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< Stardew Valley
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Positive Tips and Tricks

Watch TV. The TV in your house isn’t just decoration, unlike the tables and chairs. Use it every day to get the weather forecast. The “Living off the Land” program is a bit like a tutorial - when it’s on, it tells you something useful about the game, like where to look for Spring Onions or when berries are in season. The Queen of Sauce program will teach you recipes that your character can use when they have upgraded their house.

Dig up worms. Always carry your hoe with you. If you see a trio of little heads poking up through the soil, dig it up. It’s an “Artifact Spot.” Maybe it’s clay or mixed seeds - but it could be a bit of nice ore, and it’s quite likely to be a Lost Book, which you will later be able to read in the library, or an artifact, and you want to donate lots of artifacts and minerals to the Library because eventually that will unlock a new part of the game. In Winter these ‘worms’ are more common, but they often yield winter forage.

Explore and enter every building. During the foraging phase of Spring, it’s a good time to learn your way around. You’ll start with a map with buildings marked on it as ???. After you’ve entered a building, its description will change - among other things, NPC dwellings will be labelled with the residents’ names. This makes it much easier, first to complete the introductions quest, and secondly to find people later when you have quests.


Wield your scythe or sword when you’re tired. If energy is a problem for you, you probably don’t want to burn energy accidentally watering things, which is all too easy to do, particularly if you’re in the middle of harvesting. It doesn’t matter which tool you’re holding when you’re harvesting or talking to people or foraging. Swinging a scythe or a sword takes no energy, making them good choices. And the scythe is wonderfully selective and never cuts crops that aren’t ripe and ready for the scythe.

Plant Cauliflower, Melons and Pumpkins in large areas. Just sometimes you will find that a 3x3 array of Cauliflower, Melon or Pumpkin will turn into a single giant vegetable. You will need to take your axe to this vegetable in order to harvest it - but instead of yielding 9 vegetables, it will yield at least 15, maybe more. All of these crops are slow growing and valuable. So this is a very nice bonus - and you can position yourself to improve the likelihood of it occurring. If you have a 3x3 array of these crops, it will have 1 chance of turning into a giant. Every 3x3 array gets this chance, even if it overlaps with another array. So if you have a 3x4 there will be two chances, if you have a 4x4 there will be 4 chances, and if you have a 5x5 there will be 9 chances. While many crops can be grown in long lines or any shape you feel like, these three crops are better grown in patches. Not all the crops need to be ripe at the same time. Even new seedlings can contribute to a giant vegetable, so long as some of the plants are ripe, which is another bonus because then their soil is available for new planting very early. This means that it’s good to expand an existing patch when you can get more seeds.

Water your pet’s bowl. It’s obvious enough that your pet likes to be petted every day; it will pop up a love heart when you do so. Behind and to the left of your house is a lounge area with a water bowl. Your pet will love you more if you fill this every day. Does this matter? It’s mostly cosmetic - though if your pet loves you enough, Grandpa will approve, and his approval can yield a wonderful reward.

Pet your cows and goats only as you milk them. They pop up one love heart when you pet them, and another when you milk them. But if you pet them twice in one day, the second attempt pops up the animal’s status screen. This will help you avoid milking an animal twice in one day, which is a waste of time and energy. To milk an animal, wield the milk-pail and click on its *feet* - this is often one square lower than you needed to click to pet them.