MapleStory/Towns/Herb Town: Difference between revisions

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;Red Nosed Pirate's Den
;Red Nosed Pirate's Den
Accessed from a hidden portal not far from Herb Town, the pirates have docked their ship and are planning the raid on the defenseless town. Many pirate creatures appear, resorting to taking the Bellflower creatures hostage. They wield swords menacingly at both players and their captives. The maps begin to change to wooden decks and the trees become masts. Hordes of the pirate Captains and Kru storm the area, trying to rush out the invaders. The entrance to [[MapleStory/Quests/Party Quests#Herb Town Party Quest|Herb Town Party Quest]] is nearby; it is for players ranging from level 55 to 100. This level range crosses with Orbis PQ, the Zakum PQ in [[MapleStory/Towns/El Nath|El Nath]], and the [[MapleStory/Towns/Ludibrium|Ludibrium Maze PQ]]. The boss is the very difficult Lord Pirate. The party must be made up of at least 3 players, but can include up to 6. The PQ mostly involves successive stages of taking out wave after wave of progressively stronger monsters. [[Image:MS HundredGrassPQ.jpg|200px|thumb|left|Herb Town Party Quest]]
Accessed from a hidden portal not far from Herb Town, the pirates have docked their ship and are planning the raid on the defenseless town. Many pirate creatures appear, resorting to taking the Bellflower creatures hostage. They wield swords menacingly at both players and their captives. The maps begin to change to wooden decks and the trees become masts. Hordes of the pirate Captains and Kru storm the area, trying to rush out the invaders. The entrance to [[MapleStory/Quests/Party Quests#Herb Town Party Quest|Herb Town Party Quest]] is nearby; it is for players ranging from level 55 to 100. This level range crosses with Orbis PQ, the Zakum PQ in [[MapleStory/Towns/El Nath|El Nath]], and the [[MapleStory/Towns/Ludibrium|Ludibrium Maze PQ]]. The boss is the very difficult Lord Pirate. The party must be made up of at least 3 players, but can include up to 6. The PQ mostly involves successive stages of taking out wave after wave of progressively stronger monsters. [[Image:MS HT_PQ_Stage_6.jpg|200px|thumb|left|Herb Town Party Quest]]
The fifth stage mixes things up a bit, as monsters rush out of the ship through doors as reinforcements. They must be killed until one drops a key. These keys have to be dropped on to doors to progress forward. Finally, the PQ culminates in the boss battle. The reward for the PQ is, after 50 tries, a level 60 pirate hat with +1 to every stat. This hat can be upgraded by repeating the PQ, and every 50 successful attempts it will increase in power until finally ending with a requirement of level 90 and with +5 to all stats, serving as a miniature Zakum Helmet.
The fifth stage mixes things up a bit, as monsters rush out of the ship through doors as reinforcements. They must be killed until one drops a key. These keys have to be dropped on to doors to progress forward. Finally, the PQ culminates in the boss battle. The reward for the PQ is, after 50 tries, a level 60 pirate hat with +1 to every stat. This hat can be upgraded by repeating the PQ, and every 50 successful attempts it will increase in power until finally ending with a requirement of level 90 and with +5 to all stats, serving as a miniature Zakum Helmet.


:Herb Town is currently not available to HongKongMS, ThailandMS, MapleSEA and EuropeMS.
:Herb Town is currently not available to HongKongMS, ThailandMS, MapleSEA and EuropeMS.