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* Diplomatic Proposal: [[Sid Meier's Alpha Centauri/Diplomacy#Melt Polar Caps|Melt Polar Caps]]
* Diplomatic Proposal: [[Sid Meier's Alpha Centauri/Diplomacy#Melt Polar Caps|Melt Polar Caps]]
* Special Ability: [[Sid Meier's Alpha Centauri/Units#Super Former|Super Former]]
* Special Ability: [[Sid Meier's Alpha Centauri/Units#Super Former|Super Former]]
*Sea Mining Platforms produce +1 Minerals
* Sea Mining Platforms produce +1 Minerals
* Track and Level: <span style="color:Darkgoldenrod">Build 7</span>
* Track and Level: <span style="color:Darkgoldenrod">Build 7</span>


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*Technology: [[Sid Meier's Alpha Centauri/Technology tree#Doctrine: Initiative|Doctrine: Initiative]], [[Sid Meier's Alpha Centauri/Technology tree#Doctrine: Air Power|Doctrine: Air Power]], [[Sid Meier's Alpha Centauri/Technology tree#Adaptive Doctrine|Adaptive Doctrine]]
*Technology: [[Sid Meier's Alpha Centauri/Technology tree#Doctrine: Initiative|Doctrine: Initiative]], [[Sid Meier's Alpha Centauri/Technology tree#Doctrine: Air Power|Doctrine: Air Power]], [[Sid Meier's Alpha Centauri/Technology tree#Adaptive Doctrine|Adaptive Doctrine]]
*Base Facility: [[Sid Meier's Alpha Centauri/Facilities#Pressure Dome|Pressure Dome]]
*Base Facility: [[Sid Meier's Alpha Centauri/Facilities#Pressure Dome|Pressure Dome]]
* Unit: [[Sid Meier's Alpha Centauri/Units#Transport Foil|Transport Foil]]
* Unit: [[Sid Meier's Alpha Centauri/Weapon#Troop Transport|Transport]] [[Sid Meier's Alpha Centauri/Chassis#Foil|Foil]]
* Weapon: [[Sid Meier's Alpha Centauri/Units#Troop Transport|Troop Transport]]
* Weapon: [[Sid Meier's Alpha Centauri/Weapon#Troop Transport|Troop Transport]]
* Chassis: [[Sid Meier's Alpha Centauri/Units#Foil|Foil]]
* Chassis: [[Sid Meier's Alpha Centauri/Chassis#Foil|Foil]]
* Track and Level: <span style="color:green">Explore 2</span>
* Track and Level: <span style="color:green">Explore 2</span>


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*Allows a tile's Mineral production to exceed 2.
*Allows a tile's Mineral production to exceed 2.
* Track and Level: <span style="color:green">Explore 4</span>
* Track and Level: <span style="color:green">Explore 4</span>
With this technology, your bases no longer have to rely on mineral bonuses to bypass the production limit. Mines on rocky tiles(+4) and thermal boreholes(+6) now provide full mineral bonuses, more than doubling your industrial output. Start using those crawlers on mines!


==Environmental Economics==
==Environmental Economics==
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* Reactor: [[Sid Meier's Alpha Centauri/Units#Fusion Reactor|Fusion Reactor]]
* Reactor: [[Sid Meier's Alpha Centauri/Units#Fusion Reactor|Fusion Reactor]]
* Track and Level: <span style="color:Lightblue">Discover 6</span>
* Track and Level: <span style="color:Lightblue">Discover 6</span>
The advent of Fusion Reactors marks the beginning of the end. With double the resilience of Fission based units at a cheaper cost, Fusion based units will make short work of anything that are not mindworms or similar psy-based units.


==Gene Splicing==
==Gene Splicing==
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*Allows a tile's Nutrient production to exceed 2.
*Allows a tile's Nutrient production to exceed 2.
* Track and Level: <span style="color:Darkgoldenrod">Build 3</span>
* Track and Level: <span style="color:Darkgoldenrod">Build 3</span>
Starts the chain of unlocking hardcoded production limits. Allows your bases to benefit from condensers and farms on rainy terrain, causing them to grow at a much faster rate.


