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====Stage 1-3====
====Stage 1-3====
* From start, go east, kill all orcs and break rocks.
* From start, go east, kill all orcs and break rocks.
* Go east, kill all orcs on the way until you reach a 3-way junction. To the east of junction is a chest with restorative item, but your main destination is to the north.
* Go east, kill all orcs on the way until you reach a blockage and a chest. To continue, break chest, and orcs will appear. Be careful about the High Level Orc Warrior; he can yell and cause the other orcs to grow aggressive.
* After blockage is gone, you'll be in a 3-way junction with some orcs. To the east of junction is a chest with restorative item, but your main destination is to the north, so kill all orcs.
* Go north, kill all slimes and orcs (thankfully, the slimes and orcs are fighting each other). Go until you reach blockade, then kill everything, especially the three giant slimes.
* Go north, kill all slimes and orcs (thankfully, the slimes and orcs are fighting each other). Go until you reach blockade, then kill everything, especially the three giant slimes.
* Go west, kill everyone, and when you hit a turning, go north.
* Go west, kill everyone, and when you hit a turning, go north.
* BOSS FIGHT: Giant Slime
* '''BOSS FIGHT''': Giant Slime
** Attack 1: It spins in place, glowing green, spitting goo in 8 directions. Stand where the goo won't hit (they all travel in straight lines)
*# '''Attack 1''': It spins in place, glowing green, spitting goo in 8 directions. Stand where the goo won't hit (they all travel in straight lines)
** Attack 2: It spins in place without glowing. This summons multiple small slimes that don't give Exp or items, so don't wait for the boss to summon more.
*# '''Attack 2''': It spins in place without glowing. This summons multiple small slimes that don't give Exp or items, so don't wait for the boss to summon more.
** Attack 3: It rears back glowing green. Try to run away as far as possible or get behind it. It will shoot multiple goo that can steer their way to you if you're in the way.
*# '''Attack 3''': It rears back glowing green. Try to run away as far as possible or get behind it. It will shoot multiple goo that can steer their way to you if you're in the way.
** Attack 4: It rears back glowing red. Preferably get behind it (running away may not work this time), because it will spit a red homing stream that hits multiple times and deals MASSIVE damage, effectively killing you in one attack if hits.
*# '''Attack 4''': It rears back glowing red. Preferably get behind it (running away may not work this time), because it will spit a red homing stream that hits multiple times and deals MASSIVE damage, effectively killing you in one attack if hits.
*** Tips: Fight this boss up close, only staying away when it summons its minions. Always try to sneak on its back, because some of its attacks are useless when you're not in front of it.
*#* Fight this boss up close, only staying away when it summons its minions. Always try to sneak on its back, because some of its attacks are useless when you're not in front of it.
* Kill boss to complete stage.
* Kill boss to complete stage.


====Stage 1-4====
====Stage 1-4====
* SUB BOSS: Giant Spider
* Go east, beat up all enemies, break rocks, continue east.
* BOSS FIGHT: Ogre Lord
* On the pathway with falling rocks, again tread carefully.
*** Lache will help you greatly in this fight, especially if he's not injured too much before the boss.
* Once you get away from the falling rock pathway, you'll find some orcs. Kill them all, but be careful of the Axe Warrior.
* Proceed east, kill all wolves, go east until you see spiders.
* '''SUB BOSS''': Giant Spider
*# '''Attack 1''': It charges up and fires 3 shots in relatively long intervals, so if you get hit once, either immediately get away from the line of fire, or stay down until it finishes.
*# '''Attack 2''': It fires 3 bombs from its back. Keep moving, because the bombs are mostly aimed on where you are standing when they are fired.
*#* Get close to beat it up, but when it uses the bomb attack, dodge accordingly.
* After you kill Giant Spider, go east, kill all orcs, including a doll wicth doctor.
* When you reach a 3-way junction, Lache will appear from the south as an ally. He shouldn't have problem beating up the orcs, but help him anyway just in case, because you are likely to get a stage failure if he dies (unlikely, though). Continue east.
* '''BOSS FIGHT''': Ogre Lord
*# '''Minions''': Some orcs warriors and a few high ranking orcs, including some axe throwers.
*# '''Attack 1''': He swats you. This attack is slow and works only at close range, so when you see his arm moving, run away.
*# '''Attack 2''': His arms charge red. Run away from him, as he will do double punch followed by a painful slam. You don't want to get hit by this attack.
*#* Lache will help you greatly in this fight, especially if he's not injured too much before the boss. You can mostly leave all the fightings to Lache, but it's a good idea to help by eliminating the minions, because some of them can knock Lache down, stopping him from attacking temporarily. Easy boss.
* Wait and complete stage.


