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==Weapons== | ==Weapons== | ||
*Mzungu Pulse Shotgun | |||
*Mzungu Pulse Shotgun | :Damage: 100x2, Range: 150, Recoil: 1.8, Type: Energy, Electricity: 350, Size: 2, Tech 3 | ||
:Damage: 100x2, Range: 150, Recoil: 1.8, Type: Energy, Electricity: 350, Size: 2, Tech 3 | *Fire Cannon | ||
*Fire Cannon | :Damage: 15x3, Range: 260, Recoil: 1, Type: Heat, Electricity: 90, Size: 18, Tech 5 | ||
:Damage: 15x3, Range: 260, Recoil: 1, Type: Heat, Electricity: 90, Size: 18, Tech 5 | *Soul Beam | ||
*Soul Beam | :Damage: 73, Range: 300, Recoil: 0.75, Type: Laser, Electricity: 219, Size: 90, Tech 8 | ||
:Damage: 73, Range: 300, Recoil: 0.75, Type: Laser, Electricity: 219, Size: 90, Tech 8 | *Ariba Torpedo | ||
*Ariba Torpedo | :Damage: 185, Range: 330, Recoil: 2.1, Type: Energy, Electricity: 396, Size: 28, Tech 9 | ||
:Damage: 185, Range: 330, Recoil: 2.1, Type: Energy, Electricity: 396, Size: 28, Tech 9 | *Peace Jux | ||
*Banana Jux | *Banana Jux | ||
:Damage: 60 - lots, Range: 380, Recoil: 2.1, Type: Surgical, Electricity: 180, Size: 24, Tech 12 | :Damage: 60 - lots, Range: 380, Recoil: 2.1, Type: Surgical, Electricity: 180, Size: 24, Tech 12 | ||
*Liposuction | *Liposuction | ||
:Damage: 110, Range: 310, Recoil: 0.4, Type: Surgical, Electricity: 330, Size: 56, Tech 13 | :Damage: 110, Range: 310, Recoil: 0.4, Type: Surgical, Electricity: 330, Size: 56, Tech 13 | ||
*Great Immolation | *Great Immolation | ||
:Damage: 85x3, Range: 30, Recoil: 0.5, Type: Heat, Electricity: 255, Size: 100, Tech 14 | :Damage: 85x3, Range: 30, Recoil: 0.5, Type: Heat, Electricity: 255, Size: 100, Tech 14 | ||
*DeathWarmedOver | *DeathWarmedOver | ||
:Damage: 111, Range: 350, Recoil: 0.45, Type: Heat, Electricity: 155, Size: 85, Tech 16 | |||
*DeathHeatedOver | *DeathHeatedOver | ||
==Shield== | ==Shield== | ||
*Jetstream | *Jetstream | ||
:Protection: 300, Regen: 3/1.05, Electricity: 1, Regen Elec: 4, Vis: 10, Size: 16, Speed Mod: 1.4, Tech 2 | :Protection: 300, Regen: 3/1.05, Electricity: 1, Regen Elec: 4, Vis: 10, Size: 16, Speed Mod: 1.4, Tech 2 | ||
*Airstream | *Airstream | ||
*Biowall | *Biowall | ||
*Deadstop | *Deadstop | ||
*Undeadstop | *Undeadstop | ||
*Lifeless Stop | *Lifeless Stop | ||
*Misdirection | *Misdirection | ||
:Protection: 4000, Regen: 150/2.1, Electricity: 7, Regen Elec: 100, Vis: 10, Size: 80, Tech 18 | :Protection: 4000, Regen: 150/2.1, Electricity: 7, Regen Elec: 100, Vis: 10, Size: 80, Tech 18 | ||
*Give and Take | *Give and Take | ||
:Protection: 8000, Regen: 140/2.25, Electricity: 3, Regen Elec: 60, Vis: 50, Size: 100, Tech 19 | :Protection: 8000, Regen: 140/2.25, Electricity: 3, Regen Elec: 60, Vis: 50, Size: 100, Tech 19 | ||
==Engine== | ==Engine== | ||
*Moral Emphasis | |||
*Grape Influence | |||
*Grape Influence | |||
==Energy== | ==Energy== | ||
*Blue Energy | *Blue Energy | ||
*Bule Lightbank | *Bule Lightbank | ||
*Flapping Wings | *Flapping Wings | ||
:Reservoir: 900, Regen: 10, Size: 10, Tech 6 | :Reservoir: 900, Regen: 10, Size: 10, Tech 6 | ||
