MapleStory/Noblesse/Skills: Difference between revisions

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==Noblesse==
{{Header Nav|game=MapleStory|custom={{MapleStory/TOC/Jobs}}{{MapleStory/TOC/Jobs/sub|Noblesse}}}}
{{MapleStory/Skill desc|Knights of Cygnus|Blessing of the Sprite| Increases your Weapon Attack, Magic Attack, Accuracy and Avoidability. Passive skill. Max is 20 points.|Increases your Weapon Attack, Magic Attack, Accuracy and Avoidability.
* Level 1: Weapon Attack + 1; Magic Attack + 2; Accuracy + 1; Avoidability + 1
* Level 2: Weapon Attack + 2; Magic Attack + 4; Accuracy + 2; Avoidability + 2
* Level 3: Weapon Attack + 3; Magic Attack + 6; Accuracy + 3; Avoidability + 3
* Level 4: Weapon Attack + 4; Magic Attack + 8; Accuracy + 4; Avoidability + 4
* Level 5: Weapon Attack + 5; Magic Attack + 10; Accuracy + 5; Avoidability + 5
* Level 6: Weapon Attack + 6; Magic Attack + 12; Accuracy + 6; Avoidability + 6
* Level 7: Weapon Attack + 7; Magic Attack + 14; Accuracy + 7; Avoidability + 7
* Level 8: Weapon Attack + 8; Magic Attack + 16; Accuracy + 8; Avoidability + 8
* Level 9: Weapon Attack + 9; Magic Attack + 18; Accuracy + 9; Avoidability + 9
* Level 10: Weapon Attack + 10; Magic Attack + 20; Accuracy + 10 ; Avoidability + 10
* Level 11: Weapon Attack + 11; Magic Attack + 22; Accuracy + 11 ; Avoidability + 11
* Level 12: Weapon Attack + 12; Magic Attack + 24; Accuracy + 12 ; Avoidability + 12
* Level 13: Weapon Attack + 13; Magic Attack + 26; Accuracy + 13 ; Avoidability + 13
* Level 14: Weapon Attack + 14; Magic Attack + 28; Accuracy + 14 ; Avoidability + 14
* Level 15: Weapon Attack + 15; Magic Attack + 30; Accuracy + 15 ; Avoidability + 15
* Level 16: Weapon Attack + 16; Magic Attack + 32; Accuracy + 16 ; Avoidability + 16
* Level 17: Weapon Attack + 17; Magic Attack + 34; Accuracy + 17 ; Avoidability + 17
* Level 18: Weapon Attack + 18; Magic Attack + 36; Accuracy + 18 ; Avoidability + 18
* Level 19: Weapon Attack + 19; Magic Attack + 38; Accuracy + 19 ; Avoidability + 19
* Level 20: Weapon Attack + 20; Magic Attack + 40; Accuracy + 20; Avoidability + 20
|}}


