Final Fantasy III/Magic: Difference between revisions
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==Summon Magic== | ==Summon Magic== | ||
There are two types of Summon Magic: a type with two effects that occur randomly, and a type with one fixed effect. The former is used by Evokers (and Sages), and the latter is used exclusively by Summoners | There are two types of Summon Magic: a type with two effects that occur randomly, and a type with one fixed effect. The former is used by Evokers (and Sages), and the latter is used exclusively by Summoners. | ||
== | Unless specified otherwise, Evoker attacks target one enemy only, while Summoner attacks target all enemies. | ||
{|{{prettytable|sortable=1|notwide=1}} | |||
! Lv. !! Summon !! Evoker: indirect !! Evoker: attack !! Summoner | |||
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| 1 || Escape / Chocobo || '''Chocobo Dash'''<br>Party runs from batte || '''Stumble'''<br>Usually has no effect ||width=300px| '''Chocobo Kick'''<br>Damage proportional to the level difference between caster and enemy | |||
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| 2 || Icen / Shiva || '''Mesmerize'''<br>Stuns enemy || '''Icy Stare'''<br>Ice damage || '''Diamond dust'''<br>Ice Damage | |||
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| 3 || Spark / Ramuh || '''Mind Blast'''<br>Stuns all enemies || '''Thunderstorm'''<br>Lightning damage || '''Judgement Bolt'''<br>Lightning damage | |||
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| 4 || Heatra / Ifrit || '''Healing Light'''<br>Restores HP to all party || '''Hellfire'''<br>Fire damage || '''Inferno'''<br>Fire damage | |||
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| 5 || Hyper / Titan || ''n/a'' || '''Clobber'''<br>'''Stomp'''<br>Both deal earth damage || '''Earthen Fury'''<br>Earth damage | |||
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| 6 || Catastro / Odin || '''Protective Light'''<br>Casts Reflect on all party || '''Slash'''<br>Attacks all enemies || '''Zantetsuken'''<br>Instant kill | |||
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| 7 || Leviath / Leviathan || '''Demon Eye'''<br>Petrifies all enemies || '''Cyclone'''<br>Wind damage to all enemies || '''Tidal Wave'''<br>Water damage | |||
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| 8 || Bahamur / Bahamut || '''Aura'''<br>Casts Haste on all party || '''Rend'''<br>Instant kill || '''Mega Flare'''<br>Non-elemental damage | |||
|} | |||
==Terrain== | ==Terrain== |