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{{Header Nav|game=Goblin Hack!}} | |||
{{Header Nav|game=Goblin Hack! | {{Game | ||
{{ | |completion=0 | ||
|image=Goblin Hack! screenshot.jpg | |||
|title=Goblin Hack! | |title=Goblin Hack! | ||
| | |developer={{dev|Neil McGill}} | ||
| | |publisher={{dev|Neil McGill}} | ||
|publisher | |year=2006 | ||
|systems={{syslist|linux|win}} | |||
| | |||
|systems= | |||
|version=1.18 (Fiery Minotaurs) | |version=1.18 (Fiery Minotaurs) | ||
|genre=[[Hack and slash]], [[Roguelike]], [[RPG]] | |||
|modes=[[Single player]] | |modes=[[Single player]] | ||
|website= | |website=http://goblinhack.sourceforge.net/ | ||
}} | }} | ||
'''Goblin Hack!''' is a freeware [[roguelike]] ([[hack and slash]] [[RPG]]) developed in [[2006]] by Neil McGill who published it through SourceForge.net. It is an "opengl-based smooth-scrolling ASCII graphics game! Inspired by the likes of NetHack, it opts for a simple interface that appears to appeal to kids (and adults) and fires the imagination in today's world of over-rendered games." | |||
Players can choose one of several classes before being thrown into the first floor of a randomized, ongoing dungeon. Unlike typical roguelikes, players of Goblin Hack! can manually save their game. An unsaved game, however, results in a lost character. | Players can choose one of several classes before being thrown into the first floor of a randomized, ongoing dungeon. Unlike typical roguelikes, players of Goblin Hack! can manually save their game. An unsaved game, however, results in a lost character. | ||
{{ToC}} | {{ToC}} | ||
[[Category:Hack and slash]] | [[Category:Hack and slash]] | ||
[[Category: | [[Category:Roguelike]] | ||
[[Category:RPG]] | [[Category:RPG]] | ||
[[Category:Single player]] | [[Category:Single player]] |
Latest revision as of 17:59, 2 February 2022
Goblin Hack! | |
---|---|
Developer(s) | Neil McGill |
Publisher(s) | Neil McGill |
Year released | 2006 |
System(s) | Linux, Windows |
Genre(s) | Hack and slash, Roguelike, RPG |
---|---|
Modes | Single player |
Latest version | 1.18 (Fiery Minotaurs) |
Goblin Hack! is a freeware roguelike (hack and slash RPG) developed in 2006 by Neil McGill who published it through SourceForge.net. It is an "opengl-based smooth-scrolling ASCII graphics game! Inspired by the likes of NetHack, it opts for a simple interface that appears to appeal to kids (and adults) and fires the imagination in today's world of over-rendered games."
Players can choose one of several classes before being thrown into the first floor of a randomized, ongoing dungeon. Unlike typical roguelikes, players of Goblin Hack! can manually save their game. An unsaved game, however, results in a lost character.