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(→Traps: Updated to reflect Mario Kart 64's gameplay) |
(→Power-ups: Updated to reflect Mario Kart 64's gameplay) |
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[[File:MarioKartWii GoldenMushroom.png|64px]] | [[File:MarioKartWii GoldenMushroom.png|64px]] | ||
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| Gives the user a brief boost of speed when used. Useful for performing shortcuts. | | Gives the user a brief boost of speed when used. Useful for performing shortcuts and recovering from attacks. | ||
| A bunch of three mushrooms allowing the user three separate short speed boosts. | | A bunch of three mushrooms allowing the user three separate short speed boosts. | ||
| Gives the user unlimited speed boosts for a set period of time. | | Gives the user unlimited speed boosts for a set period of time. | ||
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! | ! | ||
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| Causes the user to become invincible in classic ''Super Mario Bros.'' style (i.e. flashing with the invincibility music playing) for a few seconds. It also causes the player's kart to be faster and handle slightly better. The only thing that can harm an invincible kart is a | | Causes the user to become invincible in classic ''Super Mario Bros.'' style (i.e. flashing with the invincibility music playing) for a few seconds. It also causes the player's kart to be faster and handle slightly better, with no speed loss when driving off-course. The only thing that can harm an invincible kart is deep water, crashing into the side of a wall, or being picked up by Lakitu. While invincible, a player can also drive through hazards like Thwomps and pipes and will cause any racer that touches them to crash. Being hit by an invincible racer has the same effect of a Red Shell. | ||
| Makes the user invisible to other players and invulnerable to weapons for a short time. | | Makes the user invisible to other players and invulnerable to weapons for a short time. In Grand Prix mode, using a Boo will randomly generate an item, relative of the position the racer is in; sometimes it will generate nothing at all. In Vs. and Battle modes, using a Boo will steal an item from a nearby racer. Boo can be used tactically in multiplayer games. | ||
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{{Footer Nav|game=Mario Kart 64|prevpage=Kart Classes|nextpage=Terminology}} | {{Footer Nav|game=Mario Kart 64|prevpage=Kart Classes|nextpage=Terminology}} |
Revision as of 21:36, 23 November 2011
Most of the items featured in the original Mario Kart game were recreated in this version and a few new items were also added. Items are gained by driving through a floating question mark block.
Note: The symbol means an item can be thrown forward or backward.
Weapons
These are items that are directly used against other racers to cause them to crash or slow down.
Traps
These are items that are primarily dropped on the track in order to make a competitor crash into them.
Power-ups
These are items that affect the user in some way (e.g., increasing kart speed).
Mushroom | Triple Mushroom | Super (Golden) Mushroom |
---|---|---|
Gives the user a brief boost of speed when used. Useful for performing shortcuts and recovering from attacks. | A bunch of three mushrooms allowing the user three separate short speed boosts. | Gives the user unlimited speed boosts for a set period of time. |
Starman | Boo | |
Causes the user to become invincible in classic Super Mario Bros. style (i.e. flashing with the invincibility music playing) for a few seconds. It also causes the player's kart to be faster and handle slightly better, with no speed loss when driving off-course. The only thing that can harm an invincible kart is deep water, crashing into the side of a wall, or being picked up by Lakitu. While invincible, a player can also drive through hazards like Thwomps and pipes and will cause any racer that touches them to crash. Being hit by an invincible racer has the same effect of a Red Shell. | Makes the user invisible to other players and invulnerable to weapons for a short time. In Grand Prix mode, using a Boo will randomly generate an item, relative of the position the racer is in; sometimes it will generate nothing at all. In Vs. and Battle modes, using a Boo will steal an item from a nearby racer. Boo can be used tactically in multiplayer games. |