==First Job==
===Noblesse Techniques===
===Soul Master===
{{MapleStory/Skill desc|Noblesse|Blessing of the Fairy|Grants 1 skill level for every 10 levels your highest level character has.|Between Blessing of the Fairy and Empress's Blessing, the higher increase is applied.|
{{MapleStory/Skill desc|Knights of Cygnus|Improving MaxHP Increase|Increases the amount of HP gained during each level-up, or when AP is spent in HP. |This skill boosts up the amount of increase on MaxHP after each Level UP, or AP used on MaxHP.|
*'''Level 1''': Weapon ATT: +1, Magic ATT: +1, Accuracy, Avoidability: +1
* '''Level 1''': If Level UP, +4 more; if AP applied, +3 more on top on MaxHP
*'''Level 2''': Weapon ATT: +2, Magic ATT: +2, Accuracy, Avoidability: +2
* '''Level 2''': If Level UP, +8 more; if AP applied, +6 more on top on MaxHP
*'''Level 3''': Weapon ATT: +3, Magic ATT: +3, Accuracy, Avoidability: +3
* '''Level 3''': If Level UP, +12 more; if AP applied, +9 more on top on MaxHP
*'''Level 4''': Weapon ATT: +4, Magic ATT: +4, Accuracy, Avoidability: +4
* '''Level 4''': If Level UP, +16 more; if AP applied, +12 more on top on MaxHP
*'''Level 5''': Weapon ATT: +5, Magic ATT: +5, Accuracy, Avoidability: +5
* '''Level 5''': If Level UP, +20 more; if AP applied, +15 more on top on MaxHP
*'''Level 6''': Weapon ATT: +6, Magic ATT: +6, Accuracy, Avoidability: +6
* '''Level 6''': If Level UP, +24 more; if AP applied, +18 more on top on MaxHP
*'''Level 7''': Weapon ATT: +7, Magic ATT: +7, Accuracy, Avoidability: +7
* '''Level 7''': If Level UP, +28 more; if AP applied, +21 more on top on MaxHP
*'''Level 8''': Weapon ATT: +8, Magic ATT: +8, Accuracy, Avoidability: +8
* '''Level 8''': If Level UP, +32 more; if AP applied, +24 more on top on MaxHP
*'''Level 9''': Weapon ATT: +9, Magic ATT: +9, Accuracy, Avoidability: +9
* '''Level 9''': If Level UP, +36 more; if AP applied, +27 more on top on MaxHP
*'''Level 10''': Weapon ATT: +10, Magic ATT: +10, Accuracy, Avoidability: +10
* '''Level 10''': If Level UP, +40 more; if AP applied, +30 more on top on MaxHP}}
*'''Level 11''': Weapon ATT: +11, Magic ATT: +11, Accuracy, Avoidability: +11
*'''Level 12''': Weapon ATT: +12, Magic ATT: +12, Accuracy, Avoidability: +12
*'''Level 13''': Weapon ATT: +13, Magic ATT: +13, Accuracy, Avoidability: +13
*'''Level 14''': Weapon ATT: +14, Magic ATT: +14, Accuracy, Avoidability: +14
*'''Level 15''': Weapon ATT: +15, Magic ATT: +15, Accuracy, Avoidability: +15
*'''Level 16''': Weapon ATT: +16, Magic ATT: +16, Accuracy, Avoidability: +16
*'''Level 17''': Weapon ATT: +17, Magic ATT: +17, Accuracy, Avoidability: +17
*'''Level 18''': Weapon ATT: +18, Magic ATT: +18, Accuracy, Avoidability: +18
*'''Level 19''': Weapon ATT: +19, Magic ATT: +19, Accuracy, Avoidability: +19
*'''Level 20''': Weapon ATT: +20, Magic ATT: +20, Accuracy, Avoidability: +20}}


