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{{Header Nav|game=Resident Evil 5}} | {{Header Nav|game=Resident Evil 5}} | ||
The | '''The Mercenaries''' is a score attack mode of Resident Evil 5 unlocked when you complete the game on Normal difficulty or higher. | ||
To begin with, only two characters and one level will be available, but others can be unlocked by achieving sufficiently high scores. | |||
==Rankings== | ==Rankings== | ||
Line 45: | Line 47: | ||
Depending on the rank awarded, you will receive a number of Exchange Points to spend on [[Resident Evil 5/Bonus Features|Bonus Features]]. | Depending on the rank awarded, you will receive a number of Exchange Points to spend on [[Resident Evil 5/Bonus Features|Bonus Features]]. | ||
{{-}} | {{-}} | ||
==Characters== | |||
===Chris (BSAA)=== | |||
{|{{prettytable|not wide=1|float=right}} | |||
! colspan="3" | Equipment | |||
|- | |||
| HG Ammo (50) | |||
| Hand Grenade (5) | |||
| SG Ammo (30) | |||
|- | |||
| M92F (50) | |||
| {{n/a}} | |||
| Ithaca M37 (20) | |||
|- | |||
| {{n/a}} | |||
| First Aid Spray | |||
| {{n/a}} | |||
|} | |||
Unlocked automatically with The Mercenaries. | |||
{{-}} | |||
===Chris (Safari)=== | |||
Beat the Village stage with an A rank or higher. | |||
===Chris (S.T.A.R.S.)=== | |||
Beat the Experimental Facility stage with an A rank or higher. | |||
===Sheva (BSAA)=== | |||
{|{{prettytable|not wide=1|float=right}} | |||
! colspan="3" | Equipment | |||
|- | |||
| HG Ammo (50) | |||
| Dragunov (13) | |||
| MG Ammo (30) | |||
|- | |||
| M92F (40) | |||
| {{n/a}} | |||
| VZ61 (260) | |||
|- | |||
| {{n/a}} | |||
| First Aid Spray | |||
| {{n/a}} | |||
|} | |||
Unlocked automatically with The Mercenaries. | |||
{{-}} | |||
===Sheva (Clubbin')=== | |||
Beat the Ancient Ruins stage with an A rank or higher. | |||
===Sheva (Tribal)=== | |||
Beat the Missile Area stage with an A rank or higher. | |||
===Jill (BSAA)=== | |||
{|{{prettytable|not wide=1|float=right}} | |||
! colspan="3" | Equipment | |||
|- | |||
| HG Ammo (50) | |||
| Flash Grenade (5) | |||
| MG Ammo (30) | |||
|- | |||
| Px4 (25) | |||
| {{n/a}} | |||
| H&K MP5 (150) | |||
|- | |||
| {{n/a}} | |||
| First Aid Spray | |||
| {{n/a}} | |||
|} | |||
Beat the Public Assembly stage with an A rank or higher. | |||
{{-}} | |||
== | ===Jill (Combat)=== | ||
Beat the Ship Deck stage with an A rank or higher. | |||
===Wesker=== | |||
Beat the Mines stage with an A rank or higher. | |||
===Wesker (S.T.A.R.S.)=== | |||
Beat the Prison stage with an A rank or higher. | |||
==Stages== | |||
Each stage is unlocked by achieving a B rank or higher in the previous stage. | |||
===Public Assembly=== | |||
===The Mines=== | |||
===Village=== | |||
===Ancient Ruins=== | |||
===Experimental Facility=== | |||
===Missile Area=== | |||
===Ship Deck=== | |||
===Prison=== | |||
{{Footer Nav|game=Resident Evil 5|prevpage=Treasures|nextpage=Getting Started}} | {{Footer Nav|game=Resident Evil 5|prevpage=Treasures|nextpage=Getting Started}} |
Revision as of 16:49, 26 July 2012
The Mercenaries is a score attack mode of Resident Evil 5 unlocked when you complete the game on Normal difficulty or higher.
To begin with, only two characters and one level will be available, but others can be unlocked by achieving sufficiently high scores.
Rankings
Rank | Score | Reward | |
---|---|---|---|
Solo | Duo | ||
SS | 90,000 | 150,000 | 5,000 |
S | 60,000 | 120,000 | 3,000 |
A | 40,000 | 80,000 | 1,500 |
B | 20,000 | 40,000 | 1,000 |
C | 10,000 | 20,000 | 600 |
D | <10,000 | <20,000 | 200 |
Your rank on any level is awarded based on the number of points you score. In a Duo (co-op) game, both players' combined scores are counted for the rank.
Depending on the rank awarded, you will receive a number of Exchange Points to spend on Bonus Features.
Characters
Chris (BSAA)
Equipment | ||
---|---|---|
HG Ammo (50) | Hand Grenade (5) | SG Ammo (30) |
M92F (50) | N/A | Ithaca M37 (20) |
N/A | First Aid Spray | N/A |
Unlocked automatically with The Mercenaries.
Chris (Safari)
Beat the Village stage with an A rank or higher.
Chris (S.T.A.R.S.)
Beat the Experimental Facility stage with an A rank or higher.
Sheva (BSAA)
Equipment | ||
---|---|---|
HG Ammo (50) | Dragunov (13) | MG Ammo (30) |
M92F (40) | N/A | VZ61 (260) |
N/A | First Aid Spray | N/A |
Unlocked automatically with The Mercenaries.
Sheva (Clubbin')
Beat the Ancient Ruins stage with an A rank or higher.
Sheva (Tribal)
Beat the Missile Area stage with an A rank or higher.
Jill (BSAA)
Equipment | ||
---|---|---|
HG Ammo (50) | Flash Grenade (5) | MG Ammo (30) |
Px4 (25) | N/A | H&K MP5 (150) |
N/A | First Aid Spray | N/A |
Beat the Public Assembly stage with an A rank or higher.
Jill (Combat)
Beat the Ship Deck stage with an A rank or higher.
Wesker
Beat the Mines stage with an A rank or higher.
Wesker (S.T.A.R.S.)
Beat the Prison stage with an A rank or higher.
Stages
Each stage is unlocked by achieving a B rank or higher in the previous stage.