*Infernal Energy | *Infernal Energy | ||
:Reservoir: 700, Regen: 90, Size: ?, Tech 8 | :Reservoir: 700, Regen: 90, Size: ?, Tech 8 | ||
*Ion Justice | *Ion Justice | ||
:Reservoir: 1350, Regen: 135, Size: 64, Tech 15 | :Reservoir: 1350, Regen: 135, Size: 64, Tech 15 | ||
*Yallow | *Yallow | ||
:Reservoir: 1000, Regen: 225, Size: 70, Tech 17 | :Reservoir: 1000, Regen: 225, Size: 70, Tech 17 | ||
*Obsidian Ionizer | *Obsidian Ionizer | ||
:Reservoir: 2200, Regen: 220, Size: 30, Tech 17 | :Reservoir: 2200, Regen: 220, Size: 30, Tech 17 | ||
==Radar== | ==Radar== | ||
*Tibsi Radar | |||
*Tibsi Radar | :Vision: 300, Detection: 500, Electricity: 2, Visibility: 100, Size: 6, Tech 1 | ||
:Vision: 300, Detection: 500, Electricity: 2, Visibility: 100, Size: 6, Tech 1 | *Zigine Radar | ||
*Zigine Radar | :Vision: 850, Detection: 1400, Electricity: 5, Visibility: 150, Size: 10, Tech 7 | ||
:Vision: 850, Detection: 1400, Electricity: 5, Visibility: 150, Size: 10, Tech 7 | *Spyrite Radar | ||
*Spyrite Radar | :Vision: 5000, Detection: 7000, Electricity: 120, Visibility: 500, Size: 90, Tech 10 | ||
:Vision: 5000, Detection: 7000, Electricity: 120, Visibility: 500, Size: 90, Tech 10 | *Angelic Vision | ||
*Angelic Vision | :Vision: 500, Detection: 700, Electricity: 6, Size: 30, Tech 13 | ||
:Vision: 500, Detection: 700, Electricity: 6, Size: 30, Tech 13 | *Tunnel Vision | ||
*Tunnel Vision | :Vision: 2200, Detection: 4500, Electiricity: 10, Visibility: 5, Size: 40, Tech 18 | ||
:Vision: 2200, Detection: 4500, Electiricity: 10, Visibility: 5, Size: 40, Tech 18 | |||
==Items== | ==Items== | ||
*Kudzu Electron Entomber | |||
*Kudzu Electron Blanket | |||
*Kudzu Electron Blanket | |||
*Rasputin Escape Pod | *Rasputin Escape Pod | ||
:Speed: 80-40, Shields: 1500, Turning: 200, Size: 1, Tech 7 | :Speed: 80-40, Shields: 1500, Turning: 200, Size: 1, Tech 7 | ||
*Indira Hull Expander | *Indira Hull Expander | ||
:Extra Space: 25, Size: 1, Tech 9 | :Extra Space: 25, Size: 1, Tech 9 | ||
*Gulag Pod | *Gulag Pod | ||
:Speed: 119-80, Shields: 1500, Turning: 200, Size: 1, Tech 9 | :Speed: 119-80, Shields: 1500, Turning: 200, Size: 1, Tech 9 | ||
*Zirconium Charger | *Zirconium Charger | ||
:Regen: 18/1.2, Elec: 81, Size: 18, Tech 9 | :Regen: 18/1.2, Elec: 81, Size: 18, Tech 9 | ||
*Argonium Charger | *Argonium Charger | ||
:Regen: 24/1.2, Elec: 144, Size: 24, Tech 12 | :Regen: 24/1.2, Elec: 144, Size: 24, Tech 12 | ||
*Planetscanner Z | *Planetscanner Z | ||
:Range: 5000, Power: 200, Activation energy: 120, Size: 25, Tech 12 | :Range: 5000, Power: 200, Activation energy: 120, Size: 25, Tech 12 | ||
*Cowboy Charger | *Cowboy Charger | ||
:Regen: 45/1.2, Elec: 225, Size: 30, Tech 15 | :Regen: 45/1.2, Elec: 225, Size: 30, Tech 15 | ||
*Satanic Rebirth | *Satanic Rebirth | ||
:Energy Boost: 5000, Size: 20, Tech 9 | :Energy Boost: 5000, Size: 20, Tech 9 | ||
*Station Master Pod | |||
*Slave Master Pod | |||
*Fighter Ace Pod | |||
