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{{All_Game_Nav|game=Karateka}}
{{Header Nav|game=Karateka}}


== Amstrad CPC ==
==Amstrad CPC==
[[Image:Karateka CPC.gif|thumb|left|screen]]
[[Image:Karateka CPC.gif|thumb|left|screen]]
Licensed to, and published by, Ariolasoft in the United Kingdom in 1986.
Licensed to, and published by, Ariolasoft in the United Kingdom in 1986.
{{-}}
{{-}}
== Apple II ==
==Apple II==
[[Image:Karateka AP2.gif|thumb|left|screen]]
[[Image:Karateka AP2.gif|thumb|left|screen]]
[[Image:Karateka AP2 box.jpg|thumb|120px|right|box]]
[[Image:Karateka AP2 box.jpg|thumb|120px|right|box]]
The original version designed and programmed by Jordan Mechner in 1984.
The original version designed and programmed by Jordan Mechner in 1984.
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{{-}}
== Atari 400/800/XL/XE ==
==Atari 400/800/XL/XE==
Converted for play on the Atari 8-bit computer systems by Robert Cook in 1985.  Licensed to Atari and released in cartridge format as part of the XE Game System series (but playable on any Atari XE computer) in 1988.
Converted for play on the Atari 8-bit computer systems by Robert Cook in 1985.  Licensed to Atari and released in cartridge format as part of the XE Game System series (but playable on any Atari XE computer) in 1988.
<gallery>
<gallery>
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</gallery>
</gallery>
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{{-}}
== Atari 7800 ==  
==Atari 7800==
[[Image:Karateka 7800.gif|thumb|left|screen]]
[[Image:Karateka 7800.gif|thumb|left|screen]]
[[Image:Karateka 7800 box.jpg|thumb|120px|right|box]]
[[Image:Karateka 7800 box.jpg|thumb|120px|right|box]]
Developed and published by Atari in 1987.  Generally regarded as the worst conversion made.
Developed and published by Atari in 1987.  Generally regarded as the worst conversion made.
{{-}}
{{-}}
== Atari ST ==
==Atari ST==
[[Image:Karateka ST.png|thumb|left|screen]]
[[Image:Karateka ST.png|thumb|left|screen]]
Converted for play on the ST by Andromeda Software and released in the United Kingdom in 1988.  Potentially the best looking conversion.
Converted for play on the ST by Andromeda Software and released in the United Kingdom in 1988.  Potentially the best looking conversion.
{{-}}
{{-}}
== Commodore 64 ==
==Commodore 64==
Converted and published for the C64 in 1986.  Released in both disk format and cassette tape format.
Converted and published for the C64 in 1986.  Released in both disk format and cassette tape format.
<gallery>
<gallery>
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</gallery>
</gallery>
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{{-}}
== Famicom ==
==Famicom==
[[Image:Karateka FC.gif|thumb|left|screen]]
[[Image:Karateka FC.gif|thumb|left|screen]]
[[Image:Karateka FC box.jpg|thumb|120px|right|box]]
[[Image:Karateka FC box.jpg|thumb|120px|right|box]]
Licensed to and ported by Soft Pro in 1985.  One of the earliest games developed by an American and ported to a Japanese system.
Licensed to and ported by Soft Pro in 1985.  One of the earliest games developed by an American and ported to a Japanese system.
{{-}}
{{-}}
== IBM PC ==
==IBM PC==
[[Image:Karateka PC.gif|thumb|left|screen]]
[[Image:Karateka PC.gif|thumb|left|screen]]
[[Image:Karateka PC box.jpg|thumb|120px|right|box]]
[[Image:Karateka PC box.jpg|thumb|120px|right|box]]
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{{Footer_Nav|game=Karateka|backpage=Walkthrough}}
{{Footer Nav|game=Karateka|prevpage=Walkthrough}}

Revision as of 16:35, 5 August 2007

Amstrad CPC

screen

Licensed to, and published by, Ariolasoft in the United Kingdom in 1986.

Apple II

screen
box

The original version designed and programmed by Jordan Mechner in 1984.

Atari 400/800/XL/XE

Converted for play on the Atari 8-bit computer systems by Robert Cook in 1985. Licensed to Atari and released in cartridge format as part of the XE Game System series (but playable on any Atari XE computer) in 1988.

Atari 7800

screen
box

Developed and published by Atari in 1987. Generally regarded as the worst conversion made.

Atari ST

screen

Converted for play on the ST by Andromeda Software and released in the United Kingdom in 1988. Potentially the best looking conversion.

Commodore 64

Converted and published for the C64 in 1986. Released in both disk format and cassette tape format.

Famicom

screen
box

Licensed to and ported by Soft Pro in 1985. One of the earliest games developed by an American and ported to a Japanese system.

IBM PC

screen
box

Converted and published for the MS-DOS operating system in 1986.