Game Boy Wars 3/Units: Difference between revisions
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| Submarine || 28000 || 200 || 5, Vessel || 99 || 23, -3 || Anti-Land Missile (2) || Direct Torpedo (4) || --, --, 80, --, 66 | | Submarine || 28000 || 200 || 5, Vessel || 99 || 23, -3 || Anti-Land Missile (2) || Direct Torpedo (4) || --, --, 80, --, 66 | ||
|} | |} | ||
=== Unit Movement Types === | |||
{| border="1" cellpadding="2" | |||
|- | |||
! Type !! Plains !! Forest !! Wasteland !! Desert !! Mountain !! River !! Shoal !! Sea !! Ruined Property | |||
|- | |||
! Infantry | |||
| 1 || 1 || 2 || 2 || 2 || 2 || 2 || || 2 | |||
|- | |||
! Commando | |||
| 1 || 1 || 1.5 || 1.5 || 2 || 2 || 2 || 3 || 1.5 | |||
|- | |||
! Slow Tire | |||
| 1.5 || 3 || 3 || 3 || || || || || 3 | |||
|- | |||
! Fast Tire | |||
| 1.5 || 1.5 || 3 || 2 || 4 || || || || 2 | |||
|- | |||
! Buggy | |||
| 1.5 || 1.5 || 3 || 2 || 4 || 3 || 3 || || 2 | |||
|- | |||
! Battle Car | |||
| 1 || 2 || 2 || 2 || 4 || 3 || 2 || || 4 | |||
|- | |||
! Armor | |||
| 1 || 2 || 3 || 3 || || || || || 3 | |||
|- | |||
! Armor (River) | |||
| 1 || 1.5 || 2 || 2 || || 4 || 4 || 3 | |||
|- | |||
! Helicopter | |||
| 1 || 1 || 1 || 1 || 1.5 || 1 || 1 || 1 | |||
|- | |||
! Vessel | |||
| || || || || || || 1 || 1 || * | |||
|- | |||
! Lander | |||
| || || || || || 1 || 1 || 1 || * | |||
|} | |||
* - sea units can't cross any ruined properties except for ruined Harbors at a Movement Cost of 1 each |