Super Bomberman/Battle Mode: Difference between revisions

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{{All Game Nav|game=Super Bomberman}}
{{Header Nav|game=Super Bomberman}}
# '''Normal Zone''' - Standard level. Each player starts in one of the four corners.
# '''Normal Zone''' - Standard level. Each player starts in one of the four corners.
# '''Western Zone''' - Players start in the center of the arena. "Maximum Explosion" pickups are more common than usual.
# '''Western Zone''' - Players start in the center of the arena. "Maximum Explosion" pickups are more common than usual.
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# '''Duel Zone''' - Players start in the center of the level. At the start of the match a range of pickups are already placed around the edge of the level.
# '''Duel Zone''' - Players start in the center of the level. At the start of the match a range of pickups are already placed around the edge of the level.
# '''Flower Zone''' - The destructible walls are actually flowers. The flowers randomly grow in empty spaces which sometimes traps Bombermen. Also tractors appear at the top of the screen and drive downwards collecting any bombs they find on the way. "Remote Control" pickups are more common than usual.
# '''Flower Zone''' - The destructible walls are actually flowers. The flowers randomly grow in empty spaces which sometimes traps Bombermen. Also tractors appear at the top of the screen and drive downwards collecting any bombs they find on the way. "Remote Control" pickups are more common than usual.
# '''Light Zone''' - The entire level is extremely dark apart from two circular areas that are lit with [[searchlight]]s. The lit areas travel around the screen during play. Tends to be more "Skull" pickups on this level.
# '''Light Zone''' - The entire level is extremely dark apart from two circular areas that are lit with searchlights. The lit areas travel around the screen during play. Tends to be more "Skull" pickups on this level.
# '''Power Zone''' - All destructible walls are removed and players start with punch, kick, maximum number of bombs, maximum explosion range and maximum speed.
# '''Power Zone''' - All destructible walls are removed and players start with punch, kick, maximum number of bombs, maximum explosion range and maximum speed.
# '''Warp Zone''' - Five warp holes exist on the level. Walking over a warp hole will cause your Bomberman to fall into it then appear at one of the other warps randomly.
# '''Warp Zone''' - Five warp holes exist on the level. Walking over a warp hole will cause your Bomberman to fall into it then appear at one of the other warps randomly.
# '''Speed Zone''' - All players move at super speed (the same speed level that the "Skull" pickup sometimes gives you). "Remote Control" pickups are more common than usual.
# '''Speed Zone''' - All players move at super speed (the same speed level that the "Skull" pickup sometimes gives you). "Remote Control" pickups are more common than usual.