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'''Katakis''' is a 2D horizontal [[shooter]] developed for the [[Commodore 64]] by [[Rainbow Arts]] in [[1987]], and converted to the [[Commodore Amiga]] by [[Factor 5]] in [[1988]]. It was re-released as '''Denaris''' in [[1989]] due to legal pressure regarding a contract that Factor 5 had with [[Activision]] to port [[R-Type]] to the Amiga. | '''Katakis''' is a 2D horizontal [[shooter]] developed for the [[Commodore 64]] by [[Rainbow Arts]] in [[1987]], and converted to the [[Commodore Amiga]] by [[Factor 5]] in [[1988]]. It was re-released as '''Denaris''' in [[1989]] due to legal pressure regarding a contract that Factor 5 had with [[Activision]] to port [[R-Type]] to the Amiga. | ||
The Commodore 64 version was programmed by Andreas Escher, who created the Commodore 64 version of [[R-Type]], and Manfred Trenz, who worked on [[Crush]] (Katakis 2). | |||
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Revision as of 05:35, 23 July 2012
Katakis is a 2D horizontal shooter developed for the Commodore 64 by Rainbow Arts in 1987, and converted to the Commodore Amiga by Factor 5 in 1988. It was re-released as Denaris in 1989 due to legal pressure regarding a contract that Factor 5 had with Activision to port R-Type to the Amiga.
The Commodore 64 version was programmed by Andreas Escher, who created the Commodore 64 version of R-Type, and Manfred Trenz, who worked on Crush (Katakis 2).