Metroid Prime Hunters/Transfer Lock: Difference between revisions
From StrategyWiki, the video game walkthrough and strategy guide wiki
Metroid Prime Hunters/Transfer Lock (edit)
Revision as of 23:35, 19 February 2007
, 19 February 2007Map size
(Map size) |
|||
Line 2: | Line 2: | ||
Transfer Lock is an all around balanced arena with multiple levels, an outer space area and availabily of the Imperialist, Shock Coil, Battlehammer, and the Volt Driver. The outer area is only available in Bounty, Capture and defender nodes. The outer area provides many great sniping spots, as an added bonus the low gravity making sniping even easier. | Transfer Lock is an all around balanced arena with multiple levels, an outer space area and availabily of the Imperialist, Shock Coil, Battlehammer, and the Volt Driver. The outer area is only available in Bounty, Capture and defender nodes. The outer area provides many great sniping spots, as an added bonus the low gravity making sniping even easier. | ||
*Map size: Large | |||
*Condition: Available from the beginning | *Condition: Available from the beginning | ||
*Supported Modes: Battle, Survival, Prime Hunter, Capture, Bounty, Defender, Nodes | *Supported Modes: Battle, Survival, Prime Hunter, Capture, Bounty, Defender, Nodes |