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PirateIzzy (talk | contribs) (These cards aren't expired anymore) |
PirateIzzy (talk | contribs) (Adding the first familiar badge) |
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''' | The '''Familiar System''' is a feature that allows you to obtain special cards from monsters, make them stronger, and gain special bonuses while summoning them. '''Roro the Familiar Manager''', a sentient handheld device, is given to every character by a '''Mysterious Man''' and his Mysterious Aide, to research and track all of the cards you collect. Many of the monsters you hunt will have a chance of dropping a Familiar Card (also known as "familiars") when defeated, and consuming these cards will allow you to summon that monster to assist you in battle, while also providing 2 random potential bonuses. At first, you will only be able to summon one familiar at a time, but you will be able to unlock two additional summoning slots as you progress. | ||
As you collect more and more familiars, you will start to fill up '''Familiar Badges''', which work as special sets dedicated to each area. Each set can give special bonus stats that will apply to your character (up to a certain amount at a time). Completing 1 Familiar Badge will unlock the '''2nd Familiar Slot''', and completing 10 will unlock the '''3rd Familiar Slot'''. | |||
Some monsters and bosses have familiar cards that are only obtainable through Familiar Booster Packs in the Cash Shop. | |||
== | ===Familiar Badges=== | ||
{|{{prettytable}} | |||
!Picture and Name!!Monsters!!Effects | |||
|- | |||
![[File:MS Familiar Badge - Starter Badge.png]]<br/>Starter Badge | |||
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*[[File:MS Item Snail Familiar.png]] '''[[MapleStory/Monsters/Level 1-10#Snail|Snail Familiar]]''' | |||
*[[File:MS Item Blue Snail Familiar.png]] '''[[MapleStory/Monsters/Level 1-10#Blue Snail|Blue Snail]]''' | |||
*[[File:MS Item Shroom Familiar.png]] '''[[MapleStory/Monsters/Level 1-10#Shroom|Shroom]]''' | |||
*[[File:MS Item Red Snail Familiar.png]] '''[[MapleStory/Monsters/Level 1-10#Red Snail|Red Snail]]''' | |||
|Max HP: +5 | |||
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