==Base Items== | ==Base Items== | ||
*Mzungu Transdim Expansion Blueprint | |||
:Item: Transdim Station Extension, Metal: 10000, Manhours: 40000, Size: 1, Tech 0 | |||
*Atoms and Bits Blueprint | |||
:Item: Atoms and Bits, Metal: 0, Manhours: 1800, Maximum Workforce: 2, Initial Cost: 100000, Periodic Materials: 1000 Promethium, Periodic Cost: 2000000, Size: 1, Tech 4 | |||
*Mini Pulse Blueprint | |||
:Item: Mini Pulse, Metal: 1000, Manhours: 2000, Maximum Workforce: 2, Initial Cost: 1000000, Periodic Materials: 1000 Promethium, Periodic Cost: 1000000, Size: 1, Tech 5 | |||
*Cannery | |||
:Converts 1 Peasants into 1 Rations, costing 20 credits every 40 seconds, Size: 90, Tech 6 | |||
*Incineration Blueprint | |||
:Item: Incineration, Metal: 0, Manhours: 400, Maximum Workforce: 2, Initial Cost: 100000, Periodic Materials: 20 Blue Aether, Periodic Cost: 500000, Size: 1, Tech 6 | |||
*Luscious North Blueprint | |||
:Item: Luscious North, Metal: 10, Manhours: 10000, Initial Materials: 1 Mzungu Green Orb, 1 Bule Red Orb, 1 Vazaha Blue Orb, Size: 10, Tech 6 | |||
*Surpresto Radar Blueprint | |||
:Tech 7 | |||
*Adonis Charger Blueprint | |||
:Item: Adonis Charger, Metal: 1000, Manhours: 10000, Maximum Workforce: 5, Initial Cost: 10000000, Initial Materials: 1 Adonis Protector, 1 Zirconium Charger, Periodic Cost: 5000000, Size: 1, Tech 9 | |||
*Axum Radar Blueprint | |||
:Item: Axum Radar, Metal: 0, Manhours: 2000, Maximum Workforce: 2, Initial Cost: 1000000, Periodic Materials: 5 Argonaut Radar, Periodic Cost: 500000, Size: 1, Tech 9 | |||
*Bile Displacer Blueprint | |||
:Item: Bile Displacer, Metal: 0, Manhours: 3000, Maximum Workforce: 2, Initial Cost: 1000000, Periodic Materials: 1000 Promethium, Periodic Cost: 2000000, Size: 1, Tech 9 | |||
*Crack Palace | |||
:Converts 1 Silicon and 1 Peasants into 1 Crack Whores every 10 seconds, costing 20 credits, Size: 15, Tech 9 | |||
*Jade Thorax Blueprint | |||
:Item: Jade Thorax, Metal: 0, Manhours: 2000, Maximum Workforce: 2, Initial Cost: 1000000, Periodic Materials: 500 Promethium, Periodic Cost: 5000000, Size: 1, Tech 9 | |||
*Nuclear Convo-Tronic II | |||
:Converts 1 Fermium into 1 Promethium every 7 seconds, costing 500 credits, Size: 120, Tech 9 | |||
*Semi Big Pulse Blueprint | |||
:Item: Semi Big Pulse, Metal: 2000, Manhours: 4000, Maximum Workforce: 2, Initial Cost: 5000000, Initial Materials: 1 Adonis Pulse Gun, Periodic Materials: 2500 Promethium, Periodic Cost: 5000000, Size: 1, Tech 9 | |||
*Quu Drone Blueprint | |||
:Item: Quu Drone, Metal: 0, Manhours: 3000, Maximum Workforce: 2, Initial Cost: 100000, Periodic Materials: 1500 Promethium, Periodic Cost: 500000, Size: 1, Tech 9 | |||
*Zig Zag and Swirl Blueprint | |||
:Item: Zig Zag and Swirl, Metal: 0, Manhours: 3000, Maximum Workforce: 2, Initial Cost: 1000000, Periodic Materials: 1500 Promethium, Periodic Cost: 5000000, Size: 1, Tech 9 | |||
*Mythos Energizer Blueprint | |||
:Item: Mythos Energizer, Metal: 10000, Manhours: 30000, Initial Materials: 10 Promethium, Size: 40, Tech 10 | |||
