Mega Man X3/Upgrades: Difference between revisions

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Acquire every available item in the game (Heart Tanks, Sub Tanks, Ride Armor Modules, Armor Upgrades) and forego obtaining any chip enhancements (don't use any pink Dr. Light capsules) before heading to the first Dr. Doppler stage (after the eight Mavericks are defeated). In the first Dr. Doppler stage, kill the mini boss and proceed. Make sure you have full health before sliding down the left side of the first pit you find (where spiked wrecking balls fall) until you reach a portion of the wall that you can walk through. There will be a pink upgrade capsule that will give you the Hyper chip enhancement. This chip is the package deal: it gives you '''all four''' armor upgrades, and X becomes so powerful, his Third Armor turns a striking gold color. This is your reward for holding off on the individual chip enhancements, and it should make the final stages a breeze.
Acquire every available item in the game (Heart Tanks, Sub Tanks, Ride Armor Modules, Armor Upgrades) and forego obtaining any chip enhancements (don't use any pink Dr. Light capsules) before heading to the first Dr. Doppler stage (after the eight Mavericks are defeated). In the first Dr. Doppler stage, kill the mini boss and proceed. Make sure you have full health before sliding down the left side of the first pit you find (where spiked wrecking balls fall) until you reach a portion of the wall that you can walk through. There will be a pink upgrade capsule that will give you the Hyper chip enhancement. This chip is the package deal: it gives you '''all four''' armor upgrades, and X becomes so powerful, his Third Armor turns a striking gold color. This is your reward for holding off on the individual chip enhancements, and it should make the final stages a breeze.


* '''What it does:''' It uses all four enhancement chips as described above.
* '''What it does:'''
** Recharge your health and Sub-Tanks by standing still
** All damage inflicted cut by 50%, use an upgraded, orange defensive barrier that will last a full 5 seconds after X gets damaged and cut additional damage by 75% while it is active
** Utilize the Hyper Charge, X's Giga Attack: allows use of unlimited crossover Charge Shots, so long as the weapon has energy; it refills by a bar for every two hits X takes. With the Hyper Chip, it uses less weapon energy.
** Dash twice in mid-air


==Zero's Saber==
==Zero's Saber==
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