{{MapleStory/Skill desc|Knights of Cygnus|Iron Body|This skill increases Weapon Defense temporarily. Max skill level is 20 points.|Temporarily increases your weapon defense.|
{{MapleStory/Skill desc|Noblesse|Empress's Blessing|For every 5 levels on your highest level Cygnus Knight or Mihile character, this skill will gain 1 Skill Point. Blessing of the Fairy and Empress's Blessing do not stack, so only the stronger skill will be active.|This skill can reach a max of Level 30, based on your Cygnus Knight or Mihile character's Noble Mind skill. It will gain 1 level for every point in Noble Mind.|
* '''Level 1''': MP -8; weapon def. +2 for 75 sec.
*'''Level 1''': Weapon ATT: +1, Magic ATT: +1, Accuracy, Avoidability: +1
* '''Level 2''': MP -8; weapon def. +4 for 85 sec.
*'''Level 2''': Weapon ATT: +2, Magic ATT: +2, Accuracy, Avoidability: +2
* '''Level 3''': MP -8; weapon def. +6 for 95 sec.
*'''Level 3''': Weapon ATT: +3, Magic ATT: +3, Accuracy, Avoidability: +3
* '''Level 4''': MP -8; weapon def. +8 for 105 sec.
*'''Level 4''': Weapon ATT: +4, Magic ATT: +4, Accuracy, Avoidability: +4
* '''Level 5''': MP -9; weapon def. +10 for 120 sec.
*'''Level 5''': Weapon ATT: +5, Magic ATT: +5, Accuracy, Avoidability: +5
* '''Level 6''': MP -9; weapon def. +12 for 130 sec.
*'''Level 6''': Weapon ATT: +6, Magic ATT: +6, Accuracy, Avoidability: +6
* '''Level 7''': MP -9; weapon def. +14 for 140 sec.
*'''Level 7''': Weapon ATT: +7, Magic ATT: +7, Accuracy, Avoidability: +7
* '''Level 8''': MP -10; weapon def. +16 for 155 sec.
*'''Level 8''': Weapon ATT: +8, Magic ATT: +8, Accuracy, Avoidability: +8
* '''Level 9''': MP -10; weapon def. +18 for 165 sec.
*'''Level 9''': Weapon ATT: +9, Magic ATT: +9, Accuracy, Avoidability: +9
* '''Level 10''': MP -10; weapon def. +20 for 175 sec.
*'''Level 10''': Weapon ATT: +10, Magic ATT: +10, Accuracy, Avoidability: +10
* '''Level 11''': MP -11; weapon def. +22 for 190 sec.
*'''Level 11''': Weapon ATT: +11, Magic ATT: +11, Accuracy, Avoidability: +11
* '''Level 12''': MP -11; weapon def. +24 for 200 sec.
*'''Level 12''': Weapon ATT: +12, Magic ATT: +12, Accuracy, Avoidability: +12
* '''Level 13''': MP -12; weapon def. +26 for 215 sec.
*'''Level 13''': Weapon ATT: +13, Magic ATT: +13, Accuracy, Avoidability: +13
* '''Level 14''': MP -12; weapon def. +28 for 225 sec.
*'''Level 14''': Weapon ATT: +14, Magic ATT: +14, Accuracy, Avoidability: +14
* '''Level 15''': MP -13; weapon def. +30 for 240 sec.
*'''Level 15''': Weapon ATT: +15, Magic ATT: +15, Accuracy, Avoidability: +15
* '''Level 16''': MP -13; weapon def. +32 for 250 sec.
*'''Level 16''': Weapon ATT: +16, Magic ATT: +16, Accuracy, Avoidability: +16
* '''Level 17''': MP -14; weapon def. +34 for 265 sec.
*'''Level 17''': Weapon ATT: +17, Magic ATT: +17, Accuracy, Avoidability: +17
* '''Level 18''': MP -14; weapon def. +36 for 275 sec.
*'''Level 18''': Weapon ATT: +18, Magic ATT: +18, Accuracy, Avoidability: +18
* '''Level 19''': MP -15; weapon def. +38 for 290 sec.
*'''Level 19''': Weapon ATT: +19, Magic ATT: +19, Accuracy, Avoidability: +19
* '''Level 20''': MP -15; weapon def. +40 for 300 sec.}}
*'''Level 20''': Weapon ATT: +20, Magic ATT: +20, Accuracy, Avoidability: +20
*'''Level 21''': Weapon ATT: +21, Magic ATT: +21, Accuracy, Avoidability: +21
*'''Level 22''': Weapon ATT: +22, Magic ATT: +22, Accuracy, Avoidability: +22
*'''Level 23''': Weapon ATT: +23, Magic ATT: +23, Accuracy, Avoidability: +23
*'''Level 24''': Weapon ATT: +24, Magic ATT: +24, Accuracy, Avoidability: +24
*'''Level 25''': Weapon ATT: +25, Magic ATT: +25, Accuracy, Avoidability: +25
*'''Level 26''': Weapon ATT: +26, Magic ATT: +26, Accuracy, Avoidability: +26
*'''Level 27''': Weapon ATT: +27, Magic ATT: +27, Accuracy, Avoidability: +27
*'''Level 28''': Weapon ATT: +28, Magic ATT: +28, Accuracy, Avoidability: +28
*'''Level 29''': Weapon ATT: +29, Magic ATT: +29, Accuracy, Avoidability: +29
*'''Level 30''': Weapon ATT: +30, Magic ATT: +30, Accuracy, Avoidability: +30}}


