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==Swerve Star== | ==Swerve Star== | ||
Accelerates to its top speed immediately, but cannot turn, requiring the player to stop and pivot to "turn". It's actually good. Zoom! Stop! Zoom! Stop! Zoom! Stop! | Accelerates to its top speed immediately, but cannot turn, requiring the player to stop and pivot to "turn". It's actually good. Zoom! Stop! Zoom! Stop! Zoom! Stop! | ||
<!----wtf?! Who added that last part?----!> | |||
==Wagon Star== | ==Wagon Star== | ||
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==Steer Star== | ==Steer Star== | ||
Top Ride only. A blue-colored star. Move the Control Stick left and right to turn. | Top Ride only. A blue-colored star. Move the Control Stick left and right to turn.--> |
Revision as of 23:39, 9 January 2007
Template:All Game Nav There are a total of 22 vehicles in Kirby Air Ride, each of them having their own unique traits. They are listed below as follows.
Warpstar
Most balanced Air Ride machine in all aspects.
Slick Star
Has adequate speed stats, but terrible traction. It slides a lot, hence the name.
Rocket Star
Handles poorly and is not very fast, but shoots like a rocket when fully charged.
Formula Star
One of the best Air Ride machines for speed. It is good in that area, but it cannot steer very well. Better for drag races, where turning is seldom required.
Turbo Star
It is fast (Good Speed and Boost), but its handling is sub-par. The Turbo Star cannot glide, and it can only charge when the player turns while doing so.
Winged Star
It is slow and handles poorly on the ground, but glides well for long distances.
Shadow Star
High Offense, adequate handling, and excellent Glide stats.
Bulk Star
Uses Boost as fuel, requiring the player to constantly charge. It is not at all fast, but it has high HP and Defense stats. Better for deathmatches than races.
Swerve Star
Accelerates to its top speed immediately, but cannot turn, requiring the player to stop and pivot to "turn". It's actually good. Zoom! Stop! Zoom! Stop! Zoom! Stop!