MapleStory/Potential System: Difference between revisions

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→‎Bonus Potential Stat List: fix critical damage
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{{Header Nav|game=MapleStory}}
{{Header Nav|game=MapleStory}}
{{tochide|Contents}}
This page describes the potential and [[#Bonus Potential|bonus potential]] system used by equipment items. Click [[#Bonus Potential|here]] to be directed to the Bonus Potential section.
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{{floatingtoc|limit=4}}
{{tochide}}
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This page describes the potential and [[#Bonus Potential|bonus potential]] system used by equipment items. Click [[#Bonus Potential|here]] to be directed to the Bonus Potential section.


==Regular Potential==
==Regular Potential==
Line 20,531: Line 20,529:
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|}


=====Critical Damage % Increase=====
=====Critical Damage +1%=====
{|{{prettytable|notwide=1}}
!Equip level!!Stat value
|-
|0+|| +1%
|-
|(GMS) 151+|| +2%
|}
 
;Chance to obtain the stat
;Chance to obtain the stat
{|{{prettytable|notwide=1}}
{|{{prettytable|notwide=1}}
Line 22,710: Line 22,700:
|}
|}


=====Critical Damage % Increase=====
=====Critical Damage +1%=====
{|{{prettytable|notwide=1}}
!Equip level!!Stat value
|-
|0+|| +1%
|-
|(GMS) 151+|| +2%
|}
 
;Chance to obtain the stat
;Chance to obtain the stat
{|{{prettytable|notwide=1}}
{|{{prettytable|notwide=1}}
Line 24,893: Line 24,875:
|}
|}


=====Critical Damage % Increase=====
=====Critical Damage +1%=====
{|{{prettytable|notwide=1}}
!Equip level!!Stat value
|-
|0+|| +1%
 
|}
 
;Chance to obtain the stat
;Chance to obtain the stat
{|{{prettytable|notwide=1}}
{|{{prettytable|notwide=1}}
Line 34,579: Line 34,554:
|}
|}


=====Critical Damage % Increase=====
=====Critical Damage +1%=====
{|{{prettytable|notwide=1}}
!Equip level!!Stat value
|-
|0+|| +1%
|-
|(GMS) 151+|| +2%
|}
 
;Chance to obtain the stat
;Chance to obtain the stat
{|{{prettytable|notwide=1}}
{|{{prettytable|notwide=1}}
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