{{MapleStory/Skill desc|Knights of Cygnus|Power Strike|A single-target attack, one of the starting Soul Master's main attacks. Max skill level is 20 points.|Use MP to deliver a killer blow to the monsters with a sword.|
{{MapleStory/Skill desc|Noblesse|Noble Mind| Enhances Empress's Blessing effects.|Blaze Wizards and Night Walkers must defeat a weakened Arkarium to level this skill. Thunder Breakers, Wind Archers, and Dawn Warriors must complete a quest every 5 levels starting at 125.|
* '''Level 1''': MP -4; sword damage 114%
*'''Level 1''': Increase Empress's Blessing Master Level by 1
* '''Level 2''': MP -4; sword damage 120%
*'''Level 2''': Increase Empress's Blessing Master Level by 2
* '''Level 3''': MP -4; sword damage 126%
*'''Level 3''': Increase Empress's Blessing Master Level by 3
* '''Level 4''': MP -4; sword damage 132%
*'''Level 4''': Increase Empress's Blessing Master Level by 4
* '''Level 5''': MP -5; sword damage 142%
*'''Level 5''': Increase Empress's Blessing Master Level by 5
* '''Level 6''': MP -5; sword damage 148%
*'''Level 6''': Increase Empress's Blessing Master Level by 6
* '''Level 7''': MP -5; sword damage 154%
}}
* '''Level 8''': MP -6; sword damage 164%
* '''Level 9''': MP -6; sword damage 170%
* '''Level 10''': MP -7; sword damage 180%
* '''Level 11''': MP -7; sword damage 186%
* '''Level 12''': MP -8; sword damage 196%
* '''Level 13''': MP -8; sword damage 202%
* '''Level 14''': MP -9; sword damage 212%
* '''Level 15''': MP -9; sword damage 218%
* '''Level 16''': MP -10; sword damage 228%
* '''Level 17''': MP -10; sword damage 234%
* '''Level 18''': MP -11; sword damage 244%
* '''Level 19''': MP -11; sword damage 250%
* '''Level 20''': MP -12; sword damage 260%
|MS_Skill_KoCPower_Strike.png}}


{{MapleStory/Skill desc|Knights of Cygnus|Slash Blast|A skill that attacks up to 6 monsters at a time. Another one of a starting Soul Master's main attacks. Requires HP as well as MP to carry out this skill. Max skill level is 20 points.|Use HP and MP to attack every enemy around you with a sword.|
{{MapleStory/Skill desc|Noblesse|Empress's Shout|MaxHP and MaxMP are permanently increased when this skill is acquired.|Only available for Blaze Wizards and Night Walkers. Required level: 120|
* '''Level 1''': HP -8, MP -6; damage 57%
*'''Level 1''': MaxHP and MaxMP +20%
* '''Level 2''': HP -8, MP -6; damage 60%
|MS Skill Empress Shout.png}}
* '''Level 3''': HP -8, MP -6; damage 63%
* '''Level 4''': HP -8, MP -7; damage 66%
* '''Level 5''': HP -9, MP -7; damage 71%
* '''Level 6''': HP -9, MP -7; damage 74%
* '''Level 7''': HP -9, MP -7; damage 77%
* '''Level 8''': HP -10, MP -8; damage 82%
* '''Level 9''': HP -10, MP -8; damage 85%
* '''Level 10''': HP -11, MP -9; damage 90%
* '''Level 11''': HP -11, MP -9; damage 93%
* '''Level 12''': HP -12, MP -10; damage 98%
* '''Level 13''': HP -12, MP -10; damage 101%
* '''Level 14''': HP -13, MP -11; damage 106%
* '''Level 15''': HP -13, MP -11; damage 109%
* '''Level 16''': HP -14, MP -12; damage 114%
* '''Level 17''': HP -14, MP -12; damage 117%
* '''Level 18''': HP -15, MP -13; damage 122%
* '''Level 19''': HP -15, MP -13; damage 125%
* '''Level 20''': HP -16, MP -14; damage 130%
|MS_Skill_KoCSlash_Blast.png}}


{{MapleStory/Skill desc|Knights of Cygnus|Soul Sprite|Summons the Soul Sprite that defends you. It increases the defense of the caster, and attacks nearby enemies.
{{MapleStory/Skill desc|Noblesse|Elemental Slash|Attacks enemies in front of you with pure, primal energy.|Only available for Thunder Breakers, Wind Archers, and Dawn Warriors.|
Max skill level is 20 points.|Summons a Sprite capable of dealing holy based damage to three monsters and capable of increasing the casters attack power and both it's weapon and magic defense.|
*'''Level 1''': MP Cost: 0, Damage: 130%, Number of Attacks: 1, Max Enemies Hit: 3.
*Level 1: MP -11; 21 Attack Power; +10 Weapon Defense; +10 Magic Defense; 105 Second Duration
}}
*Level 20: MP -20; 40 Attack Power; +25 Weapon Defense; +25 Magic Defense; 200 Second Duration}}


