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{{Infobox
{{Infobox
|title=Metal Storm
|title=Metal Storm
|image=[[Image:Metal Storm cover.jpg|250px|Metal Storm box artwork]]
|image=Metal Storm cover.jpg
|developer=[[Irem]]
|developer=[[Irem]]
|publisher=[[Irem]]
|publisher=[[Irem]]

Revision as of 01:02, 1 October 2007

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Metal Storm would be your standard run and gun type of game if it wasn't for Irem's idea of the Gravity Jump, which lets you walk around on the ceiling and vice versa. The stage and boss designs are also great, since they allow you to use the Gravity Jump often. The game is really quite a gem among the hundreds of NES games that have been released.

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Table of Contents

Controls

  • Neutral dpad: Move your character
  • B button: Fire your weapon
  • A button: Jump
  • Up dpad or Down dpad and A button: Gravity jump
  • Start button: Pause the game

Powerups

Weapons

  • Metal Storm powerup powershot.jpg Power Shot: A wider and slightly stronger beam that can go through walls
  • Metal Storm powerup gravity.jpg Gravity Fireball: Turn into an invincible fireball that can damage enemies when you use the Gravity Jump
  • Metal Storm powerup shield.jpg Shield: Blocks enemy bullets - you can move the shield with Neutral dpad (not all weapons can be blocked)

Items

  • Metal Storm powerup armor.jpg Armor: Allows you to take an additional hit before you're destroyed
  • Metal Storm powerup 1up.jpg 1-up: Get another Gunner in reserve
  • Metal Storm powerup bonus.jpg Bonus: Gain 5000 points
  • Metal Storm powerup crush.jpg Crush: Destroys all the enemies on the screen

Screen info

  • Score: Located in the top-left corner, it tracks how many points you gain from killing enemies and the like. It goes back to 0 once you get a game over.
  • Time: Located in the bottom-left corner, it tracks how much time you have left to complete the stage. This isn't that important really; you should have more than enough time to do everything.