SVC Chaos: SNK vs. Capcom: Difference between revisions

From StrategyWiki, the video game walkthrough and strategy guide wiki
migrate
(simplify CN)
(migrate)
Line 1: Line 1:
{{Header Nav|game=SVC Chaos: SNK vs. Capcom|num=4}}
{{Header Nav|game=SVC Chaos: SNK vs. Capcom}}
{{Game
{{Game
|completion=4
|image=SVC Chaos NG box.jpg
|title=SVC Chaos: SNK vs. Capcom
|title=SVC Chaos: SNK vs. Capcom
|image=SVC Chaos NG box.jpg
|developer=[[SNK Playmore]]
|developer=[[SNK Playmore]]
|publisher={{co|SNK Playmore}}{{eu|Ignition Entertainment}}
|publisher=[[SNK Playmore]], [[Ignition Entertainment]]
|year=2003
|systems={{syslist|cade|ng|ps2|xbox}}
|ratings={{CERO old|12}}{{ESRB|T}}{{PEGI|12}}
|genre=[[Fighting]]
|genre=[[Fighting]]
|systems=[[Arcade]], [[Neo Geo]], [[PlayStation 2]], [[Xbox]]
|released={{sys|arcade|top=1}}{{rd|2003|August 24}}
{{sys|neo geo}}{{rd|2003|November 14}}
{{sys|ps2}}{{jp|2003|December 25}}{{eu|2005|April 15}}
{{sys|xbox}}{{us|2004|September 28}}{{jp|2004|October 7}}{{eu|2005|March 18}}
|players=1-2
|players=1-2
|ratings={{CERO old|12}}{{ESRB|T}}{{PEGI|12}}
|modes=[[Single player]], [[multiplayer]]
|series=SNK vs. Capcom
|series=SNK vs. Capcom
}}
}}
'''SVC Chaos: SNK vs. Capcom''' is a fighting game that was developed by [[SNK Playmore]] and released in [[2003]]. It features characters from various [[Capcom]] and [[SNK Playmore|SNK]] franchises, most notably [[Street Fighter II]] and [[The King of Fighters]]. It is the last installment of a loose series of fighting games based on the concept of Capcom fighter competing against SNK fighters. It is ironic that SNK produced the very first game in the series, [[SNK vs. Capcom: Match of the Millennium]] for the [[Neo Geo Pocket Color]], as well as the last. The rest, [[Capcom vs. SNK]], [[Capcom vs. SNK Pro]], and [[Capcom vs. SNK 2]], were produced by Capcom.
'''SVC Chaos: SNK vs. Capcom''' is a fighting game that was developed by [[SNK Playmore]] and released in [[2003]]. It features characters from various [[Capcom]] and [[SNK Playmore|SNK]] franchises, most notably [[Street Fighter II]] and [[The King of Fighters]]. It is the last installment of a loose series of fighting games based on the concept of Capcom fighter competing against SNK fighters. It is ironic that SNK produced the very first game in the series, [[SNK vs. Capcom: Match of the Millennium]] for the [[Neo Geo Pocket Color]], as well as the last. The rest, [[Capcom vs. SNK]], [[Capcom vs. SNK Pro]], and [[Capcom vs. SNK 2]], were produced by Capcom.
 
{{Continue Nav}}


SVC Chaos is SNK's opportunity to put a [[Neo Geo]] spin on the series. Gone are the complicated team selection mechanics or Groove selections. Every player selects just one fighter who plays within a common rule system, very similar in essence to rules contained by [[The King of Fighters]] series. In essence, SNK has boiled the game play down to just the essentials, and brought each fighter back to their roots in a one-on-one competition. SNK also focused in on what SNK does best: character development. Unique dialogs between each and every fighter introduce the battles, providing players with insight about the interpersonal relationships that exist between each fighter; how well they know one another, what their feelings are about fighting against them, etc.
SVC Chaos is SNK's opportunity to put a [[Neo Geo]] spin on the series. Gone are the complicated team selection mechanics or Groove selections. Every player selects just one fighter who plays within a common rule system, very similar in essence to rules contained by [[The King of Fighters]] series. In essence, SNK has boiled the game play down to just the essentials, and brought each fighter back to their roots in a one-on-one competition. SNK also focused in on what SNK does best: character development. Unique dialogs between each and every fighter introduce the battles, providing players with insight about the interpersonal relationships that exist between each fighter; how well they know one another, what their feelings are about fighting against them, etc.


The sprites for many of the SNK characters were slightly altered, but mostly reused, while the sprites for the Capcom characters were entirely redrawn. The low resolution of the Neo Geo (320 × 240) made the game's visuals considerably rough considering the game's 2003 release, which lead to a lot of criticism - the lifeless, dull-colored visuals of the fighting arenas did not help matters in this department. Players also sighted the lack of groove selection or team play as other limitations that made the game feel like a step backwards. Other players applauded and embraced the game's return to simplicity and purity. Ultimately the people who favored evolution outnumbered the purists, and the game sold very poorly. It was converted for play on the [[PlayStation 2]] and [[Xbox]]. It was only released in the United States on the Xbox due to SCEA's restricted policy on two dimensional games. The Xbox version received an exclusive and provocative cover in Japan, perhaps in an effort to assist the game's sales among flagging Japanese Xbox interest.
The sprites for many of the SNK characters were slightly altered, but mostly reused, while the sprites for the Capcom characters were entirely redrawn. The low resolution of the Neo Geo (320 × 240) made the game's visuals considerably rough considering the game's 2003 release, which lead to a lot of criticism - the lifeless, dull-colored visuals of the fighting arenas did not help matters in this department. Players also sighted the lack of groove selection or team play as other limitations that made the game feel like a step backwards. Other players applauded and embraced the game's return to simplicity and purity. Ultimately the people who favored evolution outnumbered the purists, and the game sold very poorly. It was converted for play on the [[PlayStation 2]] and [[Xbox]]. It was only released in the United States on the Xbox due to SCEA's restricted policy on two dimensional games. The Xbox version received an exclusive and provocative cover in Japan, perhaps in an effort to assist the game's sales among flagging Japanese Xbox interest.


<gallery>
<gallery>
File:SVC_Chaos_Xbox_US_box.jpg|American and European cover art.
File:SVC Chaos Xbox US box.jpg|American and European cover art.
File:SVC_Chaos_PS2_JP_box.jpg|Japanese PS2 cover.
File:SVC Chaos PS2 JP box.jpg|Japanese PS2 cover.
File:SVC_Chaos_Xbox_JP_box.jpg|Japanese Xbox cover.
File:SVC Chaos Xbox JP box.jpg|Japanese Xbox cover.
</gallery>
</gallery>


Line 32: Line 29:
{{SNK vs. Capcom}}
{{SNK vs. Capcom}}


[[Category:SNK Playmore]]
[[Category:Ignition Entertainment]]
[[Category:Fighting]]
[[Category:Fighting]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:Multiplayer]]
[[Category:Multiplayer]]