===Flame Wizard===
{{MapleStory/Skill desc|Noblesse|Elemental Harmony|Use the harmony of nature to build affinity for an element of your choosing.|Only available for Thunder Breakers, Wind Archers, and Dawn Warriors.|
{{MapleStory/Skill desc|Magician|Improving MaxMP Increase|This skill increases the amount of Max MP gained on a level up or when adding AP into MP. Max is 10 points.|This skill boosts up the amount of increase on MaxMP after each Level UP, or AP used on MaxMP.|
*'''Level 1''': Main stat increases 1 for every 2 levels the character gains.
*'''Level 1''': If Level UP, +2 more; if AP applied, +1 more on top on MaxMP
}}
*'''Level 2''': If Level UP, +4 more; if AP applied, +2 more on top on MaxMP
*'''Level 3''': If Level UP, +6 more; if AP applied, +3 more on top on MaxMP
*'''Level 4''': If Level UP, +8 more; if AP applied, +4 more on top on MaxMP
*'''Level 5''': If Level UP, +10 more; if AP applied, +5 more on top on MaxMP
*'''Level 6''': If Level UP, +12 more; if AP applied, +6 more on top on MaxMP
*'''Level 7''': If Level UP, +14 more; if AP applied, +7 more on top on MaxMP
*'''Level 8''': If Level UP, +16 more; if AP applied, +8 more on top on MaxMP
*'''Level 9''': If Level UP, +18 more; if AP applied, +9 more on top on MaxMP
*'''Level 10''': If Level UP, +20 more; if AP applied, +10 more on top on MaxMP}}


{{MapleStory/Skill desc|Magician|Magic Guard|This skill replaces HP with MP for up to 80% of any attack taken. Max is 10 points.|Temporarily replaces damage with MP instead of HP. If MP reaches 0, the HP takes a full hit.|
{{MapleStory/Skill desc|Noblesse|Imperial Recall|Return to the Empress using Shinsoo's power.|Only available for Thunder Breakers, Wind Archers, and Dawn Warriors.|
*'''Level 1''': MP -6; Replace 8% of HP damage as MP for 150 sec.
*'''Level 1''': MP Cost: 100, return to Ereve immediately. Cooldown: 1800 sec.
*'''Level 2''': MP -6; Replace 16% of HP damage as MP for 200 sec.
}}
*'''Level 3''': MP -6; Replace 24% of HP damage as MP for 250 sec.
*'''Level 4''': MP -6; Replace 32% of HP damage as MP for 300 sec.
*'''Level 5''': MP -8; Replace 40% of HP damage as MP for 350 sec.
*'''Level 6''': MP -8; Replace 48% of HP damage as MP for 400 sec.
*'''Level 7''': MP -8; Replace 56% of HP damage as MP for 450 sec.
*'''Level 8''': MP -8; Replace 64% of HP damage as MP for 500 sec.
*'''Level 9''': MP -12; Replace 72% of HP damage as MP for 550 sec.
*'''Level 10''': MP -12; Replace 80% of HP damage as MP for 600 sec}}


{{MapleStory/Skill desc|Magician|Magic Armor|This skill raises weapon defense temporarily, up to 40 points. Requires 3 points in [[#MGuard|Magic Guard]]. Max is 10 points.|Temporarily boosts the weapon def. of the armor by blowing magic into it.|
{{MapleStory/Skill desc|Noblesse|Elemental Shift|Jump in any direction except down by pressing a direction key and jump in midair.|Only available for Thunder Breakers, Wind Archers, and Dawn Warriors.|
*'''Level 1''': MP -8; weapon def. +4 for 40 sec.
*'''Level 1''': MP Cost: 4, jumps further in the appropriate direction
*'''Level 2''': MP -8; weapon def. +8 for 80 sec.
}}
*'''Level 3''': MP -8; weapon def. +12 for 120 sec.
*'''Level 4''': MP -8; weapon def. +16 for 160 sec.
*'''Level 5''': MP -10; weapon def. +20 for 200 sec.
*'''Level 6''': MP -10; weapon def. +24 for 240 sec.
*'''Level 7''': MP -10; weapon def. +28 for 280 sec.
*'''Level 8''': MP -10; weapon def. +32 for 320 sec.
*'''Level 9''': MP -16; weapon def. +36 for 360 sec.
*'''Level 10''': MP -16; weapon def. +40 for 400 sec.}}


