Final Fantasy VII/Summon Materia: Difference between revisions

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==Master Summon==
==Master Summon==
The wielder of [[Final Fantasy VII/Master Materia|Master Summon]] is able to use all Summon spells, and it takes only one Materia slot. It can be obtained by getting each of the other Summon Materias to master level and touching the Huge Red Materia in Bugenhagen's laboratory. Alternatively, it can be obtained by defeating the [[Final Fantasy VII/Enemy Weapons#Emerald Weapon|Emerald Weapon]] and trading the Earth Harp on Kalm.
The wielder of [[Final Fantasy VII/Master Materia|Master Summon]] is able to use all Summon spells, and it takes only one Materia slot. It can be obtained by getting each of the other Summon Materias to master level and touching the Huge Red Materia in Bugenhagen's laboratory. Alternatively, it can be obtained by defeating the [[Final Fantasy VII/Enemy Weapons#Emerald Weapon|Emerald Weapon]] and trading the Earth Harp on Kalm.
== Materia Locations ==
'''Disc 1, part 1 (Midgar):'''
* ''none''
'''Disc 1, part 2 (land travels):'''
* Choco/Mog
* Shiva
* Ifrit
* Ramuh
* Titan
* Odin
'''Disc 1, part 3 (sea travels):'''
* Bahamut
* Leviathan
* Kjata
'''Disc 2:'''
* Alexander
* Neo Bahamut
* Phoenix
* Hades
* Typhoon
* Bahamut Zero
* Knights of Round
'''Disc 3:'''
* ''none''




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