SOE Customer Service Tel.: 1-858-537-0898 - Monday through Friday, 9am-1:30pm and 3:30pm-6pm PST
SOE Customer Service Tel.: 1-858-537-0898 - Monday through Friday, 9am-1:30pm and 3:30pm-6pm PST


==Experience==
==Experience==
=== Experience Bonus ===
===Experience Bonus===


Races:  
Races:  
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http://everquest.allakhazam.com/forum.html?forum=1&mid=1105205272716402029
http://everquest.allakhazam.com/forum.html?forum=1&mid=1105205272716402029


=== Experience calculation ===
===Experience calculation===
In order to calculate the experience gain a four step formula must be followed. -
In order to calculate the experience gain a four step formula must be followed. -


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AAXP is indeed calculated in the exact same way as normal experience above; however, whereas for normal experience the amount of EXP needed to gain a level gets higher every level, for AAXP you always need the same amount to get one(1) AA point. The amount of AAXP needed for one AA point is equivalent to leveling from levels 51 to 52.
AAXP is indeed calculated in the exact same way as normal experience above; however, whereas for normal experience the amount of EXP needed to gain a level gets higher every level, for AAXP you always need the same amount to get one(1) AA point. The amount of AAXP needed for one AA point is equivalent to leveling from levels 51 to 52.


=== Group Level Range Calculation ===
===Group Level Range Calculation===
What is the maximum level a player can group with and still receive EXP?
What is the maximum level a player can group with and still receive EXP?


<math>MAX=\frac{lvl}{2} + 1 + lvl</math><p>
<math>MAX=\frac{lvl}{2} + 1 + lvl</math><p>
Note: Division is always rounded up.<p>
Note: Division is always rounded up.<p>


For example, a lvl 48 can group with:<p>
For example, a lvl 48 can group with:<p>
<math>\frac{48}{2} - 1 + 48 = 23 -1 + 48 = 70</math>
<math>\frac{48}{2} - 1 + 48 =23 -1 + 48= 70</math>


==Weapons==
==Weapons==
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*Type IV: Bard speciality overhaste.
*Type IV: Bard speciality overhaste.


== Class Specifics ==
==Class Specifics==
 
===How many pets a Necro can have?===
=== How many pets a Necro can have? ===


Necros start with a standard spell caster pet.
Necros start with a standard spell caster pet.
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The army of the dead, swarm of decay and epic pets despawn rather quickly and are "dumb" pets that are unable to be commanded. Suspend minion allows a pre-cast pet to be put aside for later use, the pet is not seen, nor can it be used.
The army of the dead, swarm of decay and epic pets despawn rather quickly and are "dumb" pets that are unable to be commanded. Suspend minion allows a pre-cast pet to be put aside for later use, the pet is not seen, nor can it be used.


== Special Commands ==
==Special Commands==
=== Audio Triggers ===
===Audio Triggers===


Audio triggers are sound effects that are played when certain patterns appear in the chat window. You can make audio triggers to play any sound you want when something you want to be sure not to miss appears in the chat window. This might be /tells from specific friends, certain buffs fading, or any other event you can think of that has a text message associated with it. The window used to configure your Audio Triggers can be accessed via the EQ button -> Actions -> Audio Triggers.
Audio triggers are sound effects that are played when certain patterns appear in the chat window. You can make audio triggers to play any sound you want when something you want to be sure not to miss appears in the chat window. This might be /tells from specific friends, certain buffs fading, or any other event you can think of that has a text message associated with it. The window used to configure your Audio Triggers can be accessed via the EQ button -> Actions -> Audio Triggers.
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* Creating a new Audio Trigger set is similar to making a new UI skin. It's not complicated but it's not built into the UI. Create a folder in .\AudioTriggers\NewTriggerSetName and put any .wav files specific to this trigger set in there, and you will be able to start using the new trigger set the next time the program is started.
* Creating a new Audio Trigger set is similar to making a new UI skin. It's not complicated but it's not built into the UI. Create a folder in .\AudioTriggers\NewTriggerSetName and put any .wav files specific to this trigger set in there, and you will be able to start using the new trigger set the next time the program is started.
* User settings for each Audio Trigger set can be found in .\userdata\AT_TriggerSetName_CharacterName_ServerN ame.ini. You can copy these files to other characters as needed. You will probably want to include a sample of this if you make an Audio Trigger set that you plan to share because this is what contains all the details on each specific trigger pattern and sound.
* User settings for each Audio Trigger set can be found in .\userdata\AT_TriggerSetName_CharacterName_ServerN ame.ini. You can copy these files to other characters as needed. You will probably want to include a sample of this if you make an Audio Trigger set that you plan to share because this is what contains all the details on each specific trigger pattern and sound.


