Super Smash Bros. Melee/Pichu: Difference between revisions

From StrategyWiki, the video game walkthrough and strategy guide wiki
{{All Game Nav}} -> {{Header Nav}}, back -> prev, various fixes, Replaced: All Game Nav → Header Nav , typos fixed: similiar → similar AWB
(quick attack name correction/cleanup)
({{All Game Nav}} -> {{Header Nav}}, back -> prev, various fixes, Replaced: All Game Nav → Header Nav , typos fixed: similiar → similar AWB)
Line 1: Line 1:
{{All Game Nav|game=Super Smash Bros. Melee}}
{{Header Nav|game=Super Smash Bros. Melee}}
====Special Attacks====
====Special Attacks====
{| {{prettytable}}
{| {{prettytable}}
|-
!Button(s)
!Button(s)
!Attack
!Attack
Line 21: Line 20:
|width="110"|{{gc|Left|Control}} ({{gc|Right|Control}}) {{plus}} {{gc|B}}
|width="110"|{{gc|Left|Control}} ({{gc|Right|Control}}) {{plus}} {{gc|B}}
| Skull Bash
| Skull Bash
| Pichu charges up energy in a way similiar to Luigi's Green Missile, but it can't "misfire," and eventually lets it out, but it can be released at any time by releasing FWD + B. It can be used for attack, but is best used as a recovery move.
| Pichu charges up energy in a way similar to Luigi's Green Missile, but it can't "misfire," and eventually lets it out, but it can be released at any time by releasing FWD + B. It can be used for attack, but is best used as a recovery move.
|}
|}