*Shaolin Kick Torpedo Blueprint | |||
:Item: Shaolin Kick Torpedo, Metal: 0, Manhours: 2000, Initial Cost: 1000000, Periodic Materials: 900 Fermium, Periodic Cost: 3000000, Size: 1, Tech 10 | |||
*Apollo's Collector Blueprint | |||
:Item: Apollo's Collector, Metal: 10000, Manhours: 20000, Initial Cost: 2500000, Initial Materials: 1 Sandy Solarite, Periodic Materials: 10 Solar Panel, Periodic Cost: 2500000, Size: 1, Tech 12 | |||
*Lunar Blockade Blueprint | |||
:Item: Lunar Blockade, Metal: 0, Manhours: 6000, Maximum Workforce: 2, Initial Cost: 1000000, Periodic Materials: 5000 Promethium, Periodic Cost: 5000000, Size: 1, Tech 12 | |||
*Non-Portable Surgeon Blueprint | |||
:Item: Non-Portable Surgeon, Metal: 5000, Manhours: 10000, Initial Cost: 10000000, Initial Materials: 10 Promethium, 1 Love Cylinder Remains, Periodic Cost: 10000000, Size: 10, Tech 12 | |||
*Slate Thorax Blueprint | |||
:Item: Slate Thorax, Metal: 0, Manhours: 20000, Maximum Workforce: 2, Initial Cost: 100000000, Periodic Materials: 5 Jade Thorax, Periodic Cost: 500000000, Size: 1, Tech 12 | |||
*Topaz Thorax Blueprint | |||
:Item: Topaz Thorax, Metal: 0, Manhours: 3000, Maximum Workforce: 2, Initial Cost: 2000000, Periodic Materials: 1000 Promethium, Periodic Cost: 10000000, Size: 1, Tech 12 | |||
*Ambrosia Charger Blueprint | |||
:Item: Ambrosia Charger, Metal: 3000, Manhours: 30000, Maximum Workforce: 5, Initial Cost: 30000000, Initial Materials: 1 Ambrosia Protector, 1 Argonium Charger, Periodic Cost: 15000000, Size: 1, Tech 14 | |||
*Fire of the Gods Blueprint | |||
:Item: Fire of the Gods, Metal: 0, Manhours: 3000, Maximum Workforce: 2, Initial Cost: 1000000, Periodic Materials: 3000 Promethium, Periodic Cost: 15000000, Size: 1, Tech 14 | |||
*Heat Dampener Blueprint | |||
:Item: Heat Dampener, Metal: 10000, Manhours: 2000, Maximum Workforce: 2, Initial Cost: 10000000, Initial Materials: 2 Hell Fire Remains, Periodic Cost: 5000000, Size: 1, Tech 14 | |||
*Heat Dampener + Blueprint | |||
:Item: Heat Dampener +, Metal: 100000, Manhours: 20000, Maximum Workforce: 2, Initial Cost: 100000000, Initial Materials: 2 Hell Fire Remains, 2 Heat Dampener, Periodic Cost: 50000000, Size: 1, Tech 14 | |||
*Inverto Radar Blueprint | |||
:Item: Inverto Radar, Metal: 2500, Manhours: 4000, Maximum Workforce: 2, Initial Cost: 5000000, Initial Materials: 1 Ambrosia Radar, Periodic Materials: 2500 Promethium, Periodic Cost: 5000000, Size: 1, Tech 14 | |||
*Surgical Dampener Blueprint | |||
:Item: Surgical Dampener, Metal: 10000, Manhours: 2000, Maximum Workforce: 2, Initial Cost: 10000000, Initial Materials: 2 Love Cylinder Remains, Periodic Cost: 5000000, Size: 1, Tech 14 | |||
*Surgical Dampener + Blueprint | |||
:Item: Surgical Dampener +, Metal: 100000, Manhours: 20000, Maximum Workforce: 2, Initial Cost: 100000000, Initial Materials: 2 Love Cylinder Remains, 2 Surgical Dampener, Periodic Cost: 50000000, Size: 1, Tech 14 | |||
*Avalon Laser Blueprint | |||