==Graviton Theory==
==Graviton Theory==
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==Information Networks==
==Information Networks==
*Technology: [[Sid Meier's Alpha Centauri/Technology tree#Nonlinear Mathematics|Nonlinear Mathematics]], [[Sid Meier's Alpha Centauri/Technology tree#Polymorphic Software|Polymorphic Software]], [[Sid Meier's Alpha Centauri/Technology tree#Planetary Networks|Planetary Networks]]
*Technology: [[Sid Meier's Alpha Centauri/Technology tree#Nonlinear Mathematics|Nonlinear Mathematics]], [[Sid Meier's Alpha Centauri/Technology tree#Polymorphic Software|Polymorphic Software]], [[Sid Meier's Alpha Centauri/Technology tree#Planetary Networks|Planetary Networks]]
*Base Facility: [[Sid Meier's Alpha Centauri/Facilities#Network Node|Network Node]]
*Base Facility: [[Sid Meier's Alpha Centauri/Facilities#Network Node|Network Node]]
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* Armor: [[Sid Meier's Alpha Centauri/Units#Antimatter Plate|Antimatter Plate]]
* Armor: [[Sid Meier's Alpha Centauri/Units#Antimatter Plate|Antimatter Plate]]
* Increases defense against gene warfare.
* Increases defense against gene warfare.
* Track and Level: <span style="color:Darkgoldenrod">Build 12</span>
==Matter Transmission==
==Matter Transmission==
*Prerequisite: [[Sid Meier's Alpha Centauri/Technology tree#Matter Editation|Matter Editation]], [[Sid Meier's Alpha Centauri/Technology tree#Secrets of Alpha Centauri|Secrets of Alpha Centauri]]
*Prerequisite: [[Sid Meier's Alpha Centauri/Technology tree#Matter Editation|Matter Editation]], [[Sid Meier's Alpha Centauri/Technology tree#Secrets of Alpha Centauri|Secrets of Alpha Centauri]]
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* Special Ability: [[Sid Meier's Alpha Centauri/Units#Blink Displacer|Blink Displacer]]
* Special Ability: [[Sid Meier's Alpha Centauri/Units#Blink Displacer|Blink Displacer]]
* Increases Mineral production in fungus.
* Increases Mineral production in fungus.
* Track and Level: <span style="color:Darkgoldenrod">Build 13</span>
==Mind/Machine Interface==
==Mind/Machine Interface==
*Prerequisite: [[Sid Meier's Alpha Centauri/Technology tree#Doctrine: Air Power|Doctrine: Air Power]], [[Sid Meier's Alpha Centauri/Technology tree#Neural Grafting|Neural Grafting]]
*Prerequisite: [[Sid Meier's Alpha Centauri/Technology tree#Doctrine: Air Power|Doctrine: Air Power]], [[Sid Meier's Alpha Centauri/Technology tree#Neural Grafting|Neural Grafting]]
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*Technology: [[Sid Meier's Alpha Centauri/Technology tree#Unified Field Theory|Unified Field Theory]], [[Sid Meier's Alpha Centauri/Technology tree#Nanominiaturization|Nanominiaturization]]
*Technology: [[Sid Meier's Alpha Centauri/Technology tree#Unified Field Theory|Unified Field Theory]], [[Sid Meier's Alpha Centauri/Technology tree#Nanominiaturization|Nanominiaturization]]
* Terraforming: [[Sid Meier's Alpha Centauri/Terraforming#Mag Tube|Mag Tube]]
* Terraforming: [[Sid Meier's Alpha Centauri/Terraforming#Mag Tube|Mag Tube]]
* Track and Level: <span style="color:Darkgoldenrod">Build 6</span>
==N-Space Compression==
==N-Space Compression==
*Prerequisite: [[Sid Meier's Alpha Centauri/Technology tree#Orbital Spaceflight|Orbital Spaceflight]], [[Sid Meier's Alpha Centauri/Technology tree#Biomachinery|Biomachinery]]
*Prerequisite: [[Sid Meier's Alpha Centauri/Technology tree#Orbital Spaceflight|Orbital Spaceflight]], [[Sid Meier's Alpha Centauri/Technology tree#Biomachinery|Biomachinery]]