====Stage 1-5====
====Stage 1-5====
* BOSS FIGHT: Ogre Lord
* Go east, kill all enemies, break rocks.
*** Destroy the arrow towers first, because they will annoy you during the fight.
* Kill enemies near blockade to proceed.
* The camera will zoom to an orc getting killed by an exploding ostrich. Avoid these ostriches, especially when they glow red if you get too near, because they use kamikaze attacks that do a lot of damage. The self-destruct attack can hurt other enemies though (namely the slimes), so you may use that to your advantage: Provoke them when a slime is near, and the subsequent explosion will hurt the slime as well. One thing though: These ostriches can't be damaged, although they may drop items when they die.
* When you are given the choice to kill 10 slimes or 1 giant slime, find any giant slime and kill it. It's easier.
* Keep going east until you reach a 3-way junction again. Go north this time. When you see the door, attack it and it will open.
* '''SUB BOSS''': Giant Slime
** See "'''BOSS FIGHT''': Giant Slime" section on stage 1-3 prior. This slime use exactly the same attacks.
*** This time, the field is cluttered with some healing apples and a Hide Potion. If you want, take the Hide Potion. It lasts only a few seconds, but during that time, the Giant Slime won't attack you directly, so you are free to spam your attacks without worry.
* After you defeat the sub boss, go south, kill slimes, and attack the door. You can proceed south this time.
* Keep going south, killing all enemies each time you hit a blockade.
* After you hit a turning, go west. Be careful of the bears; their claw attacks hurt a lot, so stay away. They can also bite, but for significantly less damage than the claw. Also, the bear can't be down attacked except by Wizards, and even then you need proper timing to do that, so don't bother using down attacks on the bears.
* After killing all bears you find, you will meet orcs again. Kill them all, proceed to southwest.
* '''BOSS FIGHT''': Ogre Lord
*# '''Minions''': There will be a few orc warriors, a doll witch doctor, and stationary arrow towers. The arrow towers will fire arrows regularly even when you're far away, but then again the arrows have long range.
*# '''Attack 1''': The same swat from the Ogre Lord in 1-4. Stay away.
*# '''Attack 2''': The same three-hit combo. Run away.
*# '''Attack 3''': He slaps you quickly. This attack is virtually impossible to dodge due to coming out without warning, but thankfully, it does little damage, so Knights don't need to worry much about this even when they fight up close.
*#* Destroy the arrow towers first, because they will annoy you during the fight. The boss is almost like the one in 1-4 with exception of the quick slap, which Wizards and Healers need not worry about. Just keep your distance so you can dodge his attacks accordingly. Best time to attack him up close is when he uses his slow swat attack.
* Complete stage.


