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=== | {{Header Nav|game=Medieval: Total War}} | ||
==Infantry speeds== | |||
{| {{prettytable}} | |||
!Speed!!Walking!!Running!!Charging!!Notes | |||
|- | |||
|Slow||4||8||10||Very slow, has to run to keep up with other infantry on attack. Slow units are best used for defensive battles where the enemy comes to you. | |||
|- | |||
|Average||6||10||11||Most infantry moves at this speed. | |||
|- | |||
|Fast||6||12||13||Fast units are able to run down (or run away from) other infantry very well. Can cut down routers as well, but not as well as cavalry. | |||
|} | |||
==Cavalry speeds== | |||
{| {{prettytable}} | |||
!Speed!!Walking!!Running!!Charging!!Notes | |||
|- | |||
|Slow||9||14||16||This is the speed of camels and heavily armored Kataphraktoi. Note that the latter actually travel at 9/12/16, which is likely a typo. | |||
|- | |||
|Average||9||20||22||The speed of most cavalry units in the game. | |||
|- | |||
|Fast||9||24||26||The fastest speeds in the game. Nothing can catch fast cavalry. | |||
|} | |||
{{Footer Nav|game=Medieval: Total War|prevpage=Agents|nextpage=Projectiles}} | |||
= | |||
Latest revision as of 09:23, 9 November 2008
Infantry speeds[edit]
Speed | Walking | Running | Charging | Notes |
---|---|---|---|---|
Slow | 4 | 8 | 10 | Very slow, has to run to keep up with other infantry on attack. Slow units are best used for defensive battles where the enemy comes to you. |
Average | 6 | 10 | 11 | Most infantry moves at this speed. |
Fast | 6 | 12 | 13 | Fast units are able to run down (or run away from) other infantry very well. Can cut down routers as well, but not as well as cavalry. |
Cavalry speeds[edit]
Speed | Walking | Running | Charging | Notes |
---|---|---|---|---|
Slow | 9 | 14 | 16 | This is the speed of camels and heavily armored Kataphraktoi. Note that the latter actually travel at 9/12/16, which is likely a typo. |
Average | 9 | 20 | 22 | The speed of most cavalry units in the game. |
Fast | 9 | 24 | 26 | The fastest speeds in the game. Nothing can catch fast cavalry. |