:Item: Avalon Laser, Metal: 50000, Manhours: 100000, Initial Cost: 1000000, Initial Materials: 2 Adonis Laser, Size: 10, Tech 16 | |||
*Avalon Protector Blueprint | |||
:Item: Avalon Protector, Metal: 50000, Manhours: 100000, Initial Cost: 1000000, Initial Materials: 2 Adonis Protector, Size: 10, Tech 16 | |||
*Avalon Energy Blueprint | |||
:Item: Avalon Protector, Metal: 50000, Manhours: 100000, Initial Cost: 1000000, Initial Materials: 2 Adonis Energy, Size: 10, Tech 16 | |||
*Avalon Radar Blueprint | |||
:Item: Avalon Protector, Metal: 50000, Manhours: 100000, Initial Cost: 1000000, Initial Materials: 2 Adonis Radar, Size: 10, Tech 16 | |||
*Andaman Radar Blueprint | |||
*Andaman Energy Z Blueprint | |||
:Item: Andaman Energybank Z, Metal: 1000, Manhours: 12000, Maximum Workforce: 1, Initial Cost: 1000000, Periodic Materials: 7 Andaman Energybank, Periodic Cost: 8000000, Size: 1, Tech 16 | |||
*Andaman Protector Z Blueprint | |||
:Item: Andaman Protector Z, Metal: 1000, Manhours: 12000, Maximum Workforce: 1, Initial Cost: 1000000, Periodic Materials: 7 Andaman Protector, Periodic Cost: 8000000, Size: 1, Tech 16 | |||
*Andaman Radar Blueprint | |||
* | *Achilles Energy Blueprint | ||
*Achilles | *Achilles Protector Blueprint | ||
*Achilles | *Achilles Radar Blueprint | ||
*Achilles Laser Blueprint | *Achilles Laser Blueprint | ||
:Item: Achilles Laser, Metal: 15000, Manhours: 50000, Maximum Workforce: 10, Initial Cost: 1000000, Initial Materials: 200 Promethium, 1 Open Heart Laser, 3 Love Cylinder Remains, Size: 10, Tech 18 | :Item: Achilles Laser, Metal: 15000, Manhours: 50000, Maximum Workforce: 10, Initial Cost: 1000000, Initial Materials: 200 Promethium, 1 Open Heart Laser, 3 Love Cylinder Remains, Size: 10, Tech 18 | ||
*Station Kit VIII | *Station Kit VIII | ||
:Size: 190, Tech 18 | :Size: 190, Tech 18 | ||
*Attached Station Kit VIII | *Attached Station Kit VIII | ||
:Size: 190, Tech 18 | :Size: 190, Tech 18 |
Latest revision as of 18:51, 30 September 2007
Weapons[edit]
- Mzungu Pulse Shotgun
- Damage: 100x2, Range: 150, Recoil: 1.8, Type: Energy, Electricity: 350, Size: 2, Tech 3
- Fire Cannon
- Damage: 15x3, Range: 260, Recoil: 1, Type: Heat, Electricity: 90, Size: 18, Tech 5
- Soul Beam
- Damage: 73, Range: 300, Recoil: 0.75, Type: Laser, Electricity: 219, Size: 90, Tech 8
- Ariba Torpedo
- Damage: 185, Range: 330, Recoil: 2.1, Type: Energy, Electricity: 396, Size: 28, Tech 9
- Peace Jux
- Banana Jux
- Damage: 60 - lots, Range: 380, Recoil: 2.1, Type: Surgical, Electricity: 180, Size: 24, Tech 12
- Liposuction
- Damage: 110, Range: 310, Recoil: 0.4, Type: Surgical, Electricity: 330, Size: 56, Tech 13
- Great Immolation
- Damage: 85x3, Range: 30, Recoil: 0.5, Type: Heat, Electricity: 255, Size: 100, Tech 14
- DeathWarmedOver
- Damage: 111, Range: 350, Recoil: 0.45, Type: Heat, Electricity: 155, Size: 85, Tech 16
- DeathHeatedOver
Shield[edit]
- Jetstream
- Protection: 300, Regen: 3/1.05, Electricity: 1, Regen Elec: 4, Vis: 10, Size: 16, Speed Mod: 1.4, Tech 2
- Airstream
