MapleStory/Sharenian Guild Quest: Difference between revisions

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The sewer will be split into 3 paths, 1 party per path. Each path contains 4 sections, in which at the end, the 3 paths will converge into the boss room.
The sewer will be split into 3 paths, 1 party per path. Each path contains 4 sections, in which at the end, the 3 paths will converge into the boss room.


In each section, the party has to kill '''3 waves of monsters each'''. Each monster can only '''take 15% damage from each player every 5 seconds''', and it is independent of the actual damage dealt. Hence, it is advised to rotate around the map.
In each section, the party has to kill '''3 waves of monsters each'''. There may or may not be a summoning altar that needs to be hit before each wave's monsters will appear. Each monster can only '''take 25% damage (15% damage for monsters that are scaled up in size, like elite monsters) from each player every 5 seconds''', and it is independent of the actual damage dealt. Hence, it is advised to rotate around the map.


At the end of the 3 waves, party leader will enter the portal located at a spot. The group earns 10 sewer points per party member (60 points for a full party)
At the end of the 3 waves, party leader will enter the portal located at a spot. The group earns 10 sewer points per party member (60 points for a full party)
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