{{MapleStory/Skill desc|Magician|Magic Claw|This skill attacks twice from a distance, but not as a projectile. As such, it can damage regardless of terrain. Max is 20 points.|Use MP to attack an enemy twice.|
{{MapleStory/Skill desc|Noblesse|Elemental Expert|Become an expert of the elements to free you from elemental restrictions on all your skills.|Only available for Thunder Breakers, Wind Archers, and Dawn Warriors. Required level: 120|
*'''Level 1''': MP -10, basic attack 11, mastery 15%
*'''Level 1''': Elemental Attributes: -50%.
*'''Level 2''': MP -10, basic attack 12, mastery 15%
}}
*'''Level 3''': MP -10, basic attack 13, mastery 20%
*'''Level 4''': MP -10, basic attack 14, mastery 20%
*'''Level 5''': MP -11, basic attack 16, mastery 25%
*'''Level 6''': MP -11, basic attack 17, mastery 25%
*'''Level 7''': MP -11, basic attack 18, mastery 30%
*'''Level 8''': MP -12, basic attack 20, mastery 30%
*'''Level 9''': MP -12, basic attack 21, mastery 35%
*'''Level 10''': MP -13, basic attack 23, mastery 35%
*'''Level 11''': MP -13, basic attack 24, mastery 40%
*'''Level 12''': MP -14, basic attack 26, mastery 40%
*'''Level 13''': MP -14, basic attack 27, mastery 45%
*'''Level 14''': MP -15, basic attack 29, mastery 45%
*'''Level 15''': MP -15, basic attack 30, mastery 50%
*'''Level 16''': MP -16, basic attack 32, mastery 50%
*'''Level 17''': MP -17, basic attack 34, mastery 55%
*'''Level 18''': MP -18, basic attack 36, mastery 55%
*'''Level 19''': MP -19, basic attack 38, mastery 60%
*'''Level 20''': MP -20, basic attack 40, mastery 60%
|MS_Skill_KoCMagic_Claw.png}}


===Windreaver===
{{MapleStory/Skill desc|Noblesse|Empress's Prayer|ATT and Magic ATT are temporarily increased for 2 hours, and you can attack higher level monsters than usual. The effect remains even after the character dies, and it cannot be canceled by monster skills.|Only available for Blaze Wizards and Night Walkers. Required level: 120|
*'''Level 1''': MP Cost: 30, Weapon and Magic ATT: +4% for 2 hours, Cooldown: 24 hours.}}


===Nightwalker===
{{MapleStory/Skill desc|Noblesse|Cygnus Blessing|The blessing of the awakened empress empowers the body to escape from danger.|Only available for Thunder Breakers, Wind Archers, and Dawn Warriors. Link Skill|
*'''Level 1''': All abnormal status and elemental resistance +5%. If other Cygnus job classes exist on the account, then it can be stacked up to 5 times for each character to grant link skill. Effects are reduced by half when used as a link skill.
*'''Level 2''': All abnormal status and elemental resistance +10%. If other Cygnus job classes exist on the account, then it can be stacked up to 5 times for each character to grant link skill. Effects are reduced by half when used as a link skill.}}


===Striker===
{{MapleStory/Skill desc|Beginner|Echo of Hero|Increase weapon attack and magic attack on all players around.|Required Level: 200 (120 for Blaze Wizards and Night Walkers)|
 
*'''Level 1''': MP Cost: 30, Weapon and Magic ATT: +4% (2% for Blaze Wizards and Night Walkers) for 40 minutes. Cooldown: 2 hours.
==Second Job==
|}}
===Soul Master===
 
===Flame Wizard===
 
===Windreaver===
 
===Nightwalker===
 
===Striker===
 
==Third Job==
===Soul Master===
 
===Flame Wizard===
 
===Windreaver===
 
===Nightwalker===


===Striker===
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