*Technology: [[Sid Meier's Alpha Centauri/Technology tree#Self-Aware Machines|Self-Aware Machines]]
*Technology: [[Sid Meier's Alpha Centauri/Technology tree#Self-Aware Machines|Self-Aware Machines]]
*Base Facility: [[Sid Meier's Alpha Centauri/Facilities#Flechette Defense System|Flechette Defense System]], [[Sid Meier's Alpha Centauri/Facilities#Geosynchronous Survey Pod|Geosynchronous Survey Pod]]
*Base Facility: [[Sid Meier's Alpha Centauri/Facilities#Flechette Defense System|Flechette Defense System]], [[Sid Meier's Alpha Centauri/Facilities#Geosynchronous Survey Pod|Geosynchronous Survey Pod]]
* Track and Level: <span style="color:red">Conquer 8</span>
==Nanometallurgy==
==Nanometallurgy==
*Prerequisite: [[Sid Meier's Alpha Centauri/Technology tree#Probability Mechanics|Probability Mechanics]], [[Sid Meier's Alpha Centauri/Technology tree#Doctrine: Initiative|Doctrine: Initiative]]
*Prerequisite: [[Sid Meier's Alpha Centauri/Technology tree#Probability Mechanics|Probability Mechanics]], [[Sid Meier's Alpha Centauri/Technology tree#Doctrine: Initiative|Doctrine: Initiative]]
*Technology: [[Sid Meier's Alpha Centauri/Technology tree#Matter Compression|Matter Compression]], [[Sid Meier's Alpha Centauri/Technology tree#Quantum Machinery|Quantum Machinery]]
*Technology: [[Sid Meier's Alpha Centauri/Technology tree#Matter Compression|Matter Compression]], [[Sid Meier's Alpha Centauri/Technology tree#Quantum Machinery|Quantum Machinery]]
* Special Ability: [[Sid Meier's Alpha Centauri/Units#Repair Bay|Repair Bay]]
* Special Ability: [[Sid Meier's Alpha Centauri/Units#Repair Bay|Repair Bay]]
* Track and Level: <span style="color:green">Explore 8</span>
==Nanominiaturization==
==Nanominiaturization==
*Prerequisite: [[Sid Meier's Alpha Centauri/Technology tree#Monopole Magnets|Monopole Magnets]], [[Sid Meier's Alpha Centauri/Technology tree#Organic Superlubricant|Organic Superlubricant]]
*Prerequisite: [[Sid Meier's Alpha Centauri/Technology tree#Monopole Magnets|Monopole Magnets]], [[Sid Meier's Alpha Centauri/Technology tree#Organic Superlubricant|Organic Superlubricant]]
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*Secret Project: [[Sid Meier's Alpha Centauri/Secret Projects#Neural Amplifier|The Neural Amplifier]]
*Secret Project: [[Sid Meier's Alpha Centauri/Secret Projects#Neural Amplifier|The Neural Amplifier]]
* Allows a unit to have two special abilities.
* Allows a unit to have two special abilities.
* Track and Level: <span style="color:red">Conquer 4</span>
==Nonlinear Mathematics==
==Nonlinear Mathematics==
*Prerequisite: [[Sid Meier's Alpha Centauri/Technology tree#Applied Physics|Applied Physics]], [[Sid Meier's Alpha Centauri/Technology tree#Information Networks|Information Networks]]
*Prerequisite: [[Sid Meier's Alpha Centauri/Technology tree#Applied Physics|Applied Physics]], [[Sid Meier's Alpha Centauri/Technology tree#Information Networks|Information Networks]]
*Technology: [[Sid Meier's Alpha Centauri/Technology tree#Superstring Theory|Superstring Theory]]
*Technology: [[Sid Meier's Alpha Centauri/Technology tree#Superstring Theory|Superstring Theory]]
* Weapon: [[Sid Meier's Alpha Centauri/Units#Particle Impactor|Particle Impactor]]
* Weapon: [[Sid Meier's Alpha Centauri/Weapon#Particle Impactor|Particle Impactor]]
* Track and Level: <span style="color:red">Conquer 2</span>
 
