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==Castle Oblivion== | ==Castle Oblivion== | ||
Upon starting a new game, you are treated to a computer graphic movie continuing from the end of the [[Kingdom Hearts]] game. After a short while, you will watch a scene that you can control by pressing the {{gb| | Upon starting a new game, you are treated to a computer graphic movie continuing from the end of the [[Kingdom Hearts]] game. After a short while, you will watch a scene that you can control by pressing the {{gb|A}} button to continue. After learning the beginnings of '''Castle Oblivion''', you are set to unlock the mysteries. | ||
After the entire scene, Sora obtains his first world card, '''Traverse Town'''. The world selection screen will come up, prompting you to press {{gb| | After the entire scene, Sora obtains his first world card, '''Traverse Town'''. The world selection screen will come up, prompting you to press {{gb|A}} to choose '''Traverse Town''' as your first destination. | ||
==Traverse Town== | ==Traverse Town== | ||
Upon entering '''Traverse Town''', the game takes control again and will take you through a series of commands to get you acquainted with the [[Kingdom Hearts: Chain of Memories/Controls|controls]]. After completing this, you are given a '''Key of Beginnings''', the first of many required cards and are told to move toward the door, hit it by pressing the {{gb| | Upon entering '''Traverse Town''', the game takes control again and will take you through a series of commands to get you acquainted with the [[Kingdom Hearts: Chain of Memories/Controls|controls]]. After completing this, you are given a '''Key of Beginnings''', the first of many required cards and are told to move toward the door, hit it by pressing the {{gb|a}} button, and choosing the card that the computer wants chosen. | ||
you gains control of Sora again. Move toward the save point to initiate an informational group of text boxes that you must go through to continue. After smashing a barrel and fighting a Shadow Heartless, you are given "free" control, but are basically forced to go through the next door to room 5 by using the card you received in battle. | you gains control of Sora again. Move toward the save point to initiate an informational group of text boxes that you must go through to continue. After smashing a barrel and fighting a Shadow Heartless, you are given "free" control, but are basically forced to go through the next door to room 5 by using the card you received in battle. | ||