Fuuun Shourin Ken: Difference between revisions

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{{Header Nav|game=Fuuun Shourin Ken|onepage=1|num=4}}
{{Header Bar|game=Fuuun Shourin Ken}}
{{Infobox
{{Game
|completion=4
|image=Fuuun Shourinken FDS box.jpg
|title=Fuuun Shourinken
|title=Fuuun Shourinken
|image=Fuuun_Shourinken_FDS_box.jpg
|japanese=風雲少林拳
|developer=[[Jaleco]]
|developer=[[Jaleco]]
|publisher=[[Jaleco]]
|publisher=[[Jaleco]]
|japanese=風雲少林拳
|year=1987
|released={{sys|fds}}{{jp|1987|April 17}}
|systems={{syslist|fds}}
|genre=[[Fighting]]
|genre=[[Fighting]]
|systems=[[Family Computer Disk System]]
|players=1
|players=1
|modes=[[Single player]]
|modes=[[Single player]]
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|series=Fuuun Shourin Ken
|series=Fuuun Shourin Ken
}}
}}
{{nihongo|'''Fuuun Shourin Ken'''|風雲少林拳|[[wp:Furigana|Furigana]]: ふううんしょうりんけん|lit. Elements of the Shaolin Fist}} is a [[1987]] one-on-one [[fighting]] game developed and published by [[Jaleco]] for the [[Family Computer Disk System]].


{{nihongo|'''''Fuuun Shourin Ken'''''|風雲少林拳 [ふううんしょうりんけん]|lit. Elements of the Shaolin Fist}} is a [[1987]] one-on-one [[fighting]] game developed and published by [[Jaleco]] for the [[Family Computer Disk System]].
In [[1988]], a followup titled [[Fuuun Shourin Ken: Ankoku no Maou]] was released, which combined on-on-one fighting gameplay with visual novel cut scenes and choices to determine how the story plays out.
 
In ''Fuuun Shourin Ken'', you control a rising martial artist who strives to defeat other great fighters.  To do so, you must utilize a wide array of attacks to defeat your opponent before they knock you out first.  You will compete in six different scenes against 13 different opponents. The game follows in the vein of [[Yie Ar Kung-Fu]], and predates the original [[Street Fighter]] by only a couple of months. It features similar concepts such as a distinction between punch and kick attacks, relative directions, and a health bar for each fighter, depicted as a series of paper fans.


In [[1988]], a followup titled ''[[Fuuun Shourin Ken: Ankoku no Maou]]'' was released, which combined on-on-one fighting gameplay with visual novel cut scenes and choices to determine how the story plays out.
This game is commonly mistaken as "Fuuun Shaolin Kyo" throughout the internet. This is not the correct pronunciation of the title in Japanese. The [[wp:furigana|furigana]] provided for the title above the kanji, as depicted on the cover art, shows ken not kyo.


<gallery>
<gallery>
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</gallery>
</gallery>


== Controls ==
==Gameplay==
In Fuuun Shourin Ken, you control a rising martial artist who strives to defeat other great fighters. To do so, you must utilize a wide array of attacks to defeat your opponent before they knock you out first. You will compete in six different scenes against 13 different opponents. The game follows in the vein of [[Yie Ar Kung-Fu]], and predates the original [[Street Fighter]] by only a couple of months. It features similar concepts such as a distinction between punch and kick attacks, relative directions, and a health bar for each fighter, depicted as a series of paper fans.
 
=== Controls ===
Attacks in this game are initiated by a direction, or a direction button combination. The direction that you input is relative to the direction that you are facing. The chart below assumes that your fighter is facing right. Mirror the input if your fighter is facing left. Note that your character will not automatically turn around if the opponent is behind you. You must instruct your fighter to do so by pressing the appropriate direction. Refer to the chart below for a full listing.
Attacks in this game are initiated by a direction, or a direction button combination. The direction that you input is relative to the direction that you are facing. The chart below assumes that your fighter is facing right. Mirror the input if your fighter is facing left. Note that your character will not automatically turn around if the opponent is behind you. You must instruct your fighter to do so by pressing the appropriate direction. Refer to the chart below for a full listing.


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* {{nes|Start}}: Press the Start button to pause the action mid-game.
* {{nes|Start}}: Press the Start button to pause the action mid-game.
[[File:Fuuun Shourinken player.png|right]]
[[File:Fuuun Shourinken player.png|right]]
{| {{prettytable|notwide=1|text center=1}}
{| {{prettytable|notwide=1|text center=1}}
! Direction<br/>(facing right) || No button || With {{nes|B}}
! Direction<br/>(facing right) || No button || With {{nes|B}}
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| {{cade|UL}} || Forward Flip || Reverse High Kick
| {{cade|UL}} || Forward Flip || Reverse High Kick
|}
|}
== Opponents ==
== Opponents ==
=== Stages 1 & 2 ===
=== Stages 1 & 2 ===
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|}
|}
{{-}}
{{-}}
=== Stages 3 & 4 ===
=== Stages 3 & 4 ===
{|
{|
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|}
|}
{{-}}
{{-}}
=== Stages 5 & 6 ===
=== Stages 5 & 6 ===
{|
{|
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|}
|}
{{-}}
{{-}}
=== Stages 7 & 8 ===
=== Stages 7 & 8 ===
{|
{|
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|}
|}
{{-}}
{{-}}
=== Stages 9 & 10 ===
=== Stages 9 & 10 ===
{|
{|
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|}
{{-}}
{{-}}
=== Stages 11, 12 & 13 ===
=== Stages 11, 12 & 13 ===
{|
{|

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