Starts off the long era of impact rover warfare.
 
==Optical Computers==
==Optical Computers==
*Prerequisite: [[Sid Meier's Alpha Centauri/Technology tree#Applied Physics|Applied Physics]], [[Sid Meier's Alpha Centauri/Technology tree#Polymorphic Software|Polymorphic Software]]
*Prerequisite: [[Sid Meier's Alpha Centauri/Technology tree#Applied Physics|Applied Physics]], [[Sid Meier's Alpha Centauri/Technology tree#Polymorphic Software|Polymorphic Software]]
*Technology: [[Sid Meier's Alpha Centauri/Technology tree#Superconductor|Superconductor]], [[Sid Meier's Alpha Centauri/Technology tree#Advanced Military Algorithms|Advanced Military Algorithms]]
*Technology: [[Sid Meier's Alpha Centauri/Technology tree#Superconductor|Superconductor]], [[Sid Meier's Alpha Centauri/Technology tree#Advanced Military Algorithms|Advanced Military Algorithms]]
* Track and Level: <span style="color:Lightblue">Discover 3</span>
==Orbital Spaceflight==
==Orbital Spaceflight==
*Prerequisite: [[Sid Meier's Alpha Centauri/Technology tree#Doctrine: Air Power|Doctrine: Air Power]], [[Sid Meier's Alpha Centauri/Technology tree#Pre-Sentient Algorithms|Pre-Sentient Algorithms]]
*Prerequisite: [[Sid Meier's Alpha Centauri/Technology tree#Doctrine: Air Power|Doctrine: Air Power]], [[Sid Meier's Alpha Centauri/Technology tree#Pre-Sentient Algorithms|Pre-Sentient Algorithms]]
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*Technology: [[Sid Meier's Alpha Centauri/Technology tree#Probability Mechanics|Probability Mechanics]]
*Technology: [[Sid Meier's Alpha Centauri/Technology tree#Probability Mechanics|Probability Mechanics]]
* Armor: [[Sid Meier's Alpha Centauri/Units#Photon Wall|Photon Wall]]
* Armor: [[Sid Meier's Alpha Centauri/Units#Photon Wall|Photon Wall]]
* Track and Level: <span style="color:red">Conquer 6</span>
==Planetary Economics==
==Planetary Economics==
*Prerequisite: [[Sid Meier's Alpha Centauri/Technology tree#Adaptive Economics|Adaptive Economics]], [[Sid Meier's Alpha Centauri/Technology tree#Intellectual Integrity|Intellectual Integrity]] in SMACAX, [[Sid Meier's Alpha Centauri/Technology tree#Environmental Economics|Environmental Economics]] and Intellectual Integrity in original
*Prerequisite: [[Sid Meier's Alpha Centauri/Technology tree#Adaptive Economics|Adaptive Economics]], [[Sid Meier's Alpha Centauri/Technology tree#Intellectual Integrity|Intellectual Integrity]] in SMACAX, [[Sid Meier's Alpha Centauri/Technology tree#Environmental Economics|Environmental Economics]] and Intellectual Integrity in original
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* Unit: [[Sid Meier's Alpha Centauri/Units#Probe Team|Probe Team]]
* Unit: [[Sid Meier's Alpha Centauri/Units#Probe Team|Probe Team]]
* Weapon: [[Sid Meier's Alpha Centauri/Units#Probe Team|Probe Team]]
* Weapon: [[Sid Meier's Alpha Centauri/Units#Probe Team|Probe Team]]
* Track and Level: <span style="color:Lightblue">Discover 2</span>
==Polymorphic Software==
==Polymorphic Software==
*Prerequisite: [[Sid Meier's Alpha Centauri/Technology tree#Industrial Base|Industrial Base]], [[Sid Meier's Alpha Centauri/Technology tree#Information Networks|Information Networks]]
*Prerequisite: [[Sid Meier's Alpha Centauri/Technology tree#Industrial Base|Industrial Base]], [[Sid Meier's Alpha Centauri/Technology tree#Information Networks|Information Networks]]
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* Special Ability: [[Sid Meier's Alpha Centauri/Units#Heavy Artillery|Heavy Artillery]]
* Special Ability: [[Sid Meier's Alpha Centauri/Units#Heavy Artillery|Heavy Artillery]]
* Improves Probe Team success rate.
* Improves Probe Team success rate.
* Track and Level: <span style="color:Lightblue">Discover 2</span>
==Pre-Sentient Algorithms==
==Pre-Sentient Algorithms==
*Prerequisite: [[Sid Meier's Alpha Centauri/Technology tree#Advanced Military Algorithms|Advanced Military Algorithms]], [[Sid Meier's Alpha Centauri/Technology tree#Cyberethics|Cyberethics]]
*Prerequisite: [[Sid Meier's Alpha Centauri/Technology tree#Advanced Military Algorithms|Advanced Military Algorithms]], [[Sid Meier's Alpha Centauri/Technology tree#Cyberethics|Cyberethics]]
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* Improves Probe Team success rate.
* Improves Probe Team success rate.
* Track and Level: <span style="color:Lightblue">Discover 5</span>
* Track and Level: <span style="color:Lightblue">Discover 5</span>
Unlocking the Hunter-Seeker Algorithm alone makes this one of the most highly sought out technologies.


