MapleStory/Sharenian Guild Quest: Difference between revisions
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→Monster Stages: clarify
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The sewer will be split into 3 paths, 1 party per path. Each path contains 4 sections, in which at the end, the 3 paths will converge into the boss room. | The sewer will be split into 3 paths, 1 party per path. Each path contains 4 sections, in which at the end, the 3 paths will converge into the boss room. | ||
In each section, the party has to kill '''3 waves of monsters each'''. Each monster can only '''take 15% damage from each player every 5 seconds''', and it is independent of the actual damage dealt. Hence, it is advised to rotate around the map. | In each section, the party has to kill '''3 waves of monsters each'''. There may or may not be a summoning altar that needs to be hit before each wave's monsters will appear. Each monster can only '''take 25% damage (15% damage for monsters that are scaled up in size, like elite monsters) from each player every 5 seconds''', and it is independent of the actual damage dealt. Hence, it is advised to rotate around the map. | ||
At the end of the 3 waves, party leader will enter the portal located at a spot. The group earns 10 sewer points per party member (60 points for a full party) | At the end of the 3 waves, party leader will enter the portal located at a spot. The group earns 10 sewer points per party member (60 points for a full party) |