====Stage 1-6====
====Stage 1-6====
* BOSS FIGHT: Mad Goblin Warrior of Darkness
* Go east, kill enemies, break rocks.
* Go east, kill enemies, and Jini will appear. She must be kept alive, and unfortunately monsters will attack her. She can't attacks, but thankfully, once she is safe from harm, she will heal herself immediately, and with her high HP, it should be easy to keep her alive.
* You will soon meet spiders, and after you kill them all, go east for a sub boss.
* '''SUB BOSS''': Giant Spider
** See "'''SUB BOSS''': Giant Spider" section on stage 1-4 prior. This boss is exactly the same, with a few spiders accompanying.
*** Again, just keep out of its line of sight, dodge its bombs, and beat it up.
* Kill giant spider and proceed north. You will start meeting goblin warriors. They are not tough, but just be careful not to get hit.
* When Jini reaches the turning to the east, some spiders will appear and attack her. Kill them, then follow her again, killing all enemies on sight.
* Jini will soon approach a tree spirit. Wait until she does so that the blockade to the left is opened.
* Now you are on mission to save at least 6 Life-Giving waters. The goblins will usually focus on the waters, so you are free to position yourself where your attacks and wipe them out fastest.
* When you reach the donut shaped part of the map, you can go either up or left. Pick whichever and kill all goblins you find.
* Be careful of the goblin fire bomber. If they decide to attack you instead of the life-giving waters (usually because you attack them), they will throw molotovs at you, and this can do multiple hits summing up for a lot of damage. Kill these fire bombers first, and quickly.
* After you kill enough goblins, the boss will appear south of Jini and the tree spirit. Finish your business in the donut shaped map, then go back to the boss.
* '''BOSS FIGHT''': Mad Goblin Warrior of Darkness
*# '''Minions''': He will be accompanied by one goblin warrior. Take him out.
*# '''Attack 1''': He hits you once, usually hard to dodge because the atack comes out fast. If he does this attack, he will then follow up with the following attack.
*# '''Attack 2''': He will swing his club 3 times, the last hit doing major damage. You can run away even after you get hit once or twice, but the last hit will knock you down. However, if you use a knockdown attack (an attack that normally causes normal monsters to fall down and be susceptible to down attacks), you can interrupt this attack of his. Healers especially can spam S+S+A to stop him everytime.
*#* Just keep your eye on his 3 hit combo to make sure you don't get hit by the third strike. Other than that, he's easy.
* Kill boss, then approach the tree spirit to complete stage.


====Stage 1-7====
====Stage 1-7====

Revision as of 14:01, 25 December 2007

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This page is about what to expect when you play stages in Lunia. For how to access a stage, refer to the getting started page.

History

Episode 1

Stage 1-1

  • From the starting point, go east until you hit rocks. Break the rocks, kill all the wolves that spawn.
  • When you reach the lane with falling rocks, tread carefully to the North.
  • Go east, killing all wolves and leader wolves.
  • Go east, kill all Orcs.
  • Go east, open bonus chest and complete stage.

Stage 1-2

  • From starting point, go west, kill all orcs.
  • Go east into village via its southern exit, and after meeting Lache and seeing orc army, go north and kill some orcs. Eventually the northern exit of the village is open.
  • Go west from the northern exit, kill all orcs on your way to the magic book on the northwest.
  • After you get the book, go back to the village. Give the book to Bradford within 1 minute.
  • After you give Bradford the book, a 3 minute timer will start. Protect Bradford for this 3 minutes. Lache will help.
  • When the timer is getting low, stronger enemies will start coming. Don't try to kill them, especially the Ogre Lords and the Catapults, because they have a lot of HP and deal a lot of damage. Merely try to lure them so that they don't attack Bradford directly, although by the time some orcs manage to reach Bradford, the timer should be very low or run out altogether.
  • After timer runs out, all enemies are killed. Stage complete.

Stage 1-3

  • From start, go east, kill all orcs and break rocks.
  • Go east, kill all orcs on the way until you reach a blockage and a chest. To continue, break chest, and orcs will appear. Be careful about the High Level Orc Warrior; he can yell and cause the other orcs to grow aggressive.
  • After blockage is gone, you'll be in a 3-way junction with some orcs. To the east of junction is a chest with restorative item, but your main destination is to the north, so kill all orcs.
  • Go north, kill all slimes and orcs (thankfully, the slimes and orcs are fighting each other). Go until you reach blockade, then kill everything, especially the three giant slimes.
  • Go west, kill everyone, and when you hit a turning, go north.
  • BOSS FIGHT: Giant Slime
    1. Attack 1: It spins in place, glowing green, spitting goo in 8 directions. Stand where the goo won't hit (they all travel in straight lines)
    2. Attack 2: It spins in place without glowing. This summons multiple small slimes that don't give Exp or items, so don't wait for the boss to summon more.
    3. Attack 3: It rears back glowing green. Try to run away as far as possible or get behind it. It will shoot multiple goo that can steer their way to you if you're in the way.
    4. Attack 4: It rears back glowing red. Preferably get behind it (running away may not work this time), because it will spit a red homing stream that hits multiple times and deals MASSIVE damage, effectively killing you in one attack if hits.
      • Fight this boss up close, only staying away when it summons its minions. Always try to sneak on its back, because some of its attacks are useless when you're not in front of it.
  • Kill boss to complete stage.

