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;Dyeing | ;Dyeing | ||
*CCCD, CDCD, DDCD | |||
*Learned: From the bubbling pot in Hetchel's hut. | *Learned: From the bubbling pot in Hetchel's hut. | ||
*Opposite: Bleaching | *Opposite: Bleaching | ||
;Straw into gold | ;Straw into gold | ||
*CCCE, DDDE, DEDE, DEDC | |||
*Learned: From the spinning wheel in the hut. | *Learned: From the spinning wheel in the hut. | ||
*Opposite: Gold into straw | *Opposite: Gold into straw | ||
;Night Vision | ;Night Vision | ||
*Learned: From the owls in the woods. | *CDDC, DCCD, CCCC | ||
*Learned: From the owls in the woods. | |||
*Notes: all combinations are palindromes. | *Notes: all combinations are palindromes. | ||
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Acquired when you cast OPEN, STRAW INTO GOLD and DYEING while on the Island. | Acquired when you cast OPEN, STRAW INTO GOLD and DYEING while on the Island. | ||
;Twisting | ;Twisting | ||
*CFCC, DEFC, FDDE | |||
*Learned: From the twister. | *Learned: From the twister. | ||
*Opposite: Untwisting | *Opposite: Untwisting | ||
;Terror | ;Terror | ||
*DFFD, EFFE, FCCF | *DFFD, EFFE, FCCF | ||
*Learned: From the scrying sphere in Crystalgard. | |||
*Notes: all combinations are palindromes. | *Notes: all combinations are palindromes. | ||
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Acquired as soon as you reach the shore. | Acquired as soon as you reach the shore. | ||
;Healing | ;Healing | ||
*Learned: From Fleece. | *ACCA, AGGA, CAAC | ||
*Learned: From Fleece. | |||
*Notes: all combinations are palindromes. | *Notes: all combinations are palindromes. | ||
;Invisibility | ;Invisibility | ||
*GCCD, GCGC, GEEC | |||
*Learned: From the shepherds (originally they cast "Visibility"). | *Learned: From the shepherds (originally they cast "Visibility"). | ||
*Opposite: Visibility | *Opposite: Visibility | ||
;Emptying | ;Emptying | ||
*GFFE, GEED, GDDE | |||
*Learned: From the emptied flask in Hetchel's hut. | *Learned: From the emptied flask in Hetchel's hut. | ||
*Opposite: Filling | *Opposite: Filling | ||
*Notes: not required to finish the game. | *Notes: not required to finish the game. | ||
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Acquired when you TURN GOLD INTO STRAW the Dragon's HOARD | Acquired when you TURN GOLD INTO STRAW the Dragon's HOARD | ||
;Sleep | ;Sleep | ||
*AGFE, AEDC, AFED | |||
*Learned: From the sheep in the Fold. | *Learned: From the sheep in the Fold. | ||
*Opposite: Wake | *Opposite: Wake | ||
*Notes: not required to finish the game. | *Notes: not required to finish the game. | ||
;Reflection | ;Reflection | ||
*ADDA, AFFA, FAAF | |||
*Learned: From the pool in the cavern. | *Learned: From the pool in the cavern. | ||
*Notes: all combinations are palindromes. | *Notes: all combinations are palindromes. | ||
;Sharpening | ;Sharpening | ||
*AAAG, DFAF, CDDA | |||
*Learned: From the Great Scythe in Crystalgard. | *Learned: From the Great Scythe in Crystalgard. | ||
*Opposite: Blunting | *Opposite: Blunting | ||
*Notes: not required to finish the game. | *Notes: not required to finish the game. | ||
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Acquired when you close all HOLEs in the Pattern | Acquired when you close all HOLEs in the Pattern | ||
;Silence | ;Silence | ||
*BAGF, BCCC, BFFC | |||
*Learned: Cast by Chaos on Hetchel | *Learned: Cast by Chaos on Hetchel | ||
*Opposite: Voice? | *Opposite: Voice? | ||
;Shaping | ;Shaping | ||
*BFBF, BCBC, BABA | |||
*Learned: Cast by Chaos on Hetchel | *Learned: Cast by Chaos on Hetchel | ||
*Opposite: Restoring? | *Opposite: Restoring? | ||
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*Learned: Cast by Chaos on Hetchel | *Learned: Cast by Chaos on Hetchel | ||
*ABBA, BCCB | *ABBA, BCCB | ||
*Note: Palindrome | |||
{{col|2}} | {{col|2}} | ||
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;Transcendence | ;Transcendence | ||
*Learned: From the Elders and the Swan near the | *Learned: From the Elders and the Swan near the beginning of the game, then repeated by the Scrying Spheres. | ||
*C'FGC | *C'FGC | ||
*Opposite: Never mentioned or used although theoretically it would exist | *Opposite: Never mentioned or used although theoretically it would exist | ||
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;Summoning | ;Summoning | ||
*Notes: | *Notes: Appears as a "Messenger Nymph" in the intro. | ||
;Folding | ;Folding | ||
*Notes: | *Notes: Perhaps it explains how Weaver huts seem so smaller than the outside. | ||
;Temblor | ;Temblor | ||
*Notes: | *Notes: Perhaps mentioned by the dragoness as the spell cast by the wizard on the volcano. Note that the volcano appears activated again near the end of the game. | ||
{{Footer Nav|game=Loom|prevpage=Guilds|nextpage=Getting Started}} | {{Footer Nav|game=Loom|prevpage=Guilds|nextpage=Getting Started}} |
edits