==Probability Mechanics==
==Probability Mechanics==
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*Base Facility: [[Sid Meier's Alpha Centauri/Facilities#Tachyon Field|Tachyon Field]]
*Base Facility: [[Sid Meier's Alpha Centauri/Facilities#Tachyon Field|Tachyon Field]]
* Armor: [[Sid Meier's Alpha Centauri/Units#Probability Sheath|Probability Sheath]]
* Armor: [[Sid Meier's Alpha Centauri/Units#Probability Sheath|Probability Sheath]]
* Track and Level: <span style="color:Darkgoldenrod">Build 7</span>
==Progenitor Psych==
==Progenitor Psych==
*Technology: [[Sid Meier's Alpha Centauri/Technology tree#Field Modulation|Field Modulation]], [[Sid Meier's Alpha Centauri/Technology tree#Adaptive Economics|Adaptive Economics]]
*Technology: [[Sid Meier's Alpha Centauri/Technology tree#Field Modulation|Field Modulation]], [[Sid Meier's Alpha Centauri/Technology tree#Adaptive Economics|Adaptive Economics]]
*Base Facility: [[Sid Meier's Alpha Centauri/Facilities#Aquafarm|Aquafarm]]
*Base Facility: [[Sid Meier's Alpha Centauri/Facilities#Aquafarm|Aquafarm]]
* Track and Level: <span style="color:green">Explore 1</span>
==Quantum Machinery==
==Quantum Machinery==
*Prerequisite: [[Sid Meier's Alpha Centauri/Technology tree#Quantum Power|Quantum Power]], [[Sid Meier's Alpha Centauri/Technology tree#Nanometallurgy|Nanometallurgy]]
*Prerequisite: [[Sid Meier's Alpha Centauri/Technology tree#Quantum Power|Quantum Power]], [[Sid Meier's Alpha Centauri/Technology tree#Nanometallurgy|Nanometallurgy]]
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*Base Facility: [[Sid Meier's Alpha Centauri/Facilities#Quantum Converter|Quantum Converter]]
*Base Facility: [[Sid Meier's Alpha Centauri/Facilities#Quantum Converter|Quantum Converter]]
* Weapon: [[Sid Meier's Alpha Centauri/Units#Quantum Laser|Quantum Laser]]
* Weapon: [[Sid Meier's Alpha Centauri/Units#Quantum Laser|Quantum Laser]]
* Track and Level: <span style="color:Darkgoldenrod">Build 12</span>
==Quantum Power==
==Quantum Power==
*Prerequisite: [[Sid Meier's Alpha Centauri/Technology tree#Frictionless Surfaces|Frictionless Surfaces]], [[Sid Meier's Alpha Centauri/Technology tree#Planetary Economics|Planetary Economics]]
*Prerequisite: [[Sid Meier's Alpha Centauri/Technology tree#Frictionless Surfaces|Frictionless Surfaces]], [[Sid Meier's Alpha Centauri/Technology tree#Planetary Economics|Planetary Economics]]
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*Base Facility: [[Sid Meier's Alpha Centauri/Facilities#Quantum Lab|Quantum Lab]]
*Base Facility: [[Sid Meier's Alpha Centauri/Facilities#Quantum Lab|Quantum Lab]]
* Reactor: [[Sid Meier's Alpha Centauri/Units#Quantum Chamber|Quantum Chamber]]
* Reactor: [[Sid Meier's Alpha Centauri/Units#Quantum Chamber|Quantum Chamber]]
* Track and Level: <span style="color:Lightblue">Discover 11</span>
==Retroviral Engineering==
==Retroviral Engineering==
*Prerequisite: [[Sid Meier's Alpha Centauri/Technology tree#Bio-Engineering|Bio-Engineering]], [[Sid Meier's Alpha Centauri/Technology tree#Advanced Military Algorithms|Advanced Military Algorithms]]
*Prerequisite: [[Sid Meier's Alpha Centauri/Technology tree#Bio-Engineering|Bio-Engineering]], [[Sid Meier's Alpha Centauri/Technology tree#Advanced Military Algorithms|Advanced Military Algorithms]]
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*Secret Project: [[Sid Meier's Alpha Centauri/Secret Projects#Manifold Harmonics|The Manifold Harmonics]]
*Secret Project: [[Sid Meier's Alpha Centauri/Secret Projects#Manifold Harmonics|The Manifold Harmonics]]
* Secrets: First faction to discover Secrets of the Manifolds gains a free technological advance.
* Secrets: First faction to discover Secrets of the Manifolds gains a free technological advance.
* Track and Level: <span style="color:Lightblue">Discover 13</span>
==Self-Aware Machines==
==Self-Aware Machines==
*Prerequisite: [[Sid Meier's Alpha Centauri/Technology tree#N-Space Compression|N-Space Compression]] ([[Sid Meier's Alpha Centauri/Technology tree#Advanced Spaceflight|Advanced Spaceflight]] in original), [[Sid Meier's Alpha Centauri/Technology tree#Digital Sentience|Digital Sentience]]
*Prerequisite: [[Sid Meier's Alpha Centauri/Technology tree#N-Space Compression|N-Space Compression]] ([[Sid Meier's Alpha Centauri/Technology tree#Advanced Spaceflight|Advanced Spaceflight]] in original), [[Sid Meier's Alpha Centauri/Technology tree#Digital Sentience|Digital Sentience]]
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*Base Facility: [[Sid Meier's Alpha Centauri/Facilities#Nessus Mining Station|Nessus Mining Station]], [[Sid Meier's Alpha Centauri/Facilities#Orbital Defense Pod|Orbital Defense Pod]]
*Base Facility: [[Sid Meier's Alpha Centauri/Facilities#Nessus Mining Station|Nessus Mining Station]], [[Sid Meier's Alpha Centauri/Facilities#Orbital Defense Pod|Orbital Defense Pod]]
*Secret Project: [[Sid Meier's Alpha Centauri/Secret Projects#Self-Aware Colony|The Self-Aware Colony]]
*Secret Project: [[Sid Meier's Alpha Centauri/Secret Projects#Self-Aware Colony|The Self-Aware Colony]]
*Secret Project: [[Sid Meier's Alpha Centauri/Secret Projects#Nethack Terminus|The Nethack Terminus]]
*Secret Project: [[Sid Meier's Alpha Centauri/Secret Projects#Net-Hack Terminus|The Net-Hack Terminus]]
* Improves Probe Team success rate.
* Improves Probe Team success rate.
* Track and Level: <span style="color:Lightblue">Discover 11</span>


