Star Wars: Squadrons/Fleet Battles: Difference between revisions

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===Imperial Star Destroyer===
===Imperial Star Destroyer===
[[File:SWS-ISDDiagram.jpg|right|thumb|Dorsal defence and subsystem layout.]]
[[File:SWS-ISDDiagram.jpg|right|thumb|Dorsal defence and subsystem layout.]]
The Imperial Star Destroyer is very difficult to attack, as its subsystems are located far apart from each other. Additionally, as the Star Destroyer is mostly flat, it is very easy for as many as nine to eleven guns to fire at you if you approach it from the front - and you haven't even gotten into torpedo range against a subsystem, neverminded bombing range.
The Imperial Star Destroyer is very difficult to attack, as its subsystems are located far apart from each other. Additionally, as the Star Destroyer is mostly flat, it is very easy for as many as nine to eleven guns to fire at you if you approach it from the front - and you haven't even gotten into torpedo range against a subsystem, nevermind bombing range.
[[File:SWS-ISDDiagram2.jpg|left|thumb|Ventral defence and subsystem layout.]]
[[File:SWS-ISDDiagram2.jpg|left|thumb|Ventral defence and subsystem layout.]]
When playing as the New Republic, you must therefore attack the Star Destroyer either from long range with ion or proton torpedoes, or from odd angles - like directly above or from below. Getting at its shield generators at the back end of the ship is extremely difficult. If you can lower the Star Destroyer's shields, a few gun runs on the ISD's turrets can make subsequent attacks easier. The turrets are rather predictably placed, but nonetheless difficult to attack, especially head on.
When playing as the New Republic, you must therefore attack the Star Destroyer either from long range with ion or proton torpedoes, or from odd angles - like directly above or from below. Getting at its shield generators at the back end of the ship is extremely difficult. If you can lower the Star Destroyer's shields, a few gun runs on the ISD's turrets can make subsequent attacks easier. The turrets are rather predictably placed, but nonetheless difficult to attack, especially head on.
==Strategies==
==Strategies==
Traditional fleet battle gameplay will feature a good mix of interceptors to deal with fighters, bombers to attack the capital ships, and a support for shielding, healing, and potentially other purposes. Fighters, being the jack of all trades class, can perform supplement interceptors or bombers as necessary.
Traditional fleet battle gameplay will feature a good mix of interceptors to deal with fighters, bombers to attack the capital ships, and a support for shielding, healing, and potentially other purposes. Fighters, being the jack of all trades class, can perform supplement interceptors or bombers as necessary.