Guild Wars/Warrior: Difference between revisions

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{{Header Nav|game=Guild Wars}}
{{Header Nav|game=Guild Wars}}
[[Image:Guild Wars warrior icon.png|120px|right]]
Powerful melee class. Warriors' skills are increased by adrenaline, gained during combat. The Warrior is the only core profession in the game that is melee. They use either axes, hammers or swords as their weapons. Axes and swords only require one hand, leaving room for a shield in the other hand. Warriors are effective at dealing damage and tanking. They have two pips of energy and a maximum of 20 energy.
Powerful melee class. Warriors' skills are increased by adrenaline, gained during combat. The Warrior is the only core profession in the game that is melee. They use either axes, hammers or swords as their weapons. Axes and swords only require one hand, leaving room for a shield in the other hand. Warriors are effective at dealing damage and tanking. They have two pips of energy and a maximum of 20 energy.


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==Armor==
==Armor==
Warrior armor has a maximum armor of 80 and an inherent +20 versus physical damage. Runes and insignias can be added to each piece providing additional bonuses.
Warrior armor has a maximum armor rating of 80 and an inherent +20 versus physical damage. Runes and insignias can be added to each piece providing additional bonuses. A full set of warrior armor includes a helm, hauberk or cuirass, gauntlets, leggings, and boots.  Armor can be obtained through armorers and collectors.
 
==Skills==
{{details|Guild Wars/Warrior/Skills|skills}}
 
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