==Sentient Econometrics==
==Sentient Econometrics==
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* Increases commerce income from treaties and pacts.
* Increases commerce income from treaties and pacts.
* [[Sid Meier's Alpha Centauri/Facilities#Recreation Commons |Recreation Commons ]] maintenance cost reduced from 1 to 0
* [[Sid Meier's Alpha Centauri/Facilities#Recreation Commons |Recreation Commons ]] maintenance cost reduced from 1 to 0
* Track and Level: <span style="color:green">Explore 11</span>


==Sentient Resonance==
==Sentient Resonance==
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* Weapon: [[Sid Meier's Alpha Centauri/Units#Resonance Bolt|Resonance Bolt]]
* Weapon: [[Sid Meier's Alpha Centauri/Units#Resonance Bolt|Resonance Bolt]]
* Armor: [[Sid Meier's Alpha Centauri/Units#Resonance 8 Armor|Resonance 8 Armor]]
* Armor: [[Sid Meier's Alpha Centauri/Units#Resonance 8 Armor|Resonance 8 Armor]]
* Track and Level: <span style="color:red">Conquer 6</span>
==Silksteel Alloys==
==Silksteel Alloys==
*Prerequisite: [[Sid Meier's Alpha Centauri/Technology tree#Advanced Subatomic Theory|Advanced Subatomic Theory]], [[Sid Meier's Alpha Centauri/Technology tree#Industrial Automation|Industrial Automation]]
*Prerequisite: [[Sid Meier's Alpha Centauri/Technology tree#Advanced Subatomic Theory|Advanced Subatomic Theory]], [[Sid Meier's Alpha Centauri/Technology tree#Industrial Automation|Industrial Automation]]
*Technology: [[Sid Meier's Alpha Centauri/Technology tree#Monopole Magnets|Monopole Magnets]], [[Sid Meier's Alpha Centauri/Technology tree#Photon/Wave Mechanics|Photon/Wave Mechanics]]
*Technology: [[Sid Meier's Alpha Centauri/Technology tree#Monopole Magnets|Monopole Magnets]], [[Sid Meier's Alpha Centauri/Technology tree#Photon/Wave Mechanics|Photon/Wave Mechanics]]
* Armor: [[Sid Meier's Alpha Centauri/Units#Silksteel Armor|Silksteel Armor]]
* Armor: [[Sid Meier's Alpha Centauri/Units#Silksteel Armor|Silksteel Armor]]
* Track and Level: <span style="color:Darkgoldenrod">Build 4</span>
==Singularity Mechanics==
==Singularity Mechanics==
*Prerequisite: [[Sid Meier's Alpha Centauri/Technology tree#Secrets of Creation|Secrets of Creation]], [[Sid Meier's Alpha Centauri/Technology tree#Self-Aware Machines|Self-Aware Machines]]
*Prerequisite: [[Sid Meier's Alpha Centauri/Technology tree#Secrets of Creation|Secrets of Creation]], [[Sid Meier's Alpha Centauri/Technology tree#Self-Aware Machines|Self-Aware Machines]]
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*Base Facility: [[Sid Meier's Alpha Centauri/Facilities#Subspace Generator|Subspace Generator]]
*Base Facility: [[Sid Meier's Alpha Centauri/Facilities#Subspace Generator|Subspace Generator]]
* Reactor: [[Sid Meier's Alpha Centauri/Units#Singularity Engine|Singularity Engine]]
* Reactor: [[Sid Meier's Alpha Centauri/Units#Singularity Engine|Singularity Engine]]
* Track and Level: <span style="color:Lightblue">Discover 12</span>
==Social Psych==
==Social Psych==
*Technology: [[Sid Meier's Alpha Centauri/Technology tree#Doctrine: Loyalty|Doctrine: Loyalty]], [[Sid Meier's Alpha Centauri/Technology tree#Ethical Calculus|Ethical Calculus]], [[Sid Meier's Alpha Centauri/Technology tree#Secrets of the Human Brain|Secrets of the Human Brain]]
*Technology: [[Sid Meier's Alpha Centauri/Technology tree#Doctrine: Loyalty|Doctrine: Loyalty]], [[Sid Meier's Alpha Centauri/Technology tree#Ethical Calculus|Ethical Calculus]], [[Sid Meier's Alpha Centauri/Technology tree#Secrets of the Human Brain|Secrets of the Human Brain]]
*Base Facility: [[Sid Meier's Alpha Centauri/Facilities#Recreation Commons|Recreation Commons]]
*Base Facility: [[Sid Meier's Alpha Centauri/Facilities#Recreation Commons|Recreation Commons]]
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*Prerequisite: [[Sid Meier's Alpha Centauri/Technology tree#Secrets of the Manifolds|Secrets of the Manifolds]], [[Sid Meier's Alpha Centauri/Technology tree#Controlled Singularity|Controlled Singularity]]
*Prerequisite: [[Sid Meier's Alpha Centauri/Technology tree#Secrets of the Manifolds|Secrets of the Manifolds]], [[Sid Meier's Alpha Centauri/Technology tree#Controlled Singularity|Controlled Singularity]]
* Weapon: [[Sid Meier's Alpha Centauri/Units#String Disruptor|String Disruptor]]
* Weapon: [[Sid Meier's Alpha Centauri/Units#String Disruptor|String Disruptor]]
* Track and Level: <span style="color:red">Conquer 16</span>
==Super Tensile Solids==
==Super Tensile Solids==
*Prerequisite: [[Sid Meier's Alpha Centauri/Technology tree#Matter Compression|Matter Compression]], [[Sid Meier's Alpha Centauri/Technology tree#Advanced Spaceflight|Advanced Spaceflight]]
*Prerequisite: [[Sid Meier's Alpha Centauri/Technology tree#Matter Compression|Matter Compression]], [[Sid Meier's Alpha Centauri/Technology tree#Advanced Spaceflight|Advanced Spaceflight]]
