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Katakis
Box artwork for Katakis.
Developer(s)
Commodore 64 128 icon.png
Commodore 64/128
Rainbow Arts
Commodore Amiga icon.png
Commodore Amiga
Factor 5
Publisher(s)
Commodore 64 128 icon.png
Commodore 64/128
Rainbow Arts
Commodore Amiga icon.png
Commodore Amiga
Factor 5
HardWired (for Denaris)
Release date(s)
Commodore 64 128 icon.png
Commodore 64/128
Commodore Amiga icon.png
Commodore Amiga
Genre(s) Shooter
System(s) Commodore 64, Commodore Amiga, iOS
Players 1-2
Mode(s) Single player, Multiplayer
Followed by Crush
Series Katakis
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This is the first game in the Katakis series. For other games in the series see the Katakis category.

Katakis is a 2D horizontal shooter developed for the Commodore 64 by Rainbow Arts in 1987, and converted to the Commodore Amiga by Factor 5 in 1988. It was re-released as Denaris in 1989 due to legal pressure regarding a contract that Factor 5 had with Activision to port R-Type to the Amiga.

The Commodore 64 version was programmed by Andreas Escher, who created the Commodore 64 version of R-Type, and Manfred Trenz, who worked on Crush (Katakis 2).

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