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< Mario & Sonic at the London 2012 Olympic Games
Revision as of 21:52, 6 February 2012 by E-123Wario54 (talk | contribs) (Started page. I actually did a lot more than this, but when you let careless sisters use your computer...T_T)
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Track

100m

Mario & Sonic London 2012 character Shadow.png
  • Press and hold B button when "Ready?" appears on the screen for a Super Starting Dash build-up.
  • Swing Remote button down right when "Go" appears on the screen for a quick start. If you held B button until this point and swung Remote button down at the right time you should get a Super Starting Dash.
  • Swing Remote button up and down to run. The faster you swing, the faster your character will run.
  • Press A button to perform your character's Special Action, giving them a little boost.
  • Press B button right toward the end of the race (before reaching the finishing line) and your character will perform a jump with their chest out. This action is a must for close races.
  • Characters with high Max Speed and Acceleration should come in handy when playing the 100m event. Characters like Sonic and Daisy have an advantage in this event that other characters don't.

110m Hurdles

Mario & Sonic London 2012 character Yoshi.png
  • Press and hold B button when "Ready?" appears on the screen for a Super Starting Dash build-up.
  • Swing Remote button down right when "Go" appears on the screen for a quick start. If you held B button until this point and swung Remote button down at the right time you should get a Super Starting Dash.
  • Swing Remote button up and down to run. The faster you swing, the faster your character will run.
  • Press B button to jump over hurdles. Press it right before the yellow line for a Perfect jump. The more Perfect jumps you get, the faster your character will go.
  • Press A button to perform your character's Special Action, letting your character skip a few hurdles.
  • Press B button right toward the end of the race (before reaching the finishing line) and your character will perform a jump with their chest out. This action is a must for close races.
  • Unlike the 100m event, you don't need to rely on speedy characters for 110m Hurdles - it's all about timing your jumps right here.

4×100m Relay

Mario & Sonic London 2012 character Luigi.png
  • Press and hold B button when "Ready?" appears on the screen for a Super Starting Dash build-up.
  • Swing Remote button down right when "Go" appears on the screen for a quick start. If you held B button until this point and swung Remote button down at the right time you should get a Super Starting Dash.
  • Swing Remote button up and down to run. The faster you swing, the faster your character will run.
  • Press A button to perform your character's Special Action, giving them a little boost. Each character has their own Special Action, so make sure to use all four during the race.
  • Swing Remote button down to pass the baton to the next team member. Do this right after the circle closes in on your character for a Perfect pass.
  • Press B button right toward the end of the race (before reaching the finishing line) and your character will perform a jump with their chest out. This action is a must for close races.
  • Though this event partially depends on the Perfect baton passes (baton passes that aren't Perfect slow your whole team down), a team of characters with high Max Speed and Acceleration would definitely give you the upper hand in this event.