Stage 1-4

  • Go east, beat up all enemies, break rocks, continue east.
  • On the pathway with falling rocks, again tread carefully.
  • Once you get away from the falling rock pathway, you'll find some orcs. Kill them all, but be careful of the Axe Warrior.
  • Proceed east, kill all wolves, go east until you see spiders.
  • SUB BOSS: Giant Spider
    1. Attack 1: It charges up and fires 3 shots in relatively long intervals, so if you get hit once, either immediately get away from the line of fire, or stay down until it finishes.
    2. Attack 2: It fires 3 bombs from its back. Keep moving, because the bombs are mostly aimed on where you are standing when they are fired.
      • Get close to beat it up, but when it uses the bomb attack, dodge accordingly.
  • After you kill Giant Spider, go east, kill all orcs, including a doll wicth doctor.
  • When you reach a 3-way junction, Lache will appear from the south as an ally. He shouldn't have problem beating up the orcs, but help him anyway just in case, because you are likely to get a stage failure if he dies (unlikely, though). Continue east.
  • BOSS FIGHT: Ogre Lord
    1. Minions: Some orcs warriors and a few high ranking orcs, including some axe throwers.
    2. Attack 1: He swats you. This attack is slow and works only at close range, so when you see his arm moving, run away.
    3. Attack 2: His arms charge red. Run away from him, as he will do double punch followed by a painful slam. You don't want to get hit by this attack.
      • Lache will help you greatly in this fight, especially if he's not injured too much before the boss. You can mostly leave all the fightings to Lache, but it's a good idea to help by eliminating the minions, because some of them can knock Lache down, stopping him from attacking temporarily. Easy boss.
  • Wait and complete stage.

Stage 1-5

  • Go east, kill all enemies, break rocks.
  • Kill enemies near blockade to proceed.
  • The camera will zoom to an orc getting killed by an exploding ostrich. Avoid these ostriches, especially when they glow red if you get too near, because they use kamikaze attacks that do a lot of damage. The self-destruct attack can hurt other enemies though (namely the slimes), so you may use that to your advantage: Provoke them when a slime is near, and the subsequent explosion will hurt the slime as well. One thing though: These ostriches can't be damaged, although they may drop items when they die.
  • When you are given the choice to kill 10 slimes or 1 giant slime, find any giant slime and kill it. It's easier.
  • Keep going east until you reach a 3-way junction again. Go north this time. When you see the door, attack it and it will open.
  • SUB BOSS: Giant Slime
    • See "BOSS FIGHT: Giant Slime" section on stage 1-3 prior. This slime use exactly the same attacks.
      • This time, the field is cluttered with some healing apples and a Hide Potion. If you want, take the Hide Potion. It lasts only a few seconds, but during that time, the Giant Slime won't attack you directly, so you are free to spam your attacks without worry.
  • After you defeat the sub boss, go south, kill slimes, and attack the door. You can proceed south this time.
  • Keep going south, killing all enemies each time you hit a blockade.
  • After you hit a turning, go west. Be careful of the bears; their claw attacks hurt a lot, so stay away. They can also bite, but for significantly less damage than the claw. Also, the bear can't be down attacked except by Wizards, and even then you need proper timing to do that, so don't bother using down attacks on the bears.
  • After killing all bears you find, you will meet orcs again. Kill them all, proceed to southwest.
  • BOSS FIGHT: Ogre Lord
    1. Minions: There will be a few orc warriors, a doll witch doctor, and stationary arrow towers. The arrow towers will fire arrows regularly even when you're far away, but then again the arrows have long range.
    2. Attack 1: The same swat from the Ogre Lord in 1-4. Stay away.
    3. Attack 2: The same three-hit combo. Run away.
    4. Attack 3: He slaps you quickly. This attack is virtually impossible to dodge due to coming out without warning, but thankfully, it does little damage, so Knights don't need to worry much about this even when they fight up close.
      • Destroy the arrow towers first, because they will annoy you during the fight. The boss is almost like the one in 1-4 with exception of the quick slap, which Wizards and Healers need not worry about. Just keep your distance so you can dodge his attacks accordingly. Best time to attack him up close is when he uses his slow swat attack.
  • Complete stage.