Here the link to a text to speech website that lets you download the wav file. You also get to choose the type of voice. http://public.research.att.com/~ttsweb/tts/demo.php
Here the link to a text to speech website that lets you download the wav file. You also get to choose the type of voice. http://public.research.att.com/~ttsweb/tts/demo.php


=== Veteran rewards ===
===Veteran rewards===


Veteran rewards are bonuses given to long time players of Everquest. For every year of paid play time a new reward is unlocked. Some rewards are of dubious value and some are simply whimsical. To check which rewards you are entitled to, type > '''/played''' <.<br>
Veteran rewards are bonuses given to long time players of Everquest. For every year of paid play time a new reward is unlocked. Some rewards are of dubious value and some are simply whimsical. To check which rewards you are entitled to, type > '''/played''' <.<br>
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As of the [[EverQuest/Expansions/PoR|Prophecy of Ro]] expansion (April 19th, 2006 patch message[http://everquest.allakhazam.com/news/sdetail7237.html?story=7237]), all reuse timers have been shortened by four(4)hours.
As of the [[EverQuest/Expansions/PoR|Prophecy of Ro]] expansion (April 19th, 2006 patch message[http://everquest.allakhazam.com/news/sdetail7237.html?story=7237]), all reuse timers have been shortened by four(4)hours.


=== Titles ===
===Titles===


To use titles, press "Shift T" (default) to bring up the title window. You may select both a prefix and postfix title. It is recommended though, that your complete title be kept as short as possible - so other users can read your name.
To use titles, press "Shift T" (default) to bring up the title window. You may select both a prefix and postfix title. It is recommended though, that your complete title be kept as short as possible - so other users can read your name.
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*http://www.onlinegamecommands.com/everquest/everquestclasstitles.htm
*http://www.onlinegamecommands.com/everquest/everquestclasstitles.htm


=== Surname ===
===Surname===


To obtain a surname there is a minimum level requirement of 20. To change your surname issue the command ''/surname <name>'' which will submit your <name> to the same filter which approves first names. You can change your surname every 7 days.
To obtain a surname there is a minimum level requirement of 20. To change your surname issue the command ''/surname <name>'' which will submit your <name> to the same filter which approves first names. You can change your surname every 7 days.
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Note: Petition a game master if your surname has roleplaying potential but is rejected by the name filer it is possible to have either a'''`''', an '''´''' or other special characters in your surname.
Note: Petition a game master if your surname has roleplaying potential but is rejected by the name filer it is possible to have either a'''`''', an '''´''' or other special characters in your surname.


== NPC Questions ==
==NPC Questions==
=== Faction numbers ===
===Faction numbers===


Ally (+4) : 1450 to 2500
Ally (+4) : 1450 to 2500
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*clear your log regularly (in case have log "on")
*clear your log regularly (in case have log "on")


== External links ==
==External links==
*http://eqforums.station.sony.com/eq/board?board.id=Guides Game guides on the official EQ boards:
*http://eqforums.station.sony.com/eq/board?board.id=Guides Game guides on the official EQ boards:
*http://forums.interealms.com/shaman/showpost.php?postid=345994&postcount=17 - excellent compiliation of skill modifiers of e.g. stun resists, attack rate etc.
*http://forums.interealms.com/shaman/showpost.php?postid=345994&postcount=17 - excellent compilation of skill modifiers of e.g. stun resists, attack rate etc.
*http://www.everquestroleplayers.com/ for the roleplaying fans. unsure if independent or IGE
*http://www.everquestroleplayers.com/ for the roleplaying fans. unsure if independent or IGE
*http://www.guildportal.com/ - unsure if independent or IGE
*http://www.guildportal.com/ - unsure if independent or IGE