Game Boy Wars 3/Units: Difference between revisions

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*>JuigiKario
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| Submarine || 28000 || 200 || 5, Vessel || 99 || 23, -3 || Anti-Land Missile (2) || Direct Torpedo (4) || --, --, 80, --, 66
| Submarine || 28000 || 200 || 5, Vessel || 99 || 23, -3 || Anti-Land Missile (2) || Direct Torpedo (4) || --, --, 80, --, 66
|}
|}
=== Unit Movement Types ===
{| border="1" cellpadding="2"
|-
! Type !! Plains !! Forest !! Wasteland !! Desert !! Mountain !! River !! Shoal !! Sea !! Ruined Property
|-
! Infantry
| 1 || 1 || 2 || 2 || 2 || 2 || 2 || || 2
|-
! Commando
| 1 || 1 || 1.5 || 1.5 || 2 || 2 || 2 || 3 || 1.5
|-
! Slow Tire
| 1.5 || 3 || 3 || 3 || || || || || 3
|-
! Fast Tire
| 1.5 || 1.5 || 3 || 2 || 4 || || || || 2
|-
! Buggy
| 1.5 || 1.5 || 3 || 2 || 4 || 3 || 3 || || 2
|-
! Battle Car
| 1 || 2 || 2 || 2 || 4 || 3 || 2 || || 4
|-
! Armor
| 1 || 2 || 3 || 3 || || || || || 3
|-
! Armor (River)
| 1 || 1.5 || 2 || 2 || || 4 || 4 || 3
|-
! Helicopter
| 1 || 1 || 1 || 1 || 1.5 || 1 || 1 || 1
|-
! Vessel
| || || || || || || 1 || 1 || *
|-
! Lander
| || || || || || 1 || 1 || 1 || *
|}
* - sea units can't cross any ruined properties except for ruined Harbors at a Movement Cost of 1 each
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