Stage 1-6

  • Go east, kill enemies, break rocks.
  • Go east, kill enemies, and Jini will appear. She must be kept alive, and unfortunately monsters will attack her. She can't attacks, but thankfully, once she is safe from harm, she will heal herself immediately, and with her high HP, it should be easy to keep her alive.
  • You will soon meet spiders, and after you kill them all, go east for a sub boss.
  • SUB BOSS: Giant Spider
    • See "SUB BOSS: Giant Spider" section on stage 1-4 prior. This boss is exactly the same, with a few spiders accompanying.
      • Again, just keep out of its line of sight, dodge its bombs, and beat it up.
  • Kill giant spider and proceed north. You will start meeting goblin warriors. They are not tough, but just be careful not to get hit.
  • When Jini reaches the turning to the east, some spiders will appear and attack her. Kill them, then follow her again, killing all enemies on sight.
  • Jini will soon approach a tree spirit. Wait until she does so that the blockade to the left is opened.
  • Now you are on mission to save at least 6 Life-Giving waters. The goblins will usually focus on the waters, so you are free to position yourself where your attacks and wipe them out fastest.
  • When you reach the donut shaped part of the map, you can go either up or left. Pick whichever and kill all goblins you find.
  • Be careful of the goblin fire bomber. If they decide to attack you instead of the life-giving waters (usually because you attack them), they will throw molotovs at you, and this can do multiple hits summing up for a lot of damage. Kill these fire bombers first, and quickly.
  • After you kill enough goblins, the boss will appear south of Jini and the tree spirit. Finish your business in the donut shaped map, then go back to the boss.
  • BOSS FIGHT: Mad Goblin Warrior of Darkness
    1. Minions: He will be accompanied by one goblin warrior. Take him out.
    2. Attack 1: He hits you once, usually hard to dodge because the atack comes out fast. If he does this attack, he will then follow up with the following attack.
    3. Attack 2: He will swing his club 3 times, the last hit doing major damage. You can run away even after you get hit once or twice, but the last hit will knock you down. However, if you use a knockdown attack (an attack that normally causes normal monsters to fall down and be susceptible to down attacks), you can interrupt this attack of his. Healers especially can spam S+S+A to stop him everytime.
      • Just keep your eye on his 3 hit combo to make sure you don't get hit by the third strike. Other than that, he's easy.
  • Kill boss, then approach the tree spirit to complete stage.

Stage 1-7

  • BOSS FIGHT: Giant Mushroom

Stage 1-8

  • BOSS FIGHT: Giant Tree Spirit

Stage 1-9

  • BOSS FIGHT: Giant Spider

Stage 1-10

  • SUB BOSS: Giant Mushroom
  • SUB BOSS: Bear Spirit
  • SUB BOSS: Giant Tree Spirit
  • BOSS FIGHT: Guardian of Lost Temple (a.k.a. Rotem Guardian)
      • Don't get hit. Considering that its main punch attack stuns and does a lot of damage, if it decides to spam that attack, you're toast especially if you don't have a party.

Episode 2

Stage 2-1

  • BOSS FIGHT: Giant Snowman

Stage 2-2

  • BOSS FIGHT: Dark Elf Healer
      • Tips: Take care of her minions first. Be careful of the Moon Wizardes, who comes up at you, does a massive area attack, then retreats immediately. Once she has no minions, she's easy, because she can be knocked down.

Stage 2-3

Stage 2-4

  • BOSS FIGHT: Snow Queen

Stage 2-5

  • BOSS FIGHT: Dark Elf Archer Captain
      • Tips: Do your best to keep her downed, because if she manages to attack, you will get really hurt.

Stage 2-6

  • SUB BOSS: Dark Elf Sharpshooter (immediately appears when you destroy the last portal)
  • BOSS FIGHT: Saracenia

Stage 2-7

  • BOSS FIGHT: Blade Claw Lord
      • Tips: Try keeping your distance. Its claw combo attack comes out really fast, but it has relatively low range. Get up close only when its doing its fireball attack.

Stage 2-8

  • BOSS FIGHT: Evil Eye Master

Stage 2-9

  • BOSS FIGHT: Hell Knight

Stage 2-10

  • SUB BOSS: Little Blade Claw Lord
  • SUB BOSS: Hell Knight
  • SUB BOSS: Evil Eye's Master Cow
  • BOSS FIGHT: Drake
      • If possible, get yourself a party with healer.

Legend