Namida no Sokoban Special | |
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Developer(s) | Thinking Rabbit |
Publisher(s) | ASCII Entertainment |
Year released | 1986 |
System(s) | Family Computer Disk System |
Preceded by | Sokoban Toolkit |
Followed by | Sokoban Perfect |
Series | Sokoban |
Japanese title | 涙の倉庫番スペシャル (Namida no Sōkoban Supesharu) |
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Genre(s) | Puzzle |
Players | 1 |
Modes | Single player |
Namida no Sokoban Special (which roughly translates into Warehouse Keeper's Tears Special) is a game that was released for the Famicom Disk System in 1986 by ASCII Entertainment. By 1986, many of Japan's game players were familiar with Sokoban in one form or another since its introduction in 1982. Rather than publish yet another version of the same old game, ASCII attempted to enhance the Sokoban experience for its debut on the Famicom by providing players with a unique set of tools that let players "cheat" in some fashion in comparison to the original rules. Objects like Magnets and Pulleys provided players with a limited ability to pull boxes, something which the original versions of the game prohibited. Objects such as these, or pepper, or oil, were discovered by pushing certain boxes that hid the items underneath. Progress through the game could be saved to the disk to prevent forcing players to solve puzzles that had already been solved.
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Level 1
Table of Contents
Namida no Sokoban Special/Table of Contents
- Sokoban
- Sokoban 2
- Sokoban Toolkit
- Namida no Sokoban Special
- Sokoban Perfect
- Shijou Saidai no Sokoban
- Sokoban World
- Soukoban Deluxe
- Sokoban Revenge SX-68K: User no Gyakushuu-Hen
- Sokoban Select 30
- Super Sokoban
- Kyuukuoku no Sokoban
- Sokoban Basic
- Sokoban Basic 2
- Power Sokoban
- Sokoban Nanmon Shinan
- Sokoban Densetsu: Hikari to Yami no Kuni
- Sokoban DS