- Biowall
- Deadstop
- Undeadstop
- Lifeless Stop
- Misdirection
- Protection: 4000, Regen: 150/2.1, Electricity: 7, Regen Elec: 100, Vis: 10, Size: 80, Tech 18
- Give and Take
- Protection: 8000, Regen: 140/2.25, Electricity: 3, Regen Elec: 60, Vis: 50, Size: 100, Tech 19
Engine[edit]
- Moral Emphasis
- Grape Influence
Energy[edit]
- Blue Energy
- Bule Lightbank
- Flapping Wings
- Reservoir: 900, Regen: 10, Size: 10, Tech 6
- Infernal Energy
- Reservoir: 700, Regen: 90, Size: ?, Tech 8
- Ion Justice
- Reservoir: 1350, Regen: 135, Size: 64, Tech 15
- Yallow
- Reservoir: 1000, Regen: 225, Size: 70, Tech 17
- Obsidian Ionizer
- Reservoir: 2200, Regen: 220, Size: 30, Tech 17
Radar[edit]
- Tibsi Radar
- Vision: 300, Detection: 500, Electricity: 2, Visibility: 100, Size: 6, Tech 1
- Zigine Radar
- Vision: 850, Detection: 1400, Electricity: 5, Visibility: 150, Size: 10, Tech 7
- Spyrite Radar
- Vision: 5000, Detection: 7000, Electricity: 120, Visibility: 500, Size: 90, Tech 10
- Angelic Vision
- Vision: 500, Detection: 700, Electricity: 6, Size: 30, Tech 13
- Tunnel Vision
- Vision: 2200, Detection: 4500, Electiricity: 10, Visibility: 5, Size: 40, Tech 18
Items[edit]
- Kudzu Electron Entomber
- Kudzu Electron Blanket
- Rasputin Escape Pod
- Speed: 80-40, Shields: 1500, Turning: 200, Size: 1, Tech 7
- Indira Hull Expander
- Extra Space: 25, Size: 1, Tech 9
- Gulag Pod
- Speed: 119-80, Shields: 1500, Turning: 200, Size: 1, Tech 9
- Zirconium Charger
- Regen: 18/1.2, Elec: 81, Size: 18, Tech 9
- Argonium Charger
- Regen: 24/1.2, Elec: 144, Size: 24, Tech 12
- Planetscanner Z
- Range: 5000, Power: 200, Activation energy: 120, Size: 25, Tech 12
- Cowboy Charger
- Regen: 45/1.2, Elec: 225, Size: 30, Tech 15
- Satanic Rebirth
- Energy Boost: 5000, Size: 20, Tech 9
- Station Master Pod
- Slave Master Pod
- Fighter Ace Pod
Base Items[edit]
- Mzungu Transdim Expansion Blueprint
- Item: Transdim Station Extension, Metal: 10000, Manhours: 40000, Size: 1, Tech 0
- Atoms and Bits Blueprint
- Item: Atoms and Bits, Metal: 0, Manhours: 1800, Maximum Workforce: 2, Initial Cost: 100000, Periodic Materials: 1000 Promethium, Periodic Cost: 2000000, Size: 1, Tech 4
- Mini Pulse Blueprint
- Item: Mini Pulse, Metal: 1000, Manhours: 2000, Maximum Workforce: 2, Initial Cost: 1000000, Periodic Materials: 1000 Promethium, Periodic Cost: 1000000, Size: 1, Tech 5
- Cannery
- Converts 1 Peasants into 1 Rations, costing 20 credits every 40 seconds, Size: 90, Tech 6
- Incineration Blueprint
- Item: Incineration, Metal: 0, Manhours: 400, Maximum Workforce: 2, Initial Cost: 100000, Periodic Materials: 20 Blue Aether, Periodic Cost: 500000, Size: 1, Tech 6
- Luscious North Blueprint
- Item: Luscious North, Metal: 10, Manhours: 10000, Initial Materials: 1 Mzungu Green Orb, 1 Bule Red Orb, 1 Vazaha Blue Orb, Size: 10, Tech 6
- Surpresto Radar Blueprint
- Tech 7
- Adonis Charger Blueprint
- Item: Adonis Charger, Metal: 1000, Manhours: 10000, Maximum Workforce: 5, Initial Cost: 10000000, Initial Materials: 1 Adonis Protector, 1 Zirconium Charger, Periodic Cost: 5000000, Size: 1, Tech 9
