Lineage II/Spellhowler: Difference between revisions
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==Equipment== | ==Equipment== | ||
In general, anything that gives the SH casting speed is usually a good idea. Casting speed means your chance of getting interrupted is much lower, and it’s a huge advantage in PvP. | In general, anything that gives the SH casting speed is usually a good idea. Casting speed means your chance of getting interrupted is much lower, and it’s a huge advantage in PvP. For tattoo's, the common setup for a spellhowler is +4CON-5STR, +4WIT-4MEN, +4INT-4MEN. However, if you wish to add even more the already slow casting howler, you can swap the +4CON-5STR for a +1WIT-1MEN. | ||
C-Grade: Demon Set (or Karmian Set) with Homunkulus' Sword SA Acumen. | |||
B-Grade: Avadon Set with Sword of Valhalla SA Acumen. | |||
A-Grade: Dark Crystal Set with Sword of Miracles SA Acumen. | |||
S-Grade: Dark Crystal Set (or Major Arcana Set) with Arcana Mace SA Acumen. | |||
Hurricane: Good damage and recast time. | |||
Death Spike: Good damage and recast time, low MP needed, but you must have cursed bones. | |||
Vampiric Claw: Good damage, but lots of MP needed. Only use when low on HP. | |||
Body To Mind: Fantastic skill for gaining mana. A good strategy is to BtM until you have low HP, then use 'Heal' on yourself until you're full. Repeat until you have lots of MP. | |||
Shadow Flare: Overhit skill. Good to use when enemy is weak. Try not to use too much incase you don't have any SP when it comes to getting new skills. | |||
Curse Death Link: Not as effective anymore with mobs UD'ing. Otherwise, the less HP you have, the more damage you do. | |||
==Adventuring== | ==Adventuring== |