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*Secret Project: [[Sid Meier's Alpha Centauri/Secret Projects#Space Elevator|The Space Elevator]]
*Secret Project: [[Sid Meier's Alpha Centauri/Secret Projects#Space Elevator|The Space Elevator]]
* Armor: [[Sid Meier's Alpha Centauri/Units#Pulse 8 Armor|Pulse 8 Armor]]
* Armor: [[Sid Meier's Alpha Centauri/Units#Pulse 8 Armor|Pulse 8 Armor]]
* Track and Level: <span style="color:Darkgoldenrod">Build 10</span>
==Superconductor==
==Superconductor==
*Prerequisite: [[Sid Meier's Alpha Centauri/Technology tree#Optical Computers|Optical Computers]], [[Sid Meier's Alpha Centauri/Technology tree#Industrial Base|Industrial Base]]
*Prerequisite: [[Sid Meier's Alpha Centauri/Technology tree#Optical Computers|Optical Computers]], [[Sid Meier's Alpha Centauri/Technology tree#Industrial Base|Industrial Base]]
*Technology: [[Sid Meier's Alpha Centauri/Technology tree#Applied Relativity|Applied Relativity]], [[Sid Meier's Alpha Centauri/Technology tree#Fusion Power|Fusion Power]]
*Technology: [[Sid Meier's Alpha Centauri/Technology tree#Applied Relativity|Applied Relativity]], [[Sid Meier's Alpha Centauri/Technology tree#Fusion Power|Fusion Power]]
* Weapon: [[Sid Meier's Alpha Centauri/Units#Gatling Laser|Gatling Laser]]
* Weapon: [[Sid Meier's Alpha Centauri/Units#Gatling Laser|Gatling Laser]]
* Track and Level: <span style="color:red">Conquer 4</span>
==Superstring Theory==
==Superstring Theory==
*Prerequisite: [[Sid Meier's Alpha Centauri/Technology tree#Nonlinear Mathematics|Nonlinear Mathematics]], [[Sid Meier's Alpha Centauri/Technology tree#Cyberethics|Cyberethics]]
*Prerequisite: [[Sid Meier's Alpha Centauri/Technology tree#Nonlinear Mathematics|Nonlinear Mathematics]], [[Sid Meier's Alpha Centauri/Technology tree#Cyberethics|Cyberethics]]
*Technology: [[Sid Meier's Alpha Centauri/Technology tree#Monopole Magnets|Monopole Magnets]]
*Technology: [[Sid Meier's Alpha Centauri/Technology tree#Monopole Magnets|Monopole Magnets]]
* Weapon: [[Sid Meier's Alpha Centauri/Units#Chaos Gun|Chaos Gun]]
* Weapon: [[Sid Meier's Alpha Centauri/Units#Chaos Gun|Chaos Gun]]
* Track and Level: <span style="color:red">Conquer 5</span>
==Synthetic Fossil Fuels==
==Synthetic Fossil Fuels==
*Prerequisite: [[Sid Meier's Alpha Centauri/Technology tree#High Energy Chemistry|High Energy Chemistry]], [[Sid Meier's Alpha Centauri/Technology tree#Gene Splicing|Gene Splicing]]
*Prerequisite: [[Sid Meier's Alpha Centauri/Technology tree#High Energy Chemistry|High Energy Chemistry]], [[Sid Meier's Alpha Centauri/Technology tree#Gene Splicing|Gene Splicing]]
Line 572: Line 627:
* Weapon: [[Sid Meier's Alpha Centauri/Units#Missile Launcher|Missile Launcher]]
* Weapon: [[Sid Meier's Alpha Centauri/Units#Missile Launcher|Missile Launcher]]
* Special Ability: [[Sid Meier's Alpha Centauri/Units#Fungicide Tanks|Fungicide Tanks]]
* Special Ability: [[Sid Meier's Alpha Centauri/Units#Fungicide Tanks|Fungicide Tanks]]
* Track and Level: <span style="color:green">Explore 4</span>
Synthetic Fossil Fuels provides Missile Launchers, usually considered ''the'' next step in weapons technology after a long era of impact rover warfare. Doctrine: Air Power will follow soon, resulting in a boom of cheap Missile Penetrators and turning the tide of war singlehandedly.
==Temporal Mechanics==
==Temporal Mechanics==
*Prerequisite: [[Sid Meier's Alpha Centauri/Technology tree#Eudaimonia|Eudaimonia]], [[Sid Meier's Alpha Centauri/Technology tree#Matter Transmission|Matter Transmission]]
*Prerequisite: [[Sid Meier's Alpha Centauri/Technology tree#Eudaimonia|Eudaimonia]], [[Sid Meier's Alpha Centauri/Technology tree#Matter Transmission|Matter Transmission]]
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* Armor: [[Sid Meier's Alpha Centauri/Units#Stasis Generator|Stasis Generator]]
* Armor: [[Sid Meier's Alpha Centauri/Units#Stasis Generator|Stasis Generator]]
* Increases Energy production in fungus.
* Increases Energy production in fungus.
* Track and Level: <span style="color:Darkgoldenrod">Build 14</span>
==The Will to Power==
==The Will to Power==
*Prerequisite: [[Sid Meier's Alpha Centauri/Technology tree#Homo Superior|Homo Superior]], [[Sid Meier's Alpha Centauri/Technology tree#Centauri Psi|Centauri Psi]]
*Prerequisite: [[Sid Meier's Alpha Centauri/Technology tree#Homo Superior|Homo Superior]], [[Sid Meier's Alpha Centauri/Technology tree#Centauri Psi|Centauri Psi]]
Line 590: Line 651:
*Secret Project: [[Sid Meier's Alpha Centauri/Secret Projects#Ascent to Transcendence|The Ascent to Transcendence]]
*Secret Project: [[Sid Meier's Alpha Centauri/Secret Projects#Ascent to Transcendence|The Ascent to Transcendence]]
* Increases Mineral production in fungus.
* Increases Mineral production in fungus.
* Track and Level: <span style="color:green">Explore 15</span>


==Transcendent Thought==
==Transcendent Thought==
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*Secret Project: [[Sid Meier's Alpha Centauri/Secret Projects#Theory of Everything|The Theory of Everything]]
*Secret Project: [[Sid Meier's Alpha Centauri/Secret Projects#Theory of Everything|The Theory of Everything]]
* Weapon: [[Sid Meier's Alpha Centauri/Units#Tachyon Bolt|Tachyon Bolt]]
* Weapon: [[Sid Meier's Alpha Centauri/Units#Tachyon Bolt|Tachyon Bolt]]
* Track and Level: <span style="color:red">Conquer 7</span>

Latest revision as of 23:02, 12 October 2012

Adaptive Doctrine[edit]

Adaptive Economics[edit]

Advanced Ecological Engineering[edit]

Advanced Military Algorithms[edit]

Advanced Spaceflight[edit]

Advanced Subatomic Theory[edit]

Applied Gravitonics[edit]

Applied Physics[edit]

Applied Relativity[edit]

Bio-Engineering[edit]

Bioadaptive Resonance[edit]

Biogenetics[edit]

Biomachinery[edit]

Centauri Ecology[edit]

Centauri Empathy[edit]

Centauri Genetics[edit]

Centauri Meditation[edit]

Centauri Psi[edit]

Controlled Singularity[edit]

Cyberethics[edit]

Digital Sentience[edit]

Doctrine: Air Power[edit]

Doctrine: Flexibility[edit]

Doctrine: Initiative[edit]

Doctrine: Loyalty[edit]

Doctrine: Mobility[edit]

Ecological Engineering[edit]

With this technology, your bases no longer have to rely on mineral bonuses to bypass the production limit. Mines on rocky tiles(+4) and thermal boreholes(+6) now provide full mineral bonuses, more than doubling your industrial output. Start using those crawlers on mines!

Environmental Economics[edit]

Ethical Calculus[edit]

Eudaimonia[edit]

Field Modulation[edit]

Frictionless Surfaces[edit]

Fusion Power[edit]

The advent of Fusion Reactors marks the beginning of the end. With double the resilience of Fission based units at a cheaper cost, Fusion based units will make short work of anything that are not mindworms or similar psy-based units.

Gene Splicing[edit]

Starts the chain of unlocking hardcoded production limits. Allows your bases to benefit from condensers and farms on rainy terrain, causing them to grow at a much faster rate.

Graviton Theory[edit]

High Energy Chemistry[edit]

Homo Superior[edit]

Industrial Automation[edit]

Easily one of the two or three most important technologies in the game. This technology allows you to build the Supply Crawler, a staple of virtually all advanced strategies, and additionally allows Wealth, which may be desirable, and the construction of Hab Complexes, which you'll need for bigger bases, and the Planetary Transit System, which is useful if you can spare the time and resources to grab it. On top of all that, you get more commerce. Getting this tech before anybody else does can easily swing the game in your favor even if you are otherwise behind in every other respect — but you must take full advantage of it.

Industrial Base[edit]

Industrial Economics[edit]

Industrial Nanorobotics[edit]

Information Networks[edit]

Intellectual Integrity[edit]

Matter Compression[edit]

Matter Editation[edit]

Matter Transmission[edit]

Mind/Machine Interface[edit]

Monopole Magnets[edit]

N-Space Compression[edit]

Nanometallurgy[edit]

Nanominiaturization[edit]

Neural Grafting[edit]

Nonlinear Mathematics[edit]

Starts off the long era of impact rover warfare.

Optical Computers[edit]

Orbital Spaceflight[edit]

Organic Superlubricant[edit]

Photon/Wave Mechanics[edit]

Planetary Economics[edit]

Planetary Networks[edit]

Polymorphic Software[edit]

Pre-Sentient Algorithms[edit]

Unlocking the Hunter-Seeker Algorithm alone makes this one of the most highly sought out technologies.

Probability Mechanics[edit]

Progenitor Psych[edit]

Quantum Machinery[edit]

Quantum Power[edit]

Retroviral Engineering[edit]

Secrets of Alpha Centauri[edit]

Secrets of Creation[edit]

Secrets of the Human Brain[edit]

Secrets of the Manifolds[edit]

Self-Aware Machines[edit]

Sentient Econometrics[edit]

Sentient Resonance[edit]

Silksteel Alloys[edit]

Singularity Mechanics[edit]

Social Psych[edit]

String Resonance[edit]

Super Tensile Solids[edit]

Superconductor[edit]

Superstring Theory[edit]

Synthetic Fossil Fuels[edit]

Synthetic Fossil Fuels provides Missile Launchers, usually considered the next step in weapons technology after a long era of impact rover warfare. Doctrine: Air Power will follow soon, resulting in a boom of cheap Missile Penetrators and turning the tide of war singlehandedly.

Temporal Mechanics[edit]

The Will to Power[edit]

Threshold of Transcendence[edit]

Transcendent Thought[edit]

Transcendent Thought serves the same function as the 'Future Technology' techs in the Civilization series: Bonus Points at the end of the game for each 'level' of Transcendent Thought researched.

  • Track and Level: Discover 16

Unified Field Theory[edit]