- Axum Radar Blueprint
- Item: Axum Radar, Metal: 0, Manhours: 2000, Maximum Workforce: 2, Initial Cost: 1000000, Periodic Materials: 5 Argonaut Radar, Periodic Cost: 500000, Size: 1, Tech 9
- Bile Displacer Blueprint
- Item: Bile Displacer, Metal: 0, Manhours: 3000, Maximum Workforce: 2, Initial Cost: 1000000, Periodic Materials: 1000 Promethium, Periodic Cost: 2000000, Size: 1, Tech 9
- Crack Palace
- Converts 1 Silicon and 1 Peasants into 1 Crack Whores every 10 seconds, costing 20 credits, Size: 15, Tech 9
- Jade Thorax Blueprint
- Item: Jade Thorax, Metal: 0, Manhours: 2000, Maximum Workforce: 2, Initial Cost: 1000000, Periodic Materials: 500 Promethium, Periodic Cost: 5000000, Size: 1, Tech 9
- Nuclear Convo-Tronic II
- Converts 1 Fermium into 1 Promethium every 7 seconds, costing 500 credits, Size: 120, Tech 9
- Semi Big Pulse Blueprint
- Item: Semi Big Pulse, Metal: 2000, Manhours: 4000, Maximum Workforce: 2, Initial Cost: 5000000, Initial Materials: 1 Adonis Pulse Gun, Periodic Materials: 2500 Promethium, Periodic Cost: 5000000, Size: 1, Tech 9
- Quu Drone Blueprint
- Item: Quu Drone, Metal: 0, Manhours: 3000, Maximum Workforce: 2, Initial Cost: 100000, Periodic Materials: 1500 Promethium, Periodic Cost: 500000, Size: 1, Tech 9
- Zig Zag and Swirl Blueprint
- Item: Zig Zag and Swirl, Metal: 0, Manhours: 3000, Maximum Workforce: 2, Initial Cost: 1000000, Periodic Materials: 1500 Promethium, Periodic Cost: 5000000, Size: 1, Tech 9
- Mythos Energizer Blueprint
- Item: Mythos Energizer, Metal: 10000, Manhours: 30000, Initial Materials: 10 Promethium, Size: 40, Tech 10
- Shaolin Kick Torpedo Blueprint
- Item: Shaolin Kick Torpedo, Metal: 0, Manhours: 2000, Initial Cost: 1000000, Periodic Materials: 900 Fermium, Periodic Cost: 3000000, Size: 1, Tech 10
- Apollo's Collector Blueprint
- Item: Apollo's Collector, Metal: 10000, Manhours: 20000, Initial Cost: 2500000, Initial Materials: 1 Sandy Solarite, Periodic Materials: 10 Solar Panel, Periodic Cost: 2500000, Size: 1, Tech 12
- Lunar Blockade Blueprint
- Item: Lunar Blockade, Metal: 0, Manhours: 6000, Maximum Workforce: 2, Initial Cost: 1000000, Periodic Materials: 5000 Promethium, Periodic Cost: 5000000, Size: 1, Tech 12
- Non-Portable Surgeon Blueprint
- Item: Non-Portable Surgeon, Metal: 5000, Manhours: 10000, Initial Cost: 10000000, Initial Materials: 10 Promethium, 1 Love Cylinder Remains, Periodic Cost: 10000000, Size: 10, Tech 12
- Slate Thorax Blueprint
- Item: Slate Thorax, Metal: 0, Manhours: 20000, Maximum Workforce: 2, Initial Cost: 100000000, Periodic Materials: 5 Jade Thorax, Periodic Cost: 500000000, Size: 1, Tech 12
- Topaz Thorax Blueprint
- Item: Topaz Thorax, Metal: 0, Manhours: 3000, Maximum Workforce: 2, Initial Cost: 2000000, Periodic Materials: 1000 Promethium, Periodic Cost: 10000000, Size: 1, Tech 12
- Ambrosia Charger Blueprint
- Item: Ambrosia Charger, Metal: 3000, Manhours: 30000, Maximum Workforce: 5, Initial Cost: 30000000, Initial Materials: 1 Ambrosia Protector, 1 Argonium Charger, Periodic Cost: 15000000, Size: 1, Tech 14
- Fire of the Gods Blueprint
- Item: Fire of the Gods, Metal: 0, Manhours: 3000, Maximum Workforce: 2, Initial Cost: 1000000, Periodic Materials: 3000 Promethium, Periodic Cost: 15000000, Size: 1, Tech 14
- Heat Dampener Blueprint
- Item: Heat Dampener, Metal: 10000, Manhours: 2000, Maximum Workforce: 2, Initial Cost: 10000000, Initial Materials: 2 Hell Fire Remains, Periodic Cost: 5000000, Size: 1, Tech 14
- Heat Dampener + Blueprint
- Item: Heat Dampener +, Metal: 100000, Manhours: 20000, Maximum Workforce: 2, Initial Cost: 100000000, Initial Materials: 2 Hell Fire Remains, 2 Heat Dampener, Periodic Cost: 50000000, Size: 1, Tech 14
- Inverto Radar Blueprint
- Item: Inverto Radar, Metal: 2500, Manhours: 4000, Maximum Workforce: 2, Initial Cost: 5000000, Initial Materials: 1 Ambrosia Radar, Periodic Materials: 2500 Promethium, Periodic Cost: 5000000, Size: 1, Tech 14
- Surgical Dampener Blueprint
- Item: Surgical Dampener, Metal: 10000, Manhours: 2000, Maximum Workforce: 2, Initial Cost: 10000000, Initial Materials: 2 Love Cylinder Remains, Periodic Cost: 5000000, Size: 1, Tech 14
- Surgical Dampener + Blueprint
- Item: Surgical Dampener +, Metal: 100000, Manhours: 20000, Maximum Workforce: 2, Initial Cost: 100000000, Initial Materials: 2 Love Cylinder Remains, 2 Surgical Dampener, Periodic Cost: 50000000, Size: 1, Tech 14
- Avalon Laser Blueprint
- Item: Avalon Laser, Metal: 50000, Manhours: 100000, Initial Cost: 1000000, Initial Materials: 2 Adonis Laser, Size: 10, Tech 16
- Avalon Protector Blueprint
- Item: Avalon Protector, Metal: 50000, Manhours: 100000, Initial Cost: 1000000, Initial Materials: 2 Adonis Protector, Size: 10, Tech 16
- Avalon Energy Blueprint
- Item: Avalon Protector, Metal: 50000, Manhours: 100000, Initial Cost: 1000000, Initial Materials: 2 Adonis Energy, Size: 10, Tech 16
- Avalon Radar Blueprint
- Item: Avalon Protector, Metal: 50000, Manhours: 100000, Initial Cost: 1000000, Initial Materials: 2 Adonis Radar, Size: 10, Tech 16
- Andaman Radar Blueprint
- Andaman Energy Z Blueprint
- Item: Andaman Energybank Z, Metal: 1000, Manhours: 12000, Maximum Workforce: 1, Initial Cost: 1000000, Periodic Materials: 7 Andaman Energybank, Periodic Cost: 8000000, Size: 1, Tech 16
- Andaman Protector Z Blueprint
- Item: Andaman Protector Z, Metal: 1000, Manhours: 12000, Maximum Workforce: 1, Initial Cost: 1000000, Periodic Materials: 7 Andaman Protector, Periodic Cost: 8000000, Size: 1, Tech 16
- Andaman Radar Blueprint
- Achilles Energy Blueprint
- Achilles Protector Blueprint
- Achilles Radar Blueprint
- Achilles Laser Blueprint
- Item: Achilles Laser, Metal: 15000, Manhours: 50000, Maximum Workforce: 10, Initial Cost: 1000000, Initial Materials: 200 Promethium, 1 Open Heart Laser, 3 Love Cylinder Remains, Size: 10, Tech 18
- Station Kit VIII
- Size: 190, Tech 18
- Attached Station